Is it to much

Gahn

Resident Freddy
Joined
Jan 16, 2004
Messages
5,056
U can fuck off to iRvR in midgard if u rly want m8ers!!!
Beside that i can't figure out how comes ppl can't write in Irc let's set a zone for fg rvr in #prydwen.rvr and stop talking bs -.-
 

Sharkith

Can't get enough of FH
Joined
Mar 11, 2005
Messages
2,798
FG's are to blame for not going to the very place designed for FG's. Yet it was not so bad last night at all. I was picked up for a nice run between 10pm and 1am.

FG's get to Agramon - there is no need for iRvR surely?
 

Edlina

Can't get enough of FH
Joined
Dec 23, 2003
Messages
1,034
Just let them take the hib relics and take them back from the normal keeps they have them in the next day, it's a 100 times easier to take back the relics than it is to take them from the shines in the first place. And also, thought ppl whine that there's never any relic raids anymore? :p

Giv irvr in hib!
 

Jarahl

Can't get enough of FH
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Dec 29, 2003
Messages
1,781
People say FGs go to agramon, but what about the PUGs ? Those who clearly dont stand a chance against set groups like Random Roleplayers, Our Group or Grawens grp?

Last night I was running a PUG, after one fight in Agramon vs RR, we simply couldnt bother going there anymore. We wanted nice fights, but its hardly a nice fight when you know all you gonna find are RR9-11 groups that played together every night for the last 2 years :(
 

Maril

Fledgling Freddie
Joined
Feb 22, 2005
Messages
124
There is just not enough players left in DAOC to support any form of non-irvr, so set it up again since people roam wierd places and everything takes place on bridges only. This way the less good groupd get to mingle with the good groups and there is some sort of rpees in it for everyone!
 

Gamah

Banned
Joined
Dec 22, 2003
Messages
13,042
Maril said:
There is just not enough players left in DAOC to support any form of non-irvr, so set it up again since people roam wierd places and everything takes place on bridges only. This way the less good groupd get to mingle with the good groups and there is some sort of rpees in it for everyone!

im sorry but thats bollocks, players have just gotten lazy.
 

Mufasa

Fledgling Freddie
Joined
May 8, 2004
Messages
197
gohan said:
the best way to do it is to set up irvr in ALL 3 realms so its easy access to RvR but not a ridiculas zergfest... will never happen tho

Think your right in a ideal world this would be best bet, but would ppl actually go too all 3 or just go into sheep mode and zerg one of them? :rolleyes:
 

Everz

FH is my second home
Joined
Nov 7, 2004
Messages
13,685
Gamah said:
im sorry but thats bollocks, players have just gotten lazy.

Yea, cos the 10 min boats rides to get steam rolled are worth it, tis why i just cba to rvr when there is no irvr.
 

Gamah

Banned
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Dec 22, 2003
Messages
13,042
Eversmallx said:
Yea, cos the 10 min boats rides to get steam rolled are worth it, tis why i just cba to rvr when there is no irvr.

The boat rides are not 10 min, and getting steam rolled means your just going near a bridge = you're being lazy, as are the bridge campers.
 

Sharkith

Can't get enough of FH
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Mar 11, 2005
Messages
2,798
Jarahl said:
People say FGs go to agramon, but what about the PUGs ? Those who clearly dont stand a chance against set groups like Random Roleplayers, Our Group or Grawens grp?

Last night I was running a PUG, after one fight in Agramon vs RR, we simply couldnt bother going there anymore. We wanted nice fights, but its hardly a nice fight when you know all you gonna find are RR9-11 groups that played together every night for the last 2 years :(

You have a point Jarahl to be honest there is no easy answer other than to run outside of Agramon - seems to make the best sense. The server has a massive divide between high rr groups and the lower groups and there is very little in between.

I don't think that iRvR helps this though because it completely stops people even needing to group in the first place.

So I think peeps might benefit from 'taking their bloody medicine dammit!' :p
 

Everz

FH is my second home
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Nov 7, 2004
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Gamah said:
The boat rides are not 10 min, and getting steam rolled means your just going near a bridge = you're being lazy, as are the bridge campers.
and if you dont go by bridge you spend 30 mins running around finding nothing more then towers/keeps and mobs.
 

Gamah

Banned
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Dec 22, 2003
Messages
13,042
Eversmallx said:
and if you dont go by bridge you spend 30 mins running around finding nothing more then towers/keeps and mobs.

Yes I know, because..EVERYONE IS BEING LAZY! :|
 

islef

Loyal Freddie
Joined
Feb 7, 2005
Messages
373
I find it hard to figure out what to do when rvr is at its current state tbh... yesterday i soloed on my little gimp zerk (or tried to), from 10 in the morning. started out at beno and got ganked a number of times so i decided to go and roam in odins around brynja.. got a few nice fights (i think i lost every single one tho), but mostly got zerged or mids helped me vanquish my foes. But after a little break i roamed with a few guildies in a pure tank grp without seers, was great fun and we actually managed to kill a couple of hibs around beno each time we found a fg. Other than that it was mostly us killing soloers/duos or getting spanked by the zerg. Later we made it a fg, started roaming odins.. no action. Went alb 4 times and got insta ganked by 4 fgs on stick right after entering HW. So we decided to try out DC, killed a few before we got killed by an alb grp, but then fellow mids started to pm asking us to go away since DC is solo area.
Then i wonder what to do, not fun in odins... not fun in HW... not allowed at DC... And way too gimped for Agramon. Ended up logging after that since finding fun seemed to hard for me to bother. Not saying irvr is a solution but it sure beats last night if u run in pugs...

Islerm/Smashingbird
 

Jarahl

Can't get enough of FH
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Dec 29, 2003
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1,781
Sharkith said:
You have a point Jarahl to be honest there is no easy answer other than to run outside of Agramon - seems to make the best sense. The server has a massive divide between high rr groups and the lower groups and there is very little in between.

I don't think that iRvR helps this though because it completely stops people even needing to group in the first place.

So I think peeps might benefit from 'taking their bloody medicine dammit!' :p

Think we fought you a few times aswell, we simply tried to ignore you after 2-3 fights cus those 3 tanks was just too much for us to handle :p
 

Edlina

Can't get enough of FH
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Dec 23, 2003
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Gamah said:
Yes I know, because..EVERYONE IS BEING LAZY! :|

No it's because NF is too big to support anything that is not irvr, or at very least 1 realm having port option in another realm, the third realm taking the boat/running there, so action is centered instead of having to look for fights for 30 mins or go to bridges, of which neither is fun. Agramon doesn't work either because after an hour it's only the top grps from the realms roaming, since the others cannot stand up to them, this then causes too few fights because often the enemy is not to be found, or otherwise engaged when found. Irvr is the way to go, and midgard is a horrible place for it, so hib or alb, the only ones who loose out kinda with irvr is solo'ers, but they can just go to the opposite realm of the irvr (ie. if it's in alb they go hib, if in hib they go alb)
 

Spamb0t

Fledgling Freddie
Joined
Feb 4, 2004
Messages
966
rather have irvr and no relics, then no rvr at all
ur all welcome to take a keep in hib!
 

Andrilyn

Can't get enough of FH
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Feb 1, 2004
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Spamb0t said:
rather have irvr and no relics, then no rvr at all
ur all welcome to take a keep in hib!

Sure put a keep to level 1 and put your Bainshee's and Animists on a leash and we'll talk.
 

Sharkith

Can't get enough of FH
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Mar 11, 2005
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2,798
screw iRvR in Hib - would it be possible do you think for everyone to head towards Agramon?

Soloers and small groups sit tight between the entrances up to the milegates, zergs go to the milegates and FG's roam in the middle.

Why not just use various grades of activity into Agramon?

Why oh why do we have to pack every son of a bitch into 3 square clipping ranges of each other?

This has been suggested before but essentially if we were to have a range of activity right to the centre of the place we might have more options?

We can all port to within spitting distance and a boat to another location is not that far.... go on you know you want to....
 

Sharkith

Can't get enough of FH
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Jarahl said:
Think we fought you a few times aswell, we simply tried to ignore you after 2-3 fights cus those 3 tanks was just too much for us to handle :p

I was only on later though - when I am in a group effectively the group has a handicap. I just cannot stop playing with me nipples.
 

Everz

FH is my second home
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Nov 7, 2004
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13,685
Sharkith said:
screw iRvR in Hib - would it be possible do you think for everyone to head towards Agramon?

Soloers and small groups sit tight between the entrances up to the milegates, zergs go to the milegates and FG's roam in the middle.

Why not just use various grades of activity into Agramon?

Why oh why do we have to pack every son of a bitch into 3 square clipping ranges of each other?

This has been suggested before but essentially if we were to have a range of activity right to the centre of the place we might have more options?

We can all port to within spitting distance and a boat to another location is not that far.... go on you know you want to....

no cos agramon is crap and laggy ;[?
 

charmangle

Fledgling Freddie
Joined
May 27, 2004
Messages
1,376
Hmm...not a bad idea but...

Sharkith said:
screw iRvR in Hib - would it be possible do you think for everyone to head towards Agramon?

Well its not a bad idea...its clearly (to me in any case!:) inspired by OF !?

But there are several problems with it...first of all agramond has to many choke points. (the thin strip entrances) and the way to narrow routes into the center.

Also when trying to cram most of the rvr populations into such a restricted area, just about all mids would serg mid gate and the same in hib/alb. Meaning that it will be a zergfest exactly like the one in iRvR, only not many enemies. Not to mention that its alot longer to move to get there...meaning that stealthers will be even more game destructive than they already are in iRvR. (atleast for the lowrr, no friends, solo, newbies that make up most of the zergs)

And the most important point is ofc that Agramond is a rediculously laggy zone (especially at the gates). So its almost impossible to play there at all imo (and I do have a good computor).

Lastly, moving the zerg to Agramond will ruin that zone for those few fgs that actually like Aggy to start with...and this without actually gaining anything for the zergers!:/

In my opinion iRvR is the only thing thats viable atm...that creates a place for the zerg to be and since soloers and fgs already have them (argamond etc), they can always stay out of the zergy area. I dont always enjoy iRvR myself but atleast that gives me a place to go when im not FGing. Going boatty solo without stealth sucks big time...I think most of us have better things to do than sit around watching the same boatmovie over and over again.

Atm Id say that Albion is the only place where iRvR is possible (even though Id prefere Hib:), since they seem to be the only realm with enough people logged on and rvr:ing both night and day to take care of the 20-30 or so keep humpers per realm that drool for the relics.

/Charmangle
 

Chamie

Loyal Freddie
Joined
May 4, 2004
Messages
276
alb irvr or fuck it tbh cuz everything else suck.

Personly I think that agramon zone owns tho..
 

Vodkafairy

Fledgling Freddie
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Dec 23, 2003
Messages
7,798
so many people camping bridges nowadays its fucking useless. if only there was instarvr in alb again, gives all those campers and adders a place to go to while the ones who show some respect can stay at bled and crau for some fun fights.

irvr is fun, brings out loads more action and gives each playstyle much more space. no irvr = bridgecamping gallore = completely useless.
 

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