Is Alb gimped and Hib overpowered?(some facts)

K

kinadold

Guest
Feldegast : next patch :)

Well you could take the most stupid mid player and have him
make a troll healer, but still he would mezz pretty well :)

There is also a great difference between what looks nice/not
nice on paper/xp, and what works in rvr.

Dragonfang trickered on evade : Hmm looks like shit, but put on
a infil with dodger ......

Root : Well it works damn nice in xp, in many ways equal to stun. But when a 2000 pound bezerker is charging, you just want him
to stand still for more than 1 nuke.

Paladins : Omg heal chants, this must rock in RvR ....

Sorc is Albions main CC'er. Now look at other realms CC'ers
and then stop this nonsense. A sorcs job in a group is to mezz,
mezz and mezz. Noone cares about pets or nukes when you
have a sorc in the group. Yes a sorc maybe/was pretty awesome
solo, but who cares these days ?

In the old days a scout could pop 10 hib mages in 5 min, but
who cares these days ?

I know a good deal of clerics is going rejuv/enhance next patch.
Some of them also taking bunker of faith. Its bugged atm but
maybe it will be able to counter things like group purge.
You can hardly blame alb clerics for going smite, many of these
were made in old days when solo was more viabel. It was Mythic
who made a unbalanced/solo class as albs main healer.
 
A

Anu

Guest
Well as a Druid in RvR .. yeah i got scale + insta heals + roots BUT i can guarantee i'm mezzed and nukked to hell and back v quickly.

Las nite at excaliber i was ice blocked about 6 times + mezzed + smite + fire nuked (yes i resisted some :) )

lmao. I just about manages to grp insta heal b4 i went down to the nukes.

Group purge looks great but 14 pts and a 30 mins timer :(

Spent all after noon reading this. some good arguments + some Bsh*t

But it took some bordom away for sure :x
 
K

kinadold

Guest
Well 30 min timer is nothing in RvR, yes you maybe sometimes
have an encounter without group purge charged, but most of
the times it will recharge until needed next time.

Its a insta save for a hib party who screwed up.

I have on several occasions seen a whole hib party running around with stick. I have seen our guild sorc sneak up on them
and mezz the whole bunch. I have seen group purge beeing
used and my whole party mezzed. I have seen my whole party
standing mezzed looking for some way to counter this,
while we were being butchered.
Everyone looking at their RA's to figure out something.

Well what we figured out is that all needed purge atleast,
so 8*purge = 80 rp's, while a hib party need 10+14 = 24 rp's.
But wait what if hibs take purge too !
Then they nearly all have dualpurge, or if you like purge on 15 min timer for 14+80=94 rp's.
When you consider that CC wins most battles, dont tell me this is anyway near fair.

If sorcs had gotten insta ae mezz instead of bard's it would have
been. Then hibs had something to counter insta ae mezz from
mids and albs. But as you know it was not sorc, but barde who got the insta. That sort of leaves albs where ?

Im sure Mythic's developers dont play much, because if they
did some things would be changed very very fast. How do
you think it feels to ambush a group of hibs and they counter it with 1 RA ?
Well i could live with that, but then you wonder what will happen
when the same hibs next time ambushes you......

Ohh you used insta grp heal, bah instas sux in combat, much
better to use normal healings. Why sorcs are so uber in combat,
because they dont use instas.
 
I

Insurrextion

Guest
Originally posted by old.chesnor


Well duh! Healers and Bards are very wanted in groups because thats how they spec and play. You could roll a fully aug specced healer (after 1.52) and solo orange in PvE and be one of the toughest mofos in RvR to kill in the entire game. But by doing this you make your group utility suck. Bards could forget nurture/music/regrowth and spec baldes or blunt high so they don't fight like big girls, but if they did they would be crap bards AND crap fighters.

Sorcerors have the choice to make as well. Spec purely for CC, load up on +con, +hits, work in a team who understand that keeping the sorc alive means victory. Instead they spec for nukes and soloing capability. Clerics (pre-nerf) were the same gig. What proportion of Albs clerics were smite and how many were rejuv before the smite nerf ? No need to answer, we all know. How many of your theurgs spec for AE mezz? How many earth wizards spec for AE root ?

If 90% of albs chose to spec cookie cutter (fire wizards, earth theurgs, mind sorcs, smite clerics) then you can't blame Mythic for the imbalances you bring upon yourselves.

Here is a list of Alb classes with CC :-

Cabalist (single and AE snare), Cleric (PBAE Mezz & stun), Minstrel (single mezz, insta stun, AE mezz), Sorceror (mezz, AE mezz, root), Theurgist (root, AE root, AE mezz), Wizard (root, AE root).

Not bad eh ;)

k maybe we got a different point of view then ... i see it as bards/healers a lot more welcome in groups because of what they offer to a group over a sorceror both RvR and PvE

as i stated earlier healers are uber CC + healing + buffs + power regen ... bards are main CC + healing + buffs + power/speed/endu song ... they offer so much more to a grp than a sorceror who brings main CC + average nukes

and i also said that i read a spec of a battle bard who beat quite a few classes 1v1 ... his spec was very well balanced (39 nurt 37 music 34 blunt 16 regrowth) - 2nd best speed/pow/end/AE mez and AE insta mez along with 2/3+ weapon spec to boot :p not too sure about healers though

theurgs usually spec ice/earth cause it is more 'PvE friendly' as they like to call it ... with the respec coming in 1.52 i'm sure we'll be seeing more air theurgs ... their AE mez is uber bugged and crap as i mentioned before - 1250 range and 300 radius (most others are 1500 range and 350 radius) ... anyway the earth spec for theurgs is just about the worst spec in the game - other than PBT the line offers nothing else worthwhile

u listed all the Alb classes with CC (i'm sure Hib and Mid have the equivalent number of CCers too) ... and btw u can't have ALL of these spells at once ;)

Cabalists - there are only about 5 lvl 50 cabalists in Alb cause they are rather gimped ... they only get snares if they spec in vivication which i believe none of them do because all it gives them is buffs for their teddy bears
Clerics - mythic nerfed smite so bad that most clerics are going to respec to rejuv/enhance ... PBAE mez has a crap duration and even crappier radius of 200 AND will be on a 5 min timer ... stun has a range of 1000 compared to Hib caster/Mid healers 1500
Minstrel - good single target mez on the move ... 700 range 6 second uber power consumption insta stun ... AE mez is 250 radius, 5 SECOND cast time not affected by dex - by the time u cast it ppl probably have moved out of range, u got hit by some insta or some assassin PAed u :p
Sorceror - AE mez and AE root are both different specs (mind and body respectively) and AE root isn't available until they spec 30 in body ... if they decide to go the 'RvR friendly way' and put more in mind for mez they will NOT be able to get the AE root at all
Theurgs - same thing as sorcerors both mez and root under 2 different lines ... and the AE mez is gimped as i stated before
Wizards - get a single target root ... AE root is not yet implemented as it is in the earth spec and they don't get any of the good earth spells till next patch

doesn't seem so good now eh? :)
 
Q

Qte Eth

Guest
in 1.53 with very cheap det -det 5 wont be unusual and hard to get and our UBER 9 SEC stun will last less than its casting time O_O
 
F

Flimgoblin

Guest
Re: Hmmmmm

Originally posted by TheDardre's


Actually i had the impression it was the other way around.

BTW, Hib stun is on a timer, it takes time to cast and is interuptable, plus if you DONT spec in light it can be resisted 90%+ of the time :)

resists are purely down to level - spec don't enter into it.. (the funny RA does though)

however if you max your heat resist you'll only be getting hit for a 6 second stun...

does determination affect stun? can't remember..
 
M

Mageling

Guest
Fiiiiiiireeeee

Nerf the albs, enforce a strict condom policy.
 
D

Danya

Guest
Jeez all these people whining about caster stun. Know what kills me 90% of the time vs hibs? A tank slams me (9 sec stun NERF!!!) and then hits for 250+ with their overpowered LW/CS. OMFG NERF TANKS!!! etc. What sort of idiot put a 9s stun with no resist type on a heavy damage dealing class like a tank FFS! :p

Maybe if Albion had tanks that knew how to play instead of running about saying "OMG polearm rocks" as they get repeatedly BTed it'd help. Here's a tip: Use a fast sword and small shield, give them a quick tap with your sword, BT gone, spell interrupted. Then slam them. THEN you get out your polearm and hit them.
 
K

kinadold

Guest
So this heavy hib tanks come running from far away and
stun the minstrel first ?

Then he hit you for 250 with a slow 2-handed weapon,
and you cant outmelee him because your on the rogue table.

That must totally sux, yes nerf heavy tanks :)

But your post made me happy again, because with such stupid
players on hibside albs might have a chance after all.
 
D

Danya

Guest
It was sarcasm. Clearly a concept you are unfamiliar with. I was pointing out that tanks get a better stun than casters (as it's unaffected by resists and hits for damage), yet whine about stun all the time. Seems a little backwards. :p
And minstrel stun doesn't really stop a heavy tank... Stun, 3s, he's moving again, gg.

But your post made me happy again, because with such stupid players on hibside albs might have a chance after all.
With people like you, no wonder alb is in shit. :p
 
P

pitspawn

Guest
wtf slam is better than a RANGED 9 second stun? Bollocks.

Slam is a point blank stun that can miss and be evaded like any other attack style. Dont say its better because its not. Tanks have to spec 42 shield just to get it, hib casters get stun BASELINE = NO SPEC to get it.

I'd take a RANGED stun over a PB one any day.
 
O

old.Pepsay

Guest
Re: Re: Hmmmmm

Originally posted by Fingoniel
does determination affect stun? can't remember..

yeah it does, strange that no one here seems to have noticed this ra :p
 
Q

Quasimoto

Guest
Originally posted by pitspawn
wtf slam is better than a RANGED 9 second stun? Bollocks.

Slam is a point blank stun that can miss and be evaded like any other attack style. Dont say its better because its not. Tanks have to spec 42 shield just to get it, hib casters get stun BASELINE = NO SPEC to get it.

I'd take a RANGED stun over a PB one any day.

hehe ok first of all if u fdont spec in light as a hibb mage ur stun will be resisted 50% of the time... (and pfft give my mage 2x spec points and il SPEC to get it allso)

2nd of all slam if INSTANT the first time u press it... AND it does dammage

3rd a tank dont hit for 250 with a 2hander... they hit for 250min mabe closer to 500..

4th of all tank can deal dammage WHILE GETTING HIT mages can not.... Tanks has TWICE the hp tanks has better armour, tanks can carry shield (ie. get a 20% reduction from bolts)
 
B

belth

Guest
Re: Fiiiiiiireeeee

Originally posted by Mageling
Nerf the albs, enforce a strict condom policy.

I had a good comment on this one, considering it's Mageling, but I'll refrain.
 
O

old.Wildfire

Guest
Forgive me for spotting the blatant flaw in your counter-argument, but who cares if it gets resisted 50% of the time? It's on a 2.5 second timer, just cast it again until it sticks... in the mean time you'll be interrupting the other caster and they wont be able to hit you anyway...

Looka, an alb teaching a hib to play, you should be ashamed. Actually in hindsight he might not be a hib... but he argues like one. My apologies if you're an alb/mid.

Oh and if you let a hib tank get to you to slam you, tough. Bad play on your part.
 
J

Jiggs

Guest
stun get resisted if you dont spec light???

ok tell this to the full fire wizards who use the basline ice root: guys does that get resisted 50%???

I think NOT

resist is level based not spec based

Stuns are unaffected by specialization; this spell will be equally useful with 100% light spec, or none at all.

from mentalist team leader
 
K

kinadold

Guest
Well the fact that some thinks tanks are overpowered is so
funny :)

After ae nuking and stunning 20 tanks to death while they try to get through amg, one finally get close and kill someone, and thats
being overpowered.

Omg.

Some people in this game has shit for brain, all they want is a I WIN button. Maybe they should play offline games with downloadable cheats.
 
Q

Qte Eth

Guest
if u bother urself reading vnboards u can find out many hib casters want stun->root change in latest patch coz while stun is supposed to be our defence from tanks it isnt helping much especially with det 5 , not all but decent part of mages.
and yes tanks think mages are overpowered ,mages think tanks are coz usually they kill each other.
About win button-nothing is easyer then hit F6 and gank robewearer to hell.
 
Q

Quasimoto

Guest
1) if u chaincast stun ur oom after a few casts
2) yes it does get resitsed ALOT more if u dont spec ligh
3) u stupid **** the "I WIN button" IS IGNORE PAIN and its frikken overpowered
 
O

old.Tzeentch

Guest
stun being resisted doesn't matter on your level of light.

It's level based only.

I'd be pretty pissed off otherwise with my mana specced mentalist (never got a single resist on stun ever in rvr)
 
M

Mageling

Guest
Si vis pacem, para bellum.

Originally posted by belth

I had a good comment on this one, considering it's Mageling, but I'll refrain.

1) Read my subject (above).



"When will the world listen to reason, I've a feeling it'll be a long time..." - Offspring
2) To comment on your signature quote: seems like the world has (reason), offspring don’t sell that many records anymore.
 
A

Aussie-

Guest
Originally posted by Quasimoto

3) u stupid **** the "I WIN button" IS IGNORE PAIN and its frikken overpowered

yup a 23 points RA with 30 min timer is overpowerd. :rolleyes:
 
D

Danya

Guest
Originally posted by Quasimoto
3rd a tank dont hit for 250 with a 2hander... they hit for 250min mabe closer to 500..
Maybe on cloth, but I rarely get hit for over 300 even by trolls... :p 2 handed axe/sword users often hit for below 200. :p

When people work out about resists and determination castable stun will be a lot less of an issue, until then, they're just going to whine. And if hib mages think their stun is too short after determination, try minstrels... Stun, tank barely even flinches. :p

I wouldn't mind if they made hib caster stun spec and put a root in the mana baseline tbh. Root is more useful for xping anyway.

As for ice root, I've certainly heard plenty of (fire) wizards moaning about it getting resisted a lot...
 
J

Jiggs

Guest
Originally posted by Dannyn
As for ice root, I've certainly heard plenty of (fire) wizards moaning about it getting resisted a lot...

pls dont say that because you just confusing people. look even a full body sorcerer can use his single target BASELINE mezz effectively.

What Quasitmoto is saying is misinformed misleading crap tbh.

If Mentalists want to bitch about something: they dont get ignore pain cos Mythic thinks a QuickCast heal = Insta heal duh.

When will you guys wake and realise the people who made this game DO NOT HAVE A CLUE WHAT THEY ARE DOING!! they only frickin tested RvR up to level 35 or something.

They regularly give class fixes to the wrong classes or cock up some adjustment BECAUSE THEY DONT EVEN KNOW WHAT THE CLASSES CAN DO.
ex. switching the NS casting stat, or giving Wardens a shout to pull (when they could already use bows) instead of Friars, or making stave damage dex based for casters without noticing that Friars use staves. The list goes on and on.

You guys are playing a beta game with beta buggs and beta imbalances.

/edit i mean ments dont get First Aid oops :)
 
A

Anu

Guest
umm about insta heals.. U do relise it's hard to reguler heal while being nuked by clerics/wizzies don't u??

ROFLMAO! ;)

I think Druid's should get a speed run and 3x spec points and a armor'd lynx pet that can attack at speed 10 with 80% haste and self heals.

^^ not much to ask is it?

:clap:
 
O

old.Nol

Guest
Are you not tired of whining, whinging and moaning? There is not one person in the game who does not die regularly, get over it ffs, at the end of the day the zerg > all.

I ADMIT IT, BARDS CAN SHOOT LAZERS FROM THEIR EYES - GO AWAY NOW! FCKOFFNOTHINGTOSEEHERE!
 
D

Danya

Guest
Originally posted by Jiggs
pls dont say that because you just confusing people. look even a full body sorcerer can use his single target BASELINE mezz effectively.

I'm misleading people by presenting evidence? Uhh ok, how is that more misleading than telling people they have things that work or don't with no evidence whatsoever? Also your comment "You guys are playing a beta game with beta buggs and beta imbalances" leads me to believe you don't even play the game. If you don't play, you have absolutely no basis for comment so you should not even be saying things like that.

Originally posted by Jiggs
If Mentalists want to bitch about something: they dont get ignore pain cos Mythic thinks a QuickCast heal = Insta heal duh.

No caster gets IP. Ments loose out on FA though.

Originally posted by Jiggs
... making stave damage dex based for casters without noticing that Friars use staves.

Actually I think that was intentional on Mythic's part. Given they gave friars stave SPEC I think they probably realised friars could use staves... :p
 

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