I am wondering if anyone else is using Daoc on Linux, and if so wether they might be able to help solve a few problems I am having. Nothing game breaking just annoying/irritating
Setup is:-
hardware:
nvidia fx5200/128mb (nvidia driver x86-1.0-6629)
amd 1.13
ac97 sound(onboard)
Enviroment:
fedora 3
kernel 2.6.9-1.681_FC3
KDE 3.3.1-2.2(redhat)
ext3 filesystem
All seetings in the cedega/wine config set as standard unless modified below
Xserver is set as default at 1280x1024, depth 24
disabled prelinking
set env var (export LD_ASSUME_KERNEL=2.4.1)
set pixel shading in cedega config to N (~/.transgaming/config file) crashes if not set
set winver to "win2000" in same config file, for cleaner quit(locks, forced todo killall otherwise) tried winxp setting as well
Current state:
non-play effect:-
update check is very slow, can be bypassed by calling login.dll instead of camelot.exe.
Char selection screen, no text for chars or images of chars, except for selected char on right
char can be selected by clicking on approx position on left hand side of screen
options>keyboard config no text is displayed, but items can be selected by clicking, quit is bottom left
Zoning sometimes crashs/freeze(house zone to other areas mainly)
Logging out/quiting seems to set desktop to the last resolution of game(ie 1024x768 real desktop, virtual desktop 1280x1024, scrolling desktop), can be worked around(killall wine, within game).
A quit from char selection screen, doesn't exit unless u press escape, see real/virtual desktop.
A quit from within the game itself doesnt always quit but freezes when it should quit.
play-effect:-
when running(manual) if you try to change direction, your char stops, you have to turn then start running(maybe alter kb config?)
Otherwise seems to run ok. Anyone with any ideas?
Setup is:-
hardware:
nvidia fx5200/128mb (nvidia driver x86-1.0-6629)
amd 1.13
ac97 sound(onboard)
Enviroment:
fedora 3
kernel 2.6.9-1.681_FC3
KDE 3.3.1-2.2(redhat)
ext3 filesystem
All seetings in the cedega/wine config set as standard unless modified below
Xserver is set as default at 1280x1024, depth 24
disabled prelinking
set env var (export LD_ASSUME_KERNEL=2.4.1)
set pixel shading in cedega config to N (~/.transgaming/config file) crashes if not set
set winver to "win2000" in same config file, for cleaner quit(locks, forced todo killall otherwise) tried winxp setting as well
Current state:
non-play effect:-
update check is very slow, can be bypassed by calling login.dll instead of camelot.exe.
Char selection screen, no text for chars or images of chars, except for selected char on right
char can be selected by clicking on approx position on left hand side of screen
options>keyboard config no text is displayed, but items can be selected by clicking, quit is bottom left
Zoning sometimes crashs/freeze(house zone to other areas mainly)
Logging out/quiting seems to set desktop to the last resolution of game(ie 1024x768 real desktop, virtual desktop 1280x1024, scrolling desktop), can be worked around(killall wine, within game).
A quit from char selection screen, doesn't exit unless u press escape, see real/virtual desktop.
A quit from within the game itself doesnt always quit but freezes when it should quit.
play-effect:-
when running(manual) if you try to change direction, your char stops, you have to turn then start running(maybe alter kb config?)
Otherwise seems to run ok. Anyone with any ideas?