Is Alb gimped and Hib overpowered?(some facts)

Y

-yoda-

Guest
Originally posted by Qte Eth
i do remove my epic parts for resists u can check it u happen to see me
and fyi u have bracer cloak neck rings to get resist -if u dont get resist its ONLY URS problem not our casters
dont whine about how hard is to get resists pls =) its just too fun to hear - again says why u albs get problems and whine so much most hibs love resists and try to max most useful u just say its hard to do and go to forum to whine about uber damage u get because u are lazy:p

about realms
hib was supposes to be mage realm
mid was supposed o be melee realm
and alb is whine realm i guess;)

QT your pretty fuggin stupid . its NOTHING to do with resists . if resists didnt exiest hib mages will still be way overpowered compared to the other realms with the dumb stun . u said u can do 150 per second . so thats 9 second stun x150 dgme = 1350 dmge + the 2-3 more nukes you will be able to fire when the target is inc to engage u + your pets nukes = over powered and to much dmge :p .

hero = uber dmge + v good hp + good armor + ip + moose = beats any other tank 1v1

sorc vs bard vs healer = healer > bard > sorc when it comes to 1v1

yes u say fire wizzys bolts do uber dmge . but what do they have ? they dont have pet/9 second stun .


the statistics speak for themselves albion is the most gimped realm due to the way mythic spread out the skills and spells . we have to many spells/skills spread out over to many classes "some most populer spells on gimped spell lines" or on unfancied char classess "cabby/sorc"

1v1 with hib/mid/alb chars = alb will come last 1v1 nearly all the time nuff said . try looking at it from all angles and not just your ignorant self view .
 
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old.Nol

Guest
bard: reinforced leather, buffs, ae mezz and soon to be ae insta mezz also. survivabilty reasonable, excellent next patch

One thing that you didn't mention however, is that currently bards are the only CC class that run around with glowing musical notes(or similar efects) and a large banjo, drum or lute. Being the primary CC for our teams, we naturally are targetted immediately by every incoming tank with 3 seconds to mez all, the charging tanks split the group. This equates to survivability very poor.

During this time, you are trying to decide which cloth wearing gimp is the sorcerer (thanks epic armour), so that you can use your 2.5 second focussed mezz on it. OR, which one of the chain wearing, sprinting, hairy Mofo's mingelled amongst trolls, is going to insta your arse.

A bard can be spotted from miles away, you can only tell a healer or a sorc when they start their casts.
 
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K0nah

Guest
Im getting the knack of spotting healers, but actually killing them is another matter entirely :rolleyes:
 
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old.Anarki

Guest
Omg so much bullsh1t.....
Just something taht i feel: hibs classes - the zyest to play, requires no SKILL at all, thus Overpowered.
And Imho hibs do good, cause they are always grouped with bard to cover distance from Gorge to emain. Albs go solo ;/
 
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old.chesnor

Guest
Originally posted by -yoda-


sorc vs bard vs healer = healer > bard > sorc when it comes to 1v1

Could this be another reason why Alb is gimped. Its seems they gimp themselves by sacrificing group power for solo power. Who the f**k cares if a healer>bard>sorc 1v1. Like how many soloing bards and healers do you see owning the frontiers. None. Healers and Bards are 100% support class, and spec appropriately. If sorcs shaft their own CC skills by speccing to be soloers then thats their problem, not a problem with game balance.

And one more thing, if you play any CC class in RvR you are instantly targetted. In the zerg, Healers/Bards are generally targetted first, In FGvFG decent players will identify the Healer/Bard and target them first. With eight or more players all beating down on you/casting at you the chain/rf armour is no help at all, believe me. Survivability of mezzers in the zerg or in fgs has nothing to do with what armour they wear......
 
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Insurrextion

Guest
notice no hib caster answered my question whether they would trade their 9 sec stun for a single target root ... their answer would probably all be NO cause they know that damn stun is overpowered ^^

sorcs and healers arent that difficult to spot ... healers = dwarfs/norsemen with small shields ... sorcs = cloth wearers, dont hit those with the fancy colorful cloth those are elementalists ;>

bards arent the only ones with swirling notes ... minstrels have had em for ages and we've always suffered along with bards (hate those damn skalds and their insta chants :p)

anyway when the insta mez for bards comes in 1.52 they'll probably be overpowered :p they can solo just about any class - just insta mez, heal and rest when required ;> read of a good spec for a more battle oriented bard from ign boards a while ago (think it was 39 nurt 37 music 34 weapon 16 regrowth or something like that - which seems quite decent)
 
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Insurrextion

Guest
Originally posted by old.chesnor


Could this be another reason why Alb is gimped. Its seems they gimp themselves by sacrificing group power for solo power. Who the f**k cares if a healer>bard>sorc 1v1. Like how many soloing bards and healers do you see owning the frontiers. None. Healers and Bards are 100% support class, and spec appropriately. If sorcs shaft their own CC skills by speccing to be soloers then thats their problem, not a problem with game balance.

they dont shaft their CC skills by speccing to be soloers, its just that they can't spec to get their last mez (which you hibs/mids always assume they have - ooh alb sorc has 72 sec 400 rad mez!) cause they would gimp their nukes ... they have NO baseline nuke except for one that drains life so they need to spec for their nuke ... if they specced for best mez they can only have a lvl 28 nuke T_T and if they specced for 2nd best mez they can have a lvl 35 nuke (the 2nd best one - most common template i think)

the main thing that sucks about sorc CC is that they need to spec for the radius to increase whereas bards/healers always have theirs consistent at 350 ... so IF bards/healers wanted to they could drop their spec in music/pac to spec in other stuff and still have a decent 40-50 sec mez with 350 radius ...

also survivability does play a big part - sorcs fall in 2, 3 hits at most with only self BT and a yellow pet (pfft) to help him
healers have insta AE mez, insta AE stun, insta single mez, insta single stun to help them if they happen to get picked on ... not to mention chain armor, 500 more hps, 2 insta heals, small shield and good self buffs ^^
bards will soon have insta AE mez, evade 2, reinforced, several hundred more hps, small shield as well as speed song to help them get away

edit : bards also can get FA2 IP which would effectively give them 2 insta heals as well ... their class specific RA also says that they will get a "massive health regeneration boost for 30 seconds" but i dunno how good it is (sorry if it sucks hehe :p)
 
L

Lessurl

Guest
Originally posted by old.Nol
I was replying to the bard whines in this post and please show me the bard wearing scale? There is a belief that a bard runs around in scale with 1500hp, 100 attack styles, all the while playing endurance, mana and speed song, with mezzes shooting from it's eyes.


You forgot the uber damage dd shouts from his arse.
 
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old.chesnor

Guest
Originally posted by Insurrextion


they dont shaft their CC skills by speccing to be soloers, its just that they can't spec to get their last mez (which you hibs/mids always assume they have - ooh alb sorc has 72 sec 400 rad mez!) cause they would gimp their nukes ... they have NO baseline nuke except for one that drains life so they need to spec for their nuke ... if they specced for best mez they can only have a lvl 28 nuke T_T and if they specced for 2nd best mez they can have a lvl 35 nuke (the 2nd best one - most common template i think)

the main thing that sucks about sorc CC is that they need to spec for the radius to increase whereas bards/healers always have theirs consistent at 350 ... so IF bards/healers wanted to they could drop their spec in music/pac to spec in other stuff and still have a decent 40-50 sec mez with 350 radius ...

also survivability does play a big part - sorcs fall in 2, 3 hits at most with only self BT and a yellow pet (pfft) to help him
healers have insta AE mez, insta AE stun, insta single mez, insta single stun to help them if they happen to get picked on ... not to mention chain armor, 500 more hps, 2 insta heals, small shield and good self buffs ^^
bards will soon have insta AE mez, evade 2, reinforced, several hundred more hps, small shield as well as speed song to help them get away

edit : bards also can get FA2 IP which would effectively give them 2 insta heals as well ... their class specific RA also says that they will get a "massive health regeneration boost for 30 seconds" but i dunno how good it is (sorry if it sucks hehe :p)

You contradict yourself in the very first statement...you say they will gimp their nukes by speccing mind high to get a better AE mezz. Whats more useful for your group in RvR, a bigger nuke or better CC ?

Also you say Healers can drop PAC spec and still get a good radii AE mezz. They could, but then they wouldn't have all the other stuff you say makes them uber (insta mezz/stun is PAC spec 28+). Healers are a good CC class, but that is all they do other than heal. Sorcs have much more utility and the ability to solo if they wish, Healers don't (well, they don't until augmentation gets fixed in 1.52).

Its very easy to look at classes of camelot and go "wow bards and healers are uber, look at all those spells" but both healers and bards have a stark choice to make. Spec to be an uber group char, and forget about soloing, or give up some group utility and be able to solo. Most healers/bards spec to be as good as they can in groups. Most sorcerors don't. Thats all I pointed out.

Survivability for any cloth wearer is a problem, but if you are grouped with a sorceror (your #1 CC class) your groups #1 priority should be keeping that char alive. Its really not that hard, pbt, guard, intercept, a stealther guarding are all the tools you can use. Also, look at the benefits of having 2 healers/bards in a group. Can't you get 2 sorcs in a group ? (I suspect most Alb groups can't even get one heh).

My healer was hard to kill, I'll give you that. But those instas you constantly go on about are all on long timers. 10mins+. So once every 10mins I could survive anything. With those instas down I was dead meat. Sorcs get qc every 30s. qc mezz, escape with speed. Get a stunning/rooting pet maybe ? Use the skills the sorc has to survive, rather than not rolling one because you perceive hibs/mids CC is better. Its not better, just different.
 
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pitspawn

Guest
QTE your complaining you have difficulty taking down an armsman with IP? Too f**king right.

If hib casters like yourself found it easy to take down our class with most hp/resists/armour factor i would rerole to hib :)

Ive only ever once solo'd a hib hero who has used IP and moose. Once when i was buffed to the teeth and i had max range, i started nuking this guy, used qc nuke and a staff charge and had to beat the last 3% off with melee T_T Did about 3200 damage total (which was like 10+ nukes) I came out with 5% health and then an SB got me lol :p
 
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CBH_Popov

Guest
>If hib casters like yourself found it easy to take down our class with most hp/resists/armour factor i would rerole to hib

This is the point at which all the whinners fail - if Hib is so overpowered in all these ways then why the fck do we STILL after all these months have the lowest population?

Surely even the thickest whinner would have had the sense to reroll in Hib by now......... unless of course they were talking bollox ;)
 
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old.Nol

Guest
bards will soon have insta AE mez, evade 2, reinforced, several hundred more hps, small shield as well as speed song to help them get away

edit : bards also can get FA2 IP which would effectively give them 2 insta heals as well ... their class specific RA also says that they will get a "massive health regeneration boost for 30 seconds" but i dunno how good it is (sorry if it sucks hehe :p)

Most bards operate in the following way, we get people to emain fast, we mezz, we heal. Reinforced means nothing to a decent tank, I am still down in 3 hits. As soon as a bard group gets into action, the bard changes instruments (to drums) for end song. Logically a shield cannot occupy the same space as a drum/lute/flute. While carrying the drum, to play end song for tanks, you cannot play speed song, because it requires a lute. What you can do however, is sprint around, BUT, if you are moving you cannot cast and pulse songs cannot work while you are being hit.

The shield means absolutely nothing in group rvr, a bard with a shield in it's hands is not doing it's job.

There is only one totally unfair RA, and that is group purge, having access to IP means squat, most bards that are group focussed will not go near IP, they will go for MCL2, Raging Power, Purge, ameliorating Melodies first.

Please can someone explain to me how I can respec to this other bard you people are talking about? The one that has 12 sets of hands for all the chit it can miraculously do at the same time.
 
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kinadold

Guest
Lats post i have seen someone tell about the excellent solo
capabilities of alb classes. Yes a sorc or minstrel was excellent solo, but Mythic is nerfing solo, which sort of leaves alb with a
problem. Dont tell me a sorc is a better CC'er than a healer, if
you think so your plain stupid. Maybe a sorc can win a 1on1
against a healer, but then read the first lines again.

Bards are easy to spot, and as an enemy i can say they have reasonabel amount of hp ( healers do not ) for a CC class.
A damn good support class, but not overpowered in this patch.
They do give CC and speed tho, and a equal mid/alb team
has to use 2 classes.
With insta ae mezz they will be overpowered and we all know it.

Hib mages are the best mages in the game for sure. The ability
to stun opponents on a high dam ranged class is just awesome.
Short duration stun in the heat of the battle, has to be on the
damage dealer to be effective. A minstrel or cleric cant use 20 sec to tell group which one he has stunned.

Finally a hib who admit how nice a RA group purge is. I have read
many posts on these forum, including 1 from the MORON Novamir,
who tryies to convince albs/mids that group purge aint an awesome RA. I have been in groups where we have mezzed first, then group purge, then remezz. Anyone who think its not
an awesome RA is stupid as shit. Oh yes minstrels get SOS, which
is mostly a run RA, which usually leaves 1/2 your party behind to be killed. It can be useful, but tell me how nice it is for albs to have a RA which allows us to run back to tk, instead of fighting.

Minstrels are/were truly a nice class, but a minstrel is build for
surprise attacks, which is kind of hard in fast pacing emain. Also
the nerf of stealth makes minstrels much weaker against any group with an assasin. But thats not a problem considering the
very few assasins on the server.

Popov not all just leave their realm and friends there just to get
a uberclass. Your post tells what kind of person you are. I still
play my scout even tho it has been nerfed quite a bit.

Btw i dont mind admit i think scouts are better than hunters/rangers these days because of slam, but it seems
many hibs/mids have problems admitting when something is
unbalanced. Maybe they think its not their class but their skill
who wins the battle.

Chesnor how the fuck do you protect a 900 hp cloth wearer
with no instas from a sb ? An infil cant beat a healer while his
with his group and his instas are charged, but a sb can sure kill a sorc. The sb maybe die, but alb party just lost CC.
I mean how stupid are you ?
 
N

Novamir

Guest
on the flip side, can you please explain why the fuck veeshan was so hard to kill? oh yes, because sorcs have a clever little spell called lifedrain.

so briton sorc with 70 base con + base con buff + spec con buff + maxed con/+hits = 1200 hp? or more

show me what can do 1200 damage to someone before quickcast aoe mez. after the aoe mez of course the sorc backs up. if a melee gets on sorc, sorc runs then turns or roots, and lifedrains.

dont whine because you don't play as a team pls. with teamwork, skill and intelligent planning every realm can make a very effective rvr team.
 
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old.chesnor

Guest
Originally posted by kinadold

Chesnor how the fuck do you protect a 900 hp cloth wearer
with no instas from a sb ? An infil cant beat a healer while his
with his group and his instas are charged, but a sb can sure kill a sorc. The sb maybe die, but alb party just lost CC.
I mean how stupid are you ?

Jeez, do you want me to spell it out. You protect the sorceror the same way you protect any caster. With meat shields, an assassin, pbt and all the other utility a good group will have. Like Novamir said, a lvl50 sorc WONT have 900hp, and I doubt any SB/NS will one shot a 50 sorc in epic....qc mezz anyone?

Youv'e not got gimped classes, just gimped players :)
 
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old.Wildfire

Guest
actually 900 is a pretty reasonable figure :(
 
Q

Qte Eth

Guest
2Tranquil-
yep forgot albs can not only whine -they can make posts like u to show how clever they are

about 900 hp - i have 1331 hp buffed with 40 base con and no con/toughness RA so dont say u have 900 hp with 70 base con:)

about 9 sec -wait 1.52 stun will be affected by resist so it will last more like 6 seconds and even 4 or so on det tanks so it is being nerfed
 
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kinadold

Guest
Qte why do you think stun is getting nerfed ?
Qte why do you think determination is being made so cheap ?
Because as it is now its overpowerd.

I have seen a mercenary with 2 fast weapons, sneak up on
a hib mage, and start to whack. He still lost due to QC stun and nukes. If a fast melee class cant take a mage in close combat even if he gets the surprise something is very wrong.

Protecting a sorc ?
Why should albs have to protect the sorc when mids dont have
to protect their main CC'er. I often see healers in front line of
mid groups/armies running close to cast INSTA ae mezz. Its
INSTA you morons. READ INSTA.

Kinad prepares a shoot on charging healer, Kinad shoot healer
for 350, healer continues to charge while Kinad prepares second shoot and has still 900 hps left when he gets in mezz range, healer fires INSTA mezz with no chance of interruption, Kinad shoots healer for 350 more but the battle is lost. Healer laughs and fire insta heal while yelling for his group to come kill.

Archer prepares a shoot on a charging sorc, Archer hit sorc for 502, sorc continues too charge while archer prepares second shoot and sorc has still 500 hps left when he gets in mezz range, sorc STARTS to cast mezz but archer hit him with second arrow for 502......
Ohh the sorc had 1005 hp and did actually mezz some hibs, hmm
group purge.

Now plz cut the crap. Mids and hibs have in key areas better group classes than albs. Barde/sorc pretty equal this patch, but
not next. And healers are most powerfull group class in the game.
If it were not that powerful tell me why guys like nolbypride pk
made a healer. He could have made a tough warrior, maybe it would be more fun, because healers dont kill much alone.

Maybe albs can compensate by being more players.
Maybe albs can compensate by being better players, but why
should albs have to play better to compensate ?

Everyone with 3000 hp can speed close to an enemy group and press INSTA AE WIN KEY.

I have seen 2 healer, 2 rm's and a few more hold back and kill
40 charging albs at a wall. Remeber NP's famous towercamping at Sauvage, and you will understand.

PS : Novamir when you make a sorc in albion there pops a little window up who tells you to make a highlander or briton sorc, it tells you that unless you do that, you can forget about RvR. Of these 2 choices it recommend a female highlander, because males do look stupid with kilt and your gonna need the hp from
the highlander race.
 
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pitspawn

Guest
"Surely even the thickest whinner would have had the sense to reroll in Hib by now......... unless of course they were talking bollox"

Maybe its because i dont want to spend another 20 days worth of game hours getting to 50. And maybe because i hate hib, all the green scenery and pretty music makes me want to puke :puke:

"about 900 hp - i have 1331 hp buffed with 40 base con and no con/toughness RA so dont say u have 900 hp with 70 base con"

I got 130con, quite a few +hp and i have about 880hp unbuffed ~1200hp with good buffs. Although i admit i could have better hp if i sacrificed my awesome resists for hp (atm all but physical are >20%, most are capped) Point is, the average 50th caster has 800-950 hp unbuffed. Any more than 950hp is sacrificing a lot just to get those extra hp.

Dont forget when you compare mids healer with sorcs your not just talking about more hp, they have instas AND better absorb.

Btw kinad /respect, excellent responses your putting up so far.
 
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old.chesnor

Guest
I love all these "archer shoots healer for 500dmg and he runs and insta mezzes and insta heals and laughs and says come on guys lets kill them all muahahahwhahaha" arguments. Like RvR is ever that predictable.

I remember a few skirmishes I had with my healer when I was in Nazgul against the Royal Bavarians with Finster etc... Normally fg vs. fg, and they used Minstrels and clerics as cc, shock tactics, speed in pbaoemezz, stuns, etc.. dead Mids. Sure, sometimes we got them, but they got us as well. Well, nothing has changed (a slight nerf to Clerics pbmezz, but Healers are and always have been 10min timers).

With a cleric, minstrel, sorc in a group (or maybe 2 sorcs?) thats gotta be a good core to a group, with good CC, no ?

Also, remember healers, although shit hot at CC, are also the main healers and basically the only Mid CC class (SMs anyone :p ). So take the Healer out and you are half way to success.

If you guys put as much effort into tactics in RvR as you do whining you would own :p
 
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Tranquil-

Guest
Originally posted by Qte Eth
2Tranquil-
yep forgot albs can not only whine -they can make posts like u to show how clever they are

about 900 hp - i have 1331 hp buffed with 40 base con and no con/toughness RA so dont say u have 900 hp with 70 base con:)

about 9 sec -wait 1.52 stun will be affected by resist so it will last more like 6 seconds and even 4 or so on det tanks so it is being nerfed

I can make posts that would silence a person that reads, sums up, sees a logic, learns. I can't silence you.

The Caster tables are different from realm to realm, not every caster get's the same amount of hp per lvl just because all of them fling some colours from their fingers. Also, all classes do not get the same amount of HP per con point.

posted by ChesnorJeez, do you want me to spell it out. You protect the sorceror the same way you protect any caster. With meat shields, an assassin, pbt and all the other utility a good group will have. Like Novamir said, a lvl50 sorc WONT have 900hp, and I doubt any SB/NS will one shot a 50 sorc in epic....qc mezz anyone?

Protect with meat shields? What game are you playing? There is no collision detection in this game. Also while their assassin is poking on our CC'er, our assassin has to babysit the sorc. Oh.. forgot to mention that to have 2 assassins in group we have to dump another of our "must-have" classes. 2 clerics(one for heal, one for stun like Novamir said), 2 Assassins(one for babysitting, one for attempting to kill other groups CC'er, 1 Theurgist(pbt), 1 Minstrel(speed/powersong), 1 Sorc(mez), hm, now we have one more spot, oh yeah, let's stuff a couple of meatshields in that spot. Hm, also we COULD use some firepower in that group considering that we need to plow through the heroes.. perhaps a wizard? but, then we won't have those important meatshields you mentioned? I'm sorry about the other classes I have left out, but you don't fit into the NEEDED group template.

Hm, anyone noticed that almost all those needed classes are low on HP? Except the cleric ofcourse. And before someone comments.. the Minstrel is on the rogue table = low hp, almost as much as what Qte has with base 40 con right? :) Bah, I have little time now, this is just something I heaped together so bear with me if there's something I forgot. Oh, and read Kinad's post, if that doesn't convince you stubborn people I dont know what will. Bah, I really need to go now.
 
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hotrat

Guest
ooo yer cabalists albs greatest caster can debuff his own nukes IF he specs Spirit (the WORST spec line, make your lvl 45 pet uber hard so he is like a lvl 50 armsman).

Where as enchanter get their debuffs in .... hmmm oh yer their BEST line, the one with pbae, so they can spec all in mana get the best debuff and pbae, put rest in light, and using the base dd and a few +light items get a damn nasty single target dd.

imo albs would do a lot better if there was a lot less caba's//wizzies//theurg//smite clerics and a lot more mind sorcies, rejuv clerics and minstrels.

but that aint gonna happen.

Survivablity, yep a sorc can QC mezz on something on them. But they still cant survive as well as a bard or healer. Veeshan was an experienced sorc, not many choose to be a briton cus they think avalonian//saracen is better. Also lifedrain nuke or castable heal? or even insta heal?

If i was a bard, i would get MCL first, then IP, IP simply rox. Then i would get that regen RA, then maybe get Raging Power. But come on, full power heal or full life heal?
 
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kinadold

Guest
Why should albs use advanced tactics when insta ae mezz realms
dont have too ?
 
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K0nah

Guest
Originally posted by Novamir
with teamwork, skill and intelligent planning every realm can make a very effective rvr team.

yep, and some are more effective than others (Group Purge, Nukers with 9second stuns, Insta ranged aoe mezz/stun). which is the whole point of this thread, no?
 
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Insurrextion

Guest
Originally posted by old.chesnor

Healers are a good CC class, but that is all they do other than heal. Sorcs have much more utility and the ability to solo if they wish, Healers don't (well, they don't until augmentation gets fixed in 1.52).

Its very easy to look at classes of camelot and go "wow bards and healers are uber, look at all those spells" but both healers and bards have a stark choice to make. Spec to be an uber group char, and forget about soloing, or give up some group utility and be able to solo. Most healers/bards spec to be as good as they can in groups. Most sorcerors don't. Thats all I pointed out.

Survivability for any cloth wearer is a problem, but if you are grouped with a sorceror (your #1 CC class) your groups #1 priority should be keeping that char alive. Its really not that hard, pbt, guard, intercept, a stealther guarding are all the tools you can use. Also, look at the benefits of having 2 healers/bards in a group. Can't you get 2 sorcs in a group ? (I suspect most Alb groups can't even get one heh).

My healer was hard to kill, I'll give you that. But those instas you constantly go on about are all on long timers. 10mins+. So once every 10mins I could survive anything. With those instas down I was dead meat. Sorcs get qc every 30s. qc mezz, escape with speed. Get a stunning/rooting pet maybe ? Use the skills the sorc has to survive, rather than not rolling one because you perceive hibs/mids CC is better. Its not better, just different.

healers and bards don't need to solo cause (i think) that they are very wanted in grps ... healers are uber CC + healing + buffs + power regen ... bards are main CC + healing (though i don't think they do a very good job :p) + buffs + power/speed/endu song ... they offer so much more to a grp than a sorceror who brings main CC (yes that's nice) + average nukes

yes i know survivability of cloth wearers is tough (hell i grp with Outlaw all the time ;)) but why should Albion have such a hard time and we have to guard/protect/putting tanks and stealthers to protect him when Mid/Hib don't really have to cause their main CC has so much more survivability ...

and the point with healers - u don't only have insta heals to help u ... what about the AE insta and single target insta stuns/mezzes? i'm sure they saved your ass a lot of times too ... 10 mins isn't a very long timer imo cause healers don't really need em due to their uber CC ... if and when they get into trouble i think the instas would have recharged most of the time ^^

most of the sorcs i see going around Emain don't use pets anymore as they are quite useless (maybe except bloodletter hehe :D) and they break mez (that's what a couple told me when i asked - i thought passive pets don't attack until caster is attacked) ... anyway i dunno what pets can stun/root in any part of the frontiers let alone Emain but if u can provide a list i'd be happy to try and charm em too ;)

main CC classes
sorc : castable AE mez
bard : castable AE mez, single target insta mez, AE insta mez
healers : castable AE mez, castable AE stun, single target insta mez, single target insta stun, AE insta mez, AE insta stun

druids aren't main CC class i know but they can spec for a 1 min AE insta root ... don't think any Alb class has the choice to do that either ... dunno how u can claim that Mid/Hib CC is not better than Albs :p
 
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Insurrextion

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Originally posted by old.Nol

Please can someone explain to me how I can respec to this other bard you people are talking about? The one that has 12 sets of hands for all the chit it can miraculously do at the same time.

i never said bards can do everything at the same time, but its what they offer to a group/their versatility that makes them so much more appealing than a sorceror or a minstrel ... i know u can't do everything at the same time (i play a minstrel ok? :))

the point i was showing with that was bards have more survivability than a sorceror ... "soon have insta AE mez, evade 2, reinforced, several hundred more hps" u have all of that at the same time

i don't think group purge is unfair really, it's just that the half-wit developers don't know how to balance the other class specific RAs ... i mean ffs giving healer's a rez RA, skald's a dmg chant RA, wizards an AE fireball and some tanks a 10 mins usable style, sorry but LOL! :p
 
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Insurrextion

Guest
Originally posted by Novamir
on the flip side, can you please explain why the fuck veeshan was so hard to kill? oh yes, because sorcs have a clever little spell called lifedrain.

so briton sorc with 70 base con + base con buff + spec con buff + maxed con/+hits = 1200 hp? or more

show me what can do 1200 damage to someone before quickcast aoe mez. after the aoe mez of course the sorc backs up. if a melee gets on sorc, sorc runs then turns or roots, and lifedrains.

dont whine because you don't play as a team pls. with teamwork, skill and intelligent planning every realm can make a very effective rvr team.

casters usually ask for dual dex buffs ... only when there are 2 clerics then they get dual con buffs ... 2 clerics isn't very common in 1 group, occasionally yes but usually we get stuck with Herbal only :p

on my friend's avalonian theurgist he has about 1k hps with NORMAL buffs not uber ones ... he has a couple of crappy items though and could probably gain another 100 hps w/o compromising his int, dex and resists

heroes and zerkers hit me for 250-350 easy ... dunno how much they hit casters for though

yeah i know every realm can make effective RvR teams, its just that some of us don't have ranged AE insta mezzes to help us out (Hib doens't now but ...) ;)
 
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old.chesnor

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Originally posted by Insurrextion


healers and bards don't need to solo cause (i think) that they are very wanted in grps ... <snip>

Well duh! Healers and Bards are very wanted in groups because thats how they spec and play. You could roll a fully aug specced healer (after 1.52) and solo orange in PvE and be one of the toughest mofos in RvR to kill in the entire game. But by doing this you make your group utility suck. Bards could forget nurture/music/regrowth and spec baldes or blunt high so they don't fight like big girls, but if they did they would be crap bards AND crap fighters.

Sorcerors have the choice to make as well. Spec purely for CC, load up on +con, +hits, work in a team who understand that keeping the sorc alive means victory. Instead they spec for nukes and soloing capability. Clerics (pre-nerf) were the same gig. What proportion of Albs clerics were smite and how many were rejuv before the smite nerf ? No need to answer, we all know. How many of your theurgs spec for AE mezz? How many earth wizards spec for AE root ?

If 90% of albs chose to spec cookie cutter (fire wizards, earth theurgs, mind sorcs, smite clerics) then you can't blame Mythic for the imbalances you bring upon yourselves.

Here is a list of Alb classes with CC :-

Cabalist (single and AE snare), Cleric (PBAE Mezz & stun), Minstrel (single mezz, insta stun, AE mezz), Sorceror (mezz, AE mezz, root), Theurgist (root, AE root, AE mezz), Wizard (root, AE root).

Not bad eh ;)
 

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