Liberator - First thoughts

T

the_smurflord

Guest
Fairly good handling, reasonable speed (90kph) but no afterburner.

Pilot gun - good for acupuncture and not much else.
Rear gunner - slightly more meaty gun but has a very nice arc of fire, and can fire directly downward if needed.
Bomb Bay - This is really fun, you can really tear up the place with it.

Interesting features:
Pilot has a black line across his screen always indicating which direction is down, for easier aiming while bombing.
You cannot release any bombs unless the liberator is reasonable level, so no dive bombing alas.

Drawbacks:
Looks far too similar to a reaver, in both size and design. A bit silly really as one is a 1 man fighter, while the other a 3 man bomber.
Armour is fairly light still, not much more than a reaver. A few good rockets and this will be toast.
 
S

Sarum TheBlack

Guest
The line doesn't always point down, if you strafe it'll skew to one side.

Instead of afterburner, the universal "action" key (jump, MAX special ability, afterburner, etc) gives you a funny rear view (somewhere under the belly of the bomber). It doesn't seem to quite work right, as it seems to be fixed pointing the direction that was back when you pressed space. If you turn, it can end up pointing all sorts of useless directions... I guess it might track the bombs if you dropped some, but I lacked a bomber when I was test flying mine :(
 
B

Belsameth

Guest
you can look around in that view with the mouse. great to see where bombs land, and if you're lining up good
 
B

Belsameth

Guest
having just encountered enemy Liberators combined with inbred Vanu stupidity, I don't think I like them that much.
I won't say they make ground forces useless, but they do reduce their usefullness severely. especially since popular AA methods can't reach em at high altitidude, making them indeed a weapon of mass destruction..
maybe it's popularity will decrease, or SOE will implement a counter to it, but till that time I think I'll stay indoors to sulk...
 
B

bone_idle

Guest
The Skyguard is the countermeasure for the Liberator. :rolleyes:
 
F

Faeldawn

Guest
Difficult to be accurate from high altitudes tho, they have to come lower to see their targets, let alone accurately hit them.
 
U

Uncle Sick(tm)

Guest
The Libs I have encountered tonight on Hossin didn't drop their bombs at high alt - medium altitude seemed to be the norm.

And they go down just as Reavers and Mossies - shot down three Liberators and didn't even start sweating. :p
 
T

Turamber

Guest
The guys using liberators in my squad were moaning that they didn't rack up the mass body counts they were hoping ... and the AA max's were shooting them down nicely. Saw a number of mosquito's and reaver's having them for dinner too.

I didn't see too many problems my Vanu sister, have faith :)
 
M

mid_Efour

Guest
yeah i was on hossin for a while so many areoplanes in the sky it was scarey, i dont think they are going to change the game too much because frankly they aren`t that good when played in a random hop in lets go for a bombing run type thing.

funny how many more AA maxs there was :)

give it a few days/week and i bet theres not too many libs about.

Hossin i think was a bad place to use these massivley on the first night (at least whati saw of em) placve is doo damn foggy.

its quite promising for the future of the game however as its a well designed fun looking/sounding addition to the game.


I dint see any major death spams either quite dissapointed :)
 
B

Belsameth

Guest
been reading a bit more, and this seems to be the norm.
it's probably just that that purple armour of my fellow Vanu has started rotting their brain and they forgot they could also spawn at a remote base, instead of in the middle of a drained one, and get some vehicles/planes to deal with them (something which annoyed me to no end, I must say)
so it boils down to 'Someone got owned' (before anybody else says it ;) )

oh and sicko, in case you didn't notice, the Skyguard is worse at anti air then my Lasher is :p
 
M

Manic Miner

Guest
personally, i found the libs very hard to defend against while you were on the ground.

i think i joined the server almost immediately after the patch and made my way to hossain - the foggy willow tree continent ?

there were an awful lot of planes in the sky so i jumped into my MAX AA but the problem i found at the tower i was defending was the lib's were just sitting 400M above the tower dropping everything they had.

Firstly, I couldn't look up high enough to be able to target them. After moving a bit off from the tower I then found it very difficult to obtain a lock because they were so distant (400m straight up). If I did get a lock then my projectiles weren't making the distance and just fissled out.

Anyway, later on (1am) the sky got even more crowded as the only means of defense for these things was soon discovered which are more aircraft - and I joined them wityh my mosi.

I personally think they have too much armour. I'm not a RAF expert but I don't think bombers are heavily armoured as they do fly very high and arn't expected to meet the enemy head on. So to be able to carry a bigger payload (the bombs) it should have less armour. I also think that it's acuracy is far too good, especially 400M above the ground where on hoassain, you can't even see the buggers :(

regards,
manic miner
(Vanu)
 
S

Sarum TheBlack

Guest
Depends on the sort of bomber I think... and how armoured the Lib is seems to depend on who you ask.. some people say "it's not much more than the Reaver, that sucks" and some say "it's go too much, they're too hard to shoot down, that sucks". (probably depending on if the person wanted to fly, or shoot at, the Lib.. just shows people blame crap design for anything they can't instantly 'pwn').

No doubt non-Vanu AA can take out Lib's easy enough (auto-lock TR missiles-of-flying-through-hillsides-4-teh-win) ... but I had a play in an AA max on the test server.. and even tho the people on Hossin playing with their shiny new toys didn't expect me, they were damn hard to kill. Emptied a full clip of my shiny blue goo into one and it didn't go down. but rather turned around and droped a couple of HE bombs on my head, obivously resulting in my own death, and a very smug feeling pilot.
 
F

Faeldawn

Guest
Originally posted by mid_Efour


its quite promising for the future of the game however as its a well designed fun looking/sounding addition to the game.



Well said
 
P

[PS]Mung

Guest
Originally posted by mid_Efour

its quite promising for the future of the game however as its a well designed fun looking/sounding addition to the game.

There's a lot of people who wish they'd stop thinking about the future and concentrate about the here and now.

Still lots of bugs to fix, and so I understand now, even more since the latest patch.
 
U

Uncle Sick(tm)

Guest
True - the bombs should fall more realistically ie. relative to airspeed.

Did anyone here play B-17 Flying Fortress 1 or 2? If yes, you know how difficult it is to drop bomb accurately.

I see the Liberator as a fighter bomber rather than a classic horizontal bomber... they are a bit of a bitch to shoot down, yes.
And don't even bother to fire Reaver missiles at them if they are not hovering.

By the way - the Skyguard is an awesome AA platform. But most brainiacs use it against ground targets... :rolleyes:
 
B

Belsameth

Guest
I used it against a swarm of reavers and mosq's. they weren't overly impressed.

oh, and it's range isn't good enough to hit the flight barrier
 
U

Uncle Sick(tm)

Guest
Well, that's where the combined arms thought enters the arena, whilst flexing mightily.

Reavers and Mossies keep the high altitudes clear, AA MAX/Skyguard medium and low.


bels aer just a n00b!111 :p
 
M

-mk-

Guest
If a Lib is hovering at 400 ft. dropping bombs on a tower either the pilot or the bombardier must be totally stupid.
At 400 ft. the bombs will spread over an area roughly the size of an Interlink Facility.

Best altitude to drop bombs is about 150 ft. and below, and that's well in the range of AA.
 
U

Uncle Sick(tm)

Guest
Exactly - might have been the n00b-flavor-of-the-day thing but I saw Libs exploding left and right.

Did anyone see my killspam?:(
Blew up 3 VS AMS' with lots of fresh meat around it. *flexes*

What's your ingame name again, Bels?:)
 
S

Sarum TheBlack

Guest
It seems pretty easy to aim the bombs... was watching a Lib' take our base turrets earlier.. did a run accross them, dropped 8 or so bombs in a row.. and every last one of them hit the turret. Result, dead turret.

No idea how easy it is to take one out with a Mossy, never come across one while in the air (other than the 300000 in the VR area) but they're a lot slower and less manoverable than the mossy, so it should't be too bad if you keep out of the way of that tailgun (assuming it's crewed, I've seen a few Vanu Lib's about with no tailgunner, just pilot/bomber.)

And Bels' game name? Now that would be telling. (<stands infront of Bels signature>)
 
U

Uncle Sick(tm)

Guest
Originally posted by Sarum TheBlack


And Bels' game name? Now that would be telling. (<stands infront of Bels signature>)

Could have been some weird goth-secwet-code for all I know. :p

*runs off, yelling "KOS! KOS!"*
 
B

Belsameth

Guest
Originally posted by Uncle Sick(tm)
Could have been some weird goth-secwet-code for all I know. :p

*runs off, yelling "KOS! KOS!"*

*spams mines in front of Sicko*

didn't even bother to click the link and see my uber killscore? :(
 
S

Sarum TheBlack

Guest
You'll have to go through me first Sicko...

Actually, I don't suppose inf's make the best human shields.. I'll just shoot you in the back after you've finished killing her and call it revenge instead ;)
 
U

Uncle Sick(tm)

Guest
Originally posted by Belsameth


didn't even bother to click the link and see my uber killscore? :(

At the office at the moment - proxy gives me a big slap on the wrist when I try to enter (or click) any game related url. :(

So tell me here and now how many kills you have l33ch0red. :p
 
S

Sarum TheBlack

Guest
ooh, my first doublepost!

Nerf my 56K and all it's crappyness.
 
S

Sarum TheBlack

Guest
Bels aer ubah killah!

Code:
Kills  Vanu  NC       TR       Enemy Total
	N/A 	278 	317 	595

Considerably more impressive than my 200 odd kills on my two main characters.
 
F

Flimgoblin

Guest
Originally posted by Uncle Sick(tm)

And they go down just as Reavers and Mossies - shot down three Liberators and didn't even start sweating. :p

gifv man portable homing missiles :p :)
 
U

Uncle Sick(tm)

Guest
It would be nice if you could swap the Reaver missiles with AA MAX style homing missiles to make it more of a fighter- they are weak enough not to kill quickly and you need to get a lock on.

Implement chaff or flares and you ll get some nice dogfights going. :)

P.S Can anyone go and check how many kills UncleSick has?
I'd actually like to know but I am chained to my desk until 8pm... :(
 
S

Sarum TheBlack

Guest
Code:
UncleSick
Kills   VS    NC     TR      Enemy Total
	596   N/A    276    872


There ya' go.


UncleSick aer even more uberer than Belsameth is!
 
L

Larik-

Guest
Originally posted by Sarum TheBlack
Code:
UncleSick
Kills   VS    NC     TR      Enemy Total
	596   N/A    276    872


That's a lot more VS kills, are we really that much easier to gun down than the terrans? ;)
 

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