Ml9 ?

Azathrim

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Jjuraa said:
but jugganaught duration is 1minute, and means you cant get MoC or another good RA, whereas ML9 is 10 minutes, and on a completely seperate timer to anything else

If high enough RR so you can afford Jugger and MoC, I can't see why you wouldn't be able to use/get both abilities at the same time.

Next you whine about damage output from ML9 pets. I agree, they are quite good. You could argue they are over the top. The same could be done about many ML abilities.

Are ML abilities supposed to be worth using?

How about banelord AT hitting for 700 in a radius around you?
How about Warguard on Minstrels allowing them to completely negate melee damage in conjunction with their ablative chant?
How about banelord interrupting in a huge radius?
How about banelord greatly reducing spec effeciency/damage?
How about sojourner allowing people to completely ignore any negative effect for a short duration?

Im not saying these things should be nerfed. Im pointing out that ML's have powerful abilities. You happened to be hit by a RA that costs 30 points and to a lesser degree can be mimmiced by a ML ability.

Remember to whine next time you do 16x500 damage with AT on an afk Alb zerg. Or next time your warden drops TWF for better damage and a snare on the same afk Alb zerg.
 

Chronictank

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Cromcruaich said:
Still insisting on being argumentative rather than discussive? The thread title is ML9, the picture was of a jugger 3 pet, this has given rise to two subthreads. My initial post, to which you rudely responded, pertained to the subject referred to in the thread title, in addition I have given my personal reposnse on juggernaught 3 and wild minion 3 issue.

Hope this has served to clarify things for you.
the title of the thread is ml9? meaning he is asking is it ml9.
i posted near the beginning of the thread it wasnt, which you ignored
Chronictank said:
nop,
it was a jugger 3 pet with banespike up and wild minion 3 (i couldnt afford any more :p), was just trying some stuff out :p

It was pretty crappy in general as the damage was so random and meant no twf 3/passives all for 40 rsp
so if you want talk about having a discussion, try reading what has already been said before you post

you were the one that poined out
Cromcruaich said:
You are also free to point out short comings in any other class you want to within the bounds of this thread, which is to say a discussion about ml9 convoker pets.
Which is wrong again as i pointed out
 

Gizor

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Cromcruaich said:
Still insisting on being argumentative rather than discussive? The thread title is ML9, the picture was of a jugger 3 pet, this has given rise to two subthreads. My initial post, to which you rudely responded, pertained to the subject referred to in the thread title, in addition I have given my personal reposnse on juggernaught 3 and wild minion 3 issue.

Hope this has served to clarify things for you.

cbaed to read through everything here, but if you are still talking about that picture in the start of the thread it WAS an ML9'd Bonedancer pet with 2 handed sword, with my BD having Wild Minion 2 at that point. (and it was fully buffed to the tits ;d)
also Kev said he used Battler, dno if champ was debuffed by it, not that it justifies anything ;) but might be reason for _that_ high dmg
:m00: bell <3
 

Azathrim

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Ah it was a ML9 pet then? You got a screenie? Would be interesting to see how much was base and how much was crit damage. :)
 

Liff

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Azathrim said:
Would be interesting to see how much was base and how much was crit damage. :)
For a geek like you, mebbe!
 

Gizor

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lal.jpg


4 u meight :)
 

brad

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Pipppi said:
yes jugger3 bd pets are sooo useful pls nerf them...as opposed to ml9 caba/sm pets or ml9-templars etc

ml9 templars can hit me just as hard, i remember being 2 hit by one of them before.

Giving casters ml9 is really bad for rvr. When i solo and see a caster it's ml9 pet send pet on me and run back to keep/towers, and just wait for pet to wear me down.

Increase recast timer atleast tbh. Isn't it right that if casters time usage of ml9 pet right they only have like 5 minutes down time before it's up again?
 

Azathrim

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brad said:
Increase recast timer atleast tbh. Isn't it right that if casters time usage of ml9 pet right they only have like 5 minutes down time before it's up again?

If they need to nerf ML9, they shouldn't do any changes that affects how this works in PvE. That would be a major nerf to some of the drastic improvements they have done to ToA in 1.81.
 

Chronictank

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ml9 shouldnt be in rvr at all as said before, when a pet is taking down a fully buffed tank you know something is very very wrong
 

Chronictank

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Gizor said:
cbaed to read through everything here, but if you are still talking about that picture in the start of the thread it WAS an ML9'd Bonedancer pet with 2 handed sword, with my BD having Wild Minion 2 at that point. (and it was fully buffed to the tits ;d)
also Kev said he used Battler, dno if champ was debuffed by it, not that it justifies anything ;) but might be reason for _that_ high dmg
:m00: bell <3
might have been me also thats why i said it was my jugger 3 minion with banespike as i was hitting 700-800ish on average with them up
 

Cromcruaich

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Chronictank said:
the title of the thread is ml9? meaning he is asking is it ml9.
i posted near the beginning of the thread it wasnt, which you ignored

so if you want talk about having a discussion, try reading what has already been said before you post

you were the one that poined out

Which is wrong again as i pointed out

This thread still involves a discussion on both juggernaught and ml9 pets, caused by the title 'ml9 ?' and the picture being of what turned out to be a juggernaught pet. My initial response, which you decided to respond to yourself also concerned the use of the ml9 ability so I assumed that you also considered this an acceptable subthread within the realms of the initial post.

I hope we can agree on that, or else I expect you not to mention ml9 within the confines of this thread.

Now the point I was making was regarding ml9 pet availability to hib casters, and the way that enchanters dont currently fit well within the 8v8 hib fixed group, that was prior to you framing your responses in a typically agressive and confrontational manner. Now if you want to respond to me, keep it to the boundaries of my original post. That would be very much appreciated.
 

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