O
old.Tzeentch
Guest
I was wondering if anyone could help test the relic effects?
Using DDs, Bolts etc. <not debuffs, snares etc>
This will be a lot easier if you are level xx and manage to hit someone who you can later confirm is the same level and also, if you are full specced in your attack of choice.
If you are fully specced, with items, you should be doing 1.25x your listed damage <eg if you have a DD that does 100dmg, you should hit for 125dmg [excluding +int I believe]>.
This means that you should do 1.45x your listed damage with all the relics I think, unless there is a cap somewhere.
The +int bonuses should not be so significant as to upset such a major bonus as we get the relics, so it should be immediately visible.
<for reference purposes, you can also remove all buffs/items and see what your base int is, and what your int is when you attack>
I'm not sure whether it is a bug that is affecting my DoTs, as they are currently bugged and follow some 'special' rules anyway, or whether it is a cap which has come into play, but I noted NO change in my damage, and I cap everytime, so relics seem to do nothing for me.
Fully light based mages should have an easier time testing this as my nukes have a large variance.
Thanks.
Using DDs, Bolts etc. <not debuffs, snares etc>
This will be a lot easier if you are level xx and manage to hit someone who you can later confirm is the same level and also, if you are full specced in your attack of choice.
If you are fully specced, with items, you should be doing 1.25x your listed damage <eg if you have a DD that does 100dmg, you should hit for 125dmg [excluding +int I believe]>.
This means that you should do 1.45x your listed damage with all the relics I think, unless there is a cap somewhere.
The +int bonuses should not be so significant as to upset such a major bonus as we get the relics, so it should be immediately visible.
<for reference purposes, you can also remove all buffs/items and see what your base int is, and what your int is when you attack>
I'm not sure whether it is a bug that is affecting my DoTs, as they are currently bugged and follow some 'special' rules anyway, or whether it is a cap which has come into play, but I noted NO change in my damage, and I cap everytime, so relics seem to do nothing for me.
Fully light based mages should have an easier time testing this as my nukes have a large variance.
Thanks.