P
Puppetmistress
Guest
General opinion nowadays is that casters are basically nothing more then RP-meat.
I was thinking about it for a while and I think it comes down to the fact casters are so damn easy to kill AND cannot unleash their powers because they're so easy to interrupt.
Would casters be overpowered if you took the interrupt-components on stuff wich they're either immune for or resist?
So someone can spam AoE mezz on a caster but once he's immune to mezz he wont be interrupted (anymore). Same for disease (once he's diseased it wont interrupt), root (should root even interrupt?) and other 'shit'.
Discuss. I think it would be great for the game, it would allow casters to do some more then they can do at the moment (without MOC)
I was thinking about it for a while and I think it comes down to the fact casters are so damn easy to kill AND cannot unleash their powers because they're so easy to interrupt.
Would casters be overpowered if you took the interrupt-components on stuff wich they're either immune for or resist?
So someone can spam AoE mezz on a caster but once he's immune to mezz he wont be interrupted (anymore). Same for disease (once he's diseased it wont interrupt), root (should root even interrupt?) and other 'shit'.
Discuss. I think it would be great for the game, it would allow casters to do some more then they can do at the moment (without MOC)