Azathrim
Fledgling Freddie
- Joined
- Dec 31, 2003
- Messages
- 1,802
Jjuraa said:but jugganaught duration is 1minute, and means you cant get MoC or another good RA, whereas ML9 is 10 minutes, and on a completely seperate timer to anything else
If high enough RR so you can afford Jugger and MoC, I can't see why you wouldn't be able to use/get both abilities at the same time.
Next you whine about damage output from ML9 pets. I agree, they are quite good. You could argue they are over the top. The same could be done about many ML abilities.
Are ML abilities supposed to be worth using?
How about banelord AT hitting for 700 in a radius around you?
How about Warguard on Minstrels allowing them to completely negate melee damage in conjunction with their ablative chant?
How about banelord interrupting in a huge radius?
How about banelord greatly reducing spec effeciency/damage?
How about sojourner allowing people to completely ignore any negative effect for a short duration?
Im not saying these things should be nerfed. Im pointing out that ML's have powerful abilities. You happened to be hit by a RA that costs 30 points and to a lesser degree can be mimmiced by a ML ability.
Remember to whine next time you do 16x500 damage with AT on an afk Alb zerg. Or next time your warden drops TWF for better damage and a snare on the same afk Alb zerg.