Brite
Banned
- Joined
- Dec 23, 2003
- Messages
- 67
Gamah said:I also can't type it seems after re-reading my own posts :touch:
Maybe its not minstrels that are op, just me :<
http://hbo.falun.se/~atos/hosting/mincerisweak.jpg
stop posting then! :eek2:
Gamah said:I also can't type it seems after re-reading my own posts :touch:
Maybe its not minstrels that are op, just me :<
http://hbo.falun.se/~atos/hosting/mincerisweak.jpg
Says who? Ever seen Mythic say: "You are not suppose to get away from a bard/ministrel/skald"?Thegreatest said:You aren't supposed to get away from a bard/minstrel/skald, hell thats why they've got speed 5 and are the primary speed classes.
Erm, ever looked at their RA table? And an extra Sojo with FZ and PS is hardly bad. Skalds dmg/healt table are higher than the Thanes. Plus they still have the fastest speed and are gonna be wanted for it ^^Thegreatest said:They're wanted for their speed mainly (I'm not talking about the bard here), not cause the skald has 2 dd's that interrupt and the oh so uber damage (thane would do both better tbh and a thane adds more to the group than a skald if you don't count the speed, like bg and stuff).
Well RM+Shaman or Theurg/Sorcerer+Paladin if any good will not lose to a solo ministrel/skald anyway (And the casual player very rarely has an end pot) and if the skald has a shaman with them too or the ministrel a paladin they still won't get outrun.Thegreatest said:And Gamah got a point there, the other point is when you solo post 1.75 as a speed class it's a must to have end pots with you. Cause a caster with end pots will outrun you if you ain't got end pots yourself. And like I said, RM+Shaman or Theurgist/Sorcerer+Paladin is perma speed 5.5
If you can keep up with a mincer what incentive is there at all to have a mincer in grp? you remove their whole point of being thereZebolt said:Says who? Ever seen Mythic say: "You are not suppose to get away from a bard/ministrel/skald"?
FZ nerfed to 15 min timer and will be purgable and skalds have access to the sameErm, ever looked at their RA table? And an extra Sojo with FZ and PS is hardly bad. Skalds dmg/healt table are higher than the Thanes. Plus they still have the fastest speed and are gonna be wanted for it ^^
Its not about solo... whole point of grping a mincer is because of the speed giving you a chance to get out of range and mez out of insta range, if you can run the same speed on sorc speed why have a low dps mincer over another caster/tank who hits a hell of alot harderWell RM+Shaman or Theurg/Sorcerer+Paladin if any good will not lose to a solo ministrel/skald anyway (And the casual player very rarely has an end pot) and if the skald has a shaman with them too or the ministrel a paladin they still won't get outrun.
Awarkle said:minstrels do get a lot of utility like climb walls insta stun mezz ablative pets ok you cant run pets and speed but still![]()
Theyre effectively negating minstrels (and skalds) from groups - in our case any of the main caster lines are just as useful - lets take a look at what i minstrel can really offer post 1.75:Gamah said:Mythic should increase mach 5 to mach 6, however they dont give a shit about minstrels and to a lesser extent skalds...they fuck our stealth up then make us useless in groups.
TY mythic
Have you ever played a minstrel - see my post above - forgot to mention demezz.Again, shitty cast time even with capped toa kit.Kahvi said:So many things a mincer can do in a rvr group:
'demezz
'stun
'dd
'many ways to interupt casters.. dd:s cant be bg:d, confuse
'insta AE pet mezz at rr 5 is very nice
'and ofc: single mezz, AE mezz and nice ra:s like sos and amelodie..
Maybe mincer players dont juse all the abilitys they got i try tho, but hard to get groups anyway.
TheBinarySurfer said:Theyre effectively negating minstrels (and skalds) from groups - in our case any of the main caster lines are just as useful - lets take a look at what i minstrel can really offer post 1.75:
Stealth - no use in groups mostly, bugger all use in solo where every other stealth class in the game has MoS access...
Just remove minstrels stealth (they almost have anyways), and give us either another form of cc or give us an option to spec shield/parry like skalds.I'd happily go 50 inst 39 slash rest (18ish) parry.
Mincers are only invited for speed in general is the point people are making, there are alot of other class that do everything they do better. Remove speed and u have no need of a mincer since a banelord does a better job with interupts or a sorc spamming amnesiaPuppet said:Ofcourse minstrels will be less wanted in groups now; but parry spec wont help you in that department. Basically a class as versatile as a minstrel will always have watered-down offense (still better then wardens; mind you!) - and in Albion people want some other classes in a typical FG.
Puppet said:Pre-NF you had no other detection RA's like Assassins 'See Hidden' and Archers 'True Sight'. Now you still get more out of SPEC-ing stealth then archers; but MoS made that 'somehow less' for you. If minstrels had access to MoS it would be totally stupid. MoS on a groupclass = lol
Another form of CC? LOL you already got 2 forms of CC (like sorcs, theurgists, clerics (!)) where our main-CC (bard) only has 1 form. Minstrel has already more then our main CC
Remove stealth (and thus Safe-Fall, Climb-Walls, Distract) and get parry sounds good. Shield would be stupid; already way more shield in game in Albion then in Hib/Mid; please no more.
And your comment about a Vampiir being a 2 button-class... Well.... I suggest you go look over the Vampiir spec-lines and see what they use. I got more quickbars and qbinds then a typical minstrel.
Ofcourse minstrels will be less wanted in groups now; but parry spec wont help you in that department. Basically a class as versatile as a minstrel will always have watered-down offense (still better then wardens; mind you!) - and in Albion people want some other classes in a typical FG.
xtortionist said:its a fix to albion groups that they dont have to gimp themselves by taking a rogue class now i guess :kissit: all you minstrels can join the stealth zerg or reroll

With the exception of our interrupts (which are ok) a sorc can do anything a mincer can in a group once the speed incerase somes. Not only that they can do it better and from longer range. Not accounting for MLs ofc but ML9 pet > Fz/Warguard.Awarkle said:Bards Skalds and Minstrels bring much more to a group that just speed. if you really see those classes as speed 5 only then your missing out on some major abilitys in your group.
Ok skalds are a bit weaker than the other three but htey are damn handy for stopping people from running or interupting. Minstrels have a lot of utility from both pve and rvr standpoints.
obviously the changes are the difference between a good player and a average afk /stick leecher.
TheBinarySurfer said:Have you ever played a minstrel - see my post above - forgot to mention demezz.Again, shitty cast time even with capped toa kit.
And yes puppet you can run speed and hold a pet if youre willing to twist constantly.If i wanted to press 2 buttons for hours on end i'd roll a BD or another fotm class like a Vamp :touch:
Thegreatest said:Why was there such need to increase the speed of the secundary speed classes? Did anyone whine about "how slow the caster speed is" actually? Haven't seen yet...So why did Mythic see an urge to increase caster speed chant?
Then you know what im talking about and the related problems, so why claim a bunch of our abilities that are somewhere between unusable and useless most of the time are useful. No offence intended earlier btw, caught me in a shitty mood.Kahvi said:Ty for input Evita.. and yes im have played a mincer, im rr8 atm.
Are you even reading the post? It's not the same speed it's still lower than mincer speed. So you can't keep up ^^Chronictank said:If you can keep up with a mincer what incentive is there at all to have a mincer in grp? you remove their whole point of being there
Erm.. how many thane banelords do you know? lol xDChronictank said:FZ nerfed to 15 min timer and will be purgable and skalds have access to the same
Banelord > Soj by a long way
Well you can't, the sorc speed will still be lower.. you reading the posts?Chronictank said:Its not about solo... whole point of grping a mincer is because of the speed giving you a chance to get out of range and mez out of insta range, if you can run the same speed on sorc speed why have a low dps mincer over another caster/tank who hits a hell of alot harder
Kinda funny how you all crying about mincer will not be wanted in grps etc. How many other stealthers do you invite in grps? You often running with infils/scouts? I doubt it tbh..Chronictank said:I dont even have a mincer and i can see how its gona fcuk them over
Zebolt said:Kinda funny how you all crying about mincer will not be wanted in grps etc. How many other stealthers do you invite in grps? You often running with infils/scouts? I doubt it tbh..
TheBinarySurfer said:Then you know what im talking about and the related problems, so why claim a bunch of our abilities that are somewhere between unusable and useless most of the time are useful. No offence intended earlier btw, caught me in a shitty mood.
It's great for a stealther grp :>Gamah said:How many other stealthers do you know with group based abilitys?
Ppl are focusing too much about that caster speed + sprint will be the same as mincer/skald/bard speed.. You can sprint with those speeds too if ppl didn't know ^^Helme said:You can't really permasprint as alb anyway due to how your end works so mincerspeed will still be faster :<
Gamah said:Mythic should increase mach 5 to mach 6, however they dont give a shit about minstrels and to a lesser extent skalds...they fuck our stealth up then make us useless in groups.
TY mythic
vintervargen said:so you are whining that a solo skald/ministrel without endpots cannot escape from a caster+endregen duo?