Khartoum said:http://xandau.no-ip.com/~djinn/dmglog.htm
Judochop hitting Indriid in this test. The dmg looks totally normal to me, and I do know that it can be boosted some with an additional 5% style bonus and so forth, like for instance Forb has. Critical add dmg lines have been removed - what you see is the "pure" initial dmg.
The dmg in this test looks just a wee bit heavier than what I recall doing pre-NF using the exact same spec and equipment setup without the 20% bonus from relics we have now. My dmg before NF using heat on SB/NS averaged between 200-250, sometimes closing up to 270'ish. Doing some 300 hits in this test, averaging dmg on 250-270 or thereabout, slightly higher than before NF. Looks as expected for having 20% bonus to me.
Like Smilewhenyoustathat states, I agree aswell - An eventual Infil dmg bug would manifest itself in a REALLY obvious way. And technically it doesn't sound plausible that the Infil class itself would "suffer" from higher dmg output regardless fighting with slash, DW, CS or thrust.
Speculate for yourselves, people.
Thanks to Indriid for the test~
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