New damage table!! arg!

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old.Rahvinn

Guest
The new damage table seems to have gone down with almost every, but of course theres always something Mythic does to annoy me.

Damage table says all Alb classes are Nuetral to Slash.
You all know about the new x-long range and x-have damage Crush,Slash,Thrust arrows. Thinking i'd get no -'s off any class i stock up about 50% on slash arrows. First alb i see is a Merc, or some class in chain anyway, first shot 254(-48)......absolutlely shite! I have 46 bow + 10 and near cap dex/quick and this is the kind of dam i do to a Merc. Ok fine maybe he was buffed to hell and had high slash so i wandered a bit more, walking in stealthd circles to lure all the infils in Emain after me, which worked very well, nice turnout of 4 infils and a sb, killed one and let the other 3 gang the sb while i ran to amg.
Sat there for about 5 mins and found an Armsman, Oooo nice chance to try out the new Crush arrows, he stand still, I load a crit and fire....... 740(-84) ........WTF??? Crush vs Plate = +++ dam, and i get a nasty -! Of course the infils chose a nice time to Backstab me (I moved and he missed but hey hey Hinder does its magic) the armsman has a great larf attacking me with his Polearm, bu the funny thing was that the melee between us only gave me at most a -12 vs plate with blades....
I released and being bound to DL was ready to roll soon, ran into the gorge and found a Scout who'd been annoying some casters, he was trying to get a crit shot on a solo'ing grey caster at the Gorge Rats, i lined up my own crit and hit him, 547(-125) this was the last straw, tried several more types on him and all but crush gave less than -50 but less than 300 dam on a normal shot, havent played my Ranger in a bit cos im so pissed off with the damage table.

Well done Mythic, next time if your gonan nerf archers just emove the whole fecking bow ability

Rahvinn lvl 50 Ranger
 
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katt!

Guest
780(-84)

10% resist.. fear!

you have 3 fking types of arrows.. resist tables DONT MATTER if you have all THREE types of damage.
 
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old.Rahvinn

Guest
Hmm Kedal your abilty to understand the meaning of the WHOLE thread really astounds me.

Maybe if you stop trying to be a smart ass you'd see that vs a class with nuetral to Slash, ie the Scout as show above there was a -125 on a Scout, that was a Crit shot, the normal shots were all base under 300 and around -80 _ -100

While later than evening Aussie and another scout were both hitting me for around 350 and 600/700 crits.....

Understand now?
 
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Vireb

Guest
er not an archer nerf it effects everyone and is desinged to make melee last longer in fact its benefit to archers as archers are ONLY classes (correct me if im wrong) that have access to all three types ofmelee dmg so shush kthnxbye
 
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katt!

Guest
Originally posted by old.Rahvinn
Hmm Kedal your abilty to understand the meaning of the WHOLE thread really astounds me.

Maybe if you stop trying to be a smart ass you'd see that vs a class with nuetral to Slash, ie the Scout as show above there was a -125 on a Scout, that was a Crit shot, the normal shots were all base under 300 and around -80 _ -100

While later than evening Aussie and another scout were both hitting me for around 350 and 600/700 crits.....

Understand now?

read this whineboy:

RESIST CAP (NOT COUNTING ARMOR TABLES) = 26%

understand now?
 
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Vireb

Guest
Originally posted by old.Rahvinn

Maybe if you stop trying to be a smart ass you'd see that vs a class with nuetral to Slash, ie the Scout as show above there was a -125 on a Scout, that was a Crit shot, the normal shots were all base under 300 and around -80 _ -100



Understand now?
people realise there class is weak to certain attack and work on those resists ok so im a friar i wear leather so slash is neutral to me so what do i do think pppppffff neutral ill leave it at that no i go get + slash items like anyone would this means i may suffer in thrust or crush but brings my general resists more stable, imo you have access to all 3 attack types majke a melee char and hit for 200(-150) or worse a caster and hit for 99(-200) as shown in other posts
 
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Tyka

Guest
rofl this guy, omfg, this is the funniest i read, omg lol. Please try another class then come here and whine. If i was you i would be very happy with that kind of dmg, 350 (-350) is something i see daily.
 
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-Wedge-

Guest
OMG, LMFAO!

You are complaining about 10% resist?

:puke:

Dont make me laugh, try being a caster and hitting 250 (-250), or with a bolt 180 (-780) (or something similar)

The bolt has 339 base damage and caps at 1024 with MoM 1, but it takes both AF and magic resists into account when hitting... Tanks actually LAUGH at me when I hit them with a bolt...

740 Damage with a crit on an armsman, wish I could hit them that hard...

Regurlarly getting 20-50% resists on fire damage... Be lucky that they havent implemented melee-resist buffs (yet)...

As a tank I'd pump up my melee resists a lot...

10% resist... LMAO...
(good tank btw, he must have had 25% crush resist)
 
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Kagato.

Guest
archers are ONLY classes (correct me if im wrong) that have access to all three types ofmelee dmg so shush kthnxbye

Armsman can specc any damage type, you'd just gimp yourself to hell trying it.
 
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Vireb

Guest
lol yep but you have to specialize eg thrust polearm ,crush and sheild etc etc archer gets all three types of arrow and specializes bow, meaning your lvl 50 thrust polearm cant be hiting something with 30% thrust resist and switch to slash :p an archer can
 
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Talifer

Guest
Originally posted by Vireb
lol yep but you have to specialize eg thrust polearm ,crush and sheild etc etc archer gets all three types of arrow and specializes bow, meaning your lvl 50 thrust polearm cant be hiting something with 30% thrust resist and switch to slash :p an archer can

I think it's albs that suffer from this, in Hib you can spec Large Weapon, but there's no requirement to spec the base weapon type. Therefore you just pick up a blunt LW or a thrust LW etc...
Correct me if I'm wrong there not sure about Mid

Talifer
 
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Danya

Guest
BTW to the original poster... you're likely to get a - on everything on a caster as cloth is neutral to all so after resists you will get a - :p
 
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Danya

Guest
Originally posted by Talifer


I think it's albs that suffer from this, in Hib you can spec Large Weapon, but there's no requirement to spec the base weapon type. Therefore you just pick up a blunt LW or a thrust LW etc...
Correct me if I'm wrong there not sure about Mid

Talifer
there are thrust LWs? Though LW was just crush or slash, with spears being thrust.

Mid you spec a weapon type, axe / sword / hammer so are stuck with a single type of damage.
 
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old.Rahvinn

Guest
Originally posted by Tyka
rofl this guy, omfg, this is the funniest i read, omg lol. Please try another class then come here and whine. If i was you i would be very happy with that kind of dmg, 350 (-350) is something i see daily.


Ahhhhhh so thats why you get your group invites Tyka, people invite you for you dry wit and humour, not your ability in rvr, makes it all so clear
 
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Pin

Guest
Originally posted by old.Rahvinn
Ahhhhhh so thats why you get your group invites Tyka, people invite you for you dry wit and humour, not your ability in rvr, makes it all so clear

Nah, it's probably to do with the reduced amount of whining compared to certain other individuals posting in this thread :rolleyes:
 
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old.Xanthian

Guest
Lets face it though, Tyka is a cunt :)

Nothing wrong with them hits Rahv, id be happy with them type of resists on my spells.


And there are no Thrust LW only Swords and Hammer (blade/crush)
 
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old.Leel

Guest
I've tested midgard chain against arachite tunnelhosts and the like in spindelhalla, and with 14% thrust resist they hit me for like 60(-4) or something to that effect. I belive that armors no longer have 15% vulnerability/resist to damage types, but only 10%. This makes it easier to outweigh the vulnerability, but also harder to get insane resists against a certain type. Anybody else have similar experience?

The arachites's attacks are thrust based for the record.
 
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katt!

Guest
Originally posted by old.Leel
I belive that armors no longer have 15% vulnerability/resist to damage types, but only 10%.

i noticed this as well, i hit envenom (ns) for 27(-3).
 
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lofff

Guest
being yawning those tables since 1.52 got patched in US i wont call em new ones :p
 
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old.LandShark

Guest
think about it fs, what's more:
1) 26%
2) 26%-15%

If you can't work that out, it's not an archer nerf, it's just basic simple stupidity...
 
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Tigerius

Guest
It has been noted previously that Chain seems to have only -10% thrust after the remake yeah, was complained about as a stealth Thrust nerf. Sounds unlikely that it would be only chain but I can't say I've noticed it on other armor types.
 
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Danya

Guest
All damage tables were changed so that vuln is +10% and resist is -10% to damage taken with the new tables. Previously there were 5, 10, and 15% depending on the type of armour. Also on any level 50 expect to get a minus on all your attacks. :p
 
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lofff

Guest
Originally posted by Danyan
All damage tables were changed so that vuln is +10% and resist is -10% to damage taken with the new tables. Previously there were 5, 10, and 15% depending on the type of armour. Also on any level 50 expect to get a minus on all your attacks. :p

bah lvl 50sh... my bard has 19%slash and rf resistant to slash :p (oh well, she drops like a fly anyway :rolleyes: )
 
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thebinarysurfer

Guest
One minor point to the mages saying 'eww i wish i could do that kinda damage'. Quite frankly you're talking out of your asses - i had 18% fire resist at one point and still got the **** nuked out of me - fire wizzies used to three-shot me no problem when they were buffed up.

Secondly and more importantly WE DONT HAVE A BLADETURN, A QUICKCAST OR A MEZZ/STUN. Oo we have a whopping 19% absorb on our armor and prehaps 2-3 hundred hps more than a mage if we're lucky.
Ok i'll quite happily go out in cloth - hell i'll go out wearing no fucking armor or in a pink tutu if you give me a castable bladeturn and a mezz/stun.

Oh and thirdly try this one on for size i quite frequently see 'Your arrow strikes an invisible barrier' or whatever the bladeturn msg is. How's 1008-(1008) against anyone with half a brain cell grab you! Oh i forgot - bladeturns do sod all against magic - u've probably never seen that message.
 
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Vireb

Guest
Originally posted by thebinarysurfer
One minor point to the mages saying 'eww i wish i could do that kinda damage'. Quite frankly you're talking out of your asses - i had 18% fire resist at one point and still got the **** nuked out of me - fire wizzies used to three-shot me no problem when they were buffed up.

Secondly and more importantly WE DONT HAVE A BLADETURN, A QUICKCAST OR A MEZZ/STUN. Oo we have a whopping 19% absorb on our armor and prehaps 2-3 hundred hps more than a mage if we're lucky.
Ok i'll quite happily go out in cloth - hell i'll go out wearing no fucking armor or in a pink tutu if you give me a castable bladeturn and a mezz/stun.

Oh and thirdly try this one on for size i quite frequently see 'Your arrow strikes an invisible barrier' or whatever the bladeturn msg is. How's 1008-(1008) against anyone with half a brain cell grab you! Oh i forgot - bladeturns do sod all against magic - u've probably never seen that message.

umm k thnx anything usefull to say?
 
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thebinarysurfer

Guest
Yeah - try "your momma's so fat i burned my ass on the lightbulb porking her yesterday". Petty - definately. Childish - almost certainly. True - very definately.

Gah dont know why i bother.
 
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skile

Guest
Originally posted by Vireb
er not an archer nerf it effects everyone and is desinged to make melee last longer in fact its benefit to archers as archers are ONLY classes (correct me if im wrong) that have access to all three types ofmelee dmg so shush kthnxbye

Huh, how can melee benefit archers when we are based on range? The whole thing with an archer is to hit fast and then hide. With more (-) (for example now) u are AGAIN nerfed :).
 
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-Wedge-

Guest
LOL @ Skile...

The whole deal about a caster is range!

The 250 (-250) casters now-a-days is 'ok' for you, because it hurts you...

But the -50 you get with your arrow is 'so bad' because you need the damage to kill your enemy fast...

You 'only' have 200-300 hp more then a caster (thats 30% ! more), you seem to be forgetting that you wear studded! That endurance (what you need) regenerates way faster then power...

Oh wait, if it gets to hairy for you, you stealth and walk away... This is still pretty good solution, definitly if you didnt attack and still have camoflage on...
 
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Eleasias

Guest
umm casters still nuke faster and harder on most targets with 40% resists than archers hit on targets with 10% ...
 

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