Aada
Part of the furniture
- Joined
- Mar 12, 2004
- Messages
- 6,716
The problem is that those are the benchmarks that have been set for any PvP game. You'd expect them to be better then your DAoC/UO/AC but no game has yet to come close to matching that.
I find GW2 combat to be boring and stale, WoW-esque in its mash a few button and win scenario.
In AC I had to time my spell perfectly, learn which is best per opponent, movement, use of environment, gear etc
In DAoC I had to learn reactions, strafe, panning, or 8v8 for movement/positioning etc.
PvP these days seems stale in comparision, more a de-evolution.
Yep in DAOC you had to learn the strafe exploit or you got smashed up, hardly great was it? if the guy in front of you was better at strafe exploiting you died due to poor mechanics.
Again you still dodge my buffbot question