I challenge YOU! yes u Dear Mr or Ms ALbion

Werewolf

Fledgling Freddie
Joined
Dec 23, 2003
Messages
157
i challenge u albS who keep saying that mids can still compete against albs in keep takes TO roll a mid and come show me how good u are ;)
 

Edlina

Can't get enough of FH
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Dec 23, 2003
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1,034
Werewolf said:
i challenge u albS who keep saying that mids can still compete against albs in keep takes TO roll a mid and come show me how good u are ;)

Why can't they show that as albs? :eek:
 

Werewolf

Fledgling Freddie
Joined
Dec 23, 2003
Messages
157
cause u guys keep replying in all the treadhs we all suck and u so uber and u could do it better in short and translated versions :m00:
 

Chimaira

Can't get enough of FH
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Jan 21, 2004
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4,462
Albs doesnt have much that you dont have.

You could direct this post to Hib and shroombernia instead din lille wajner xD

Besides. bolt range mez what overpoweredness do we got in keep warfare?
 

Gamah

Banned
Joined
Dec 22, 2003
Messages
13,042
Maybe if you stopped camping bled bridge...you could take some keeps? Taken today when mids did the whole 15vs3butitsonlyalbsthatzerg thing.

sshot0551tk.jpg
 

Arakasi01

Fledgling Freddie
Joined
Oct 12, 2004
Messages
220
All that picture shows is mids have some probably lowbie bonedancers, a couple stealthers and a healer or 2.
 

Chimaira

Can't get enough of FH
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Thats not even much Gamah =( saw worse when my inf went there.
 

Gamah

Banned
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Dec 22, 2003
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yes I missed most of them, only caught that screenshot smashing my keyboard in frustration..Well I counted 9 stealther pops...and 10+mids comming from bridge to get there share of the 60rpts. I count 10 mids on that shit...and they were there for a few hours at least.
 

TiwiS

Fledgling Freddie
Joined
Mar 12, 2004
Messages
243
Werewolf said:
i challenge u albS who keep saying that mids can still compete against albs in keep takes TO roll a mid and come show me how good u are ;)


k meight, i'll delete all my alb chars and reroll in the smelly realm...
just to prove it's alb skill that kills all.



all bullshit tbh. albion is OP atm, but hey we can't do anything about that, and sod it if you expect us to go out unbuffed or something to even things out..

its the numbers that can do keep/relics raids
and relics that make the whole sodding thing OP

my suggestion to even things out: all roll bd's and run fgs of that, i bet you'll pwn all :s



can i start qq'ing about warlock already or should i wait till catacombs?

you've been OP the months before NF, now we're OP, mythic decides the balance. and after 3 year they still haven't figured it out
 

Werewolf

Fledgling Freddie
Joined
Dec 23, 2003
Messages
157
if u woudldnt come camp the bridge the mids wouldnt either they afraid of loooseing bled if theydont defend the bridge..
 

raid

Can't get enough of FH
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Dec 22, 2003
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1,368
oww the rudespamming stealthzerger didnt win this time, how sad indeed :(
 

willowywicca

Fledgling Freddie
Joined
Jan 23, 2004
Messages
607
Werewolf said:
if u woudldnt come camp the bridge the mids wouldnt either they afraid of loooseing bled if theydont defend the bridge..

Aye, cos bridges are key points when taking keeps! x<

Anyway, keep camping bled, it's nice knowing there's always a place to go to farm rps :p
 

Straef

Can't get enough of FH
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Feb 21, 2004
Messages
5,890
Werewolf said:
cause u guys keep replying in all the treadhs we all suck and u so uber and u could do it better in short and translated versions :m00:
Actually it's the mids saying they suck and they're so poor and underpowered and underpopulated and whatever. The alb side is that mids simply cba to put some effort into defending/taking which is true imo. OMG we don't have relics! Let's wait for it to change and sit about till then -.-
 

Corran

Part of the furniture
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Dec 23, 2003
Messages
6,180
Werewolf said:
i challenge u albS who keep saying that mids can still compete against albs in keep takes TO roll a mid and come show me how good u are ;)

Hate PvE, so will you level me to 50, get me artifacts and level them, get me ml10, get me sc'd to a high level with all the rare items i have on my current characters etc and need that on 3 characters as thats the number i actively use in rotation if im playing the game ?

If the answer was yes i would think of coming along just to see if it really as bad as you say. :p
 

Anarch

Fledgling Freddie
Joined
Dec 14, 2004
Messages
522
Dont bother WW you wount get anything contructiv true this forum most ppl thats spamming these boards are either ignorant fools ore ppl that left daoc but cant leave the comunety couse of there boring irl ore summit.No alb will reroll not becuse they dont dare etc its becuse of toa whit all mls ans shite, let them sit in albion and have fun fighting shroom fiels ore whatever maby when catacombs releases mids will join the rvr whit force again i dno i doubt many will stay that long. in these days mids cant barley do mls cant get numbers for rvr cant do a shit and if we get numbers a Reaver often blows the fun away :C that will change soon enough tho, but still whit no class to match some of the alb classes makes Rvr boring.I know i prolly get flamed by same ppl that flames on all other threads but cba really anymore. Atleast albs have fun these days 3 years of whine payed of it seems :p Cant blame the players for mythics bs Ballanced game ^^
 

Roadie

Fledgling Freddie
Joined
Apr 20, 2004
Messages
949
Ill gladly reroll as hib/mid if you :

1. PL me to 50
2. kit my new lv 50 out with top notch gear
3. get me the nessesary ML's to rvr on the character i chose
4. do the same for the people i rvr with since its kinda hard 2 find rvr groups when you dont know anyone =o

PM me if your interested oO
 

jamiesmallicus

One of Freddy's beloved
Joined
Jan 28, 2004
Messages
596
werewolf

be serious m8


u guys zerge youyrselfs...u stay bled keep till someones says ..inc then u all rush...sad tbh...


all the best jamie
:drink:
 

Cozak

Part of the furniture
Joined
Jan 15, 2004
Messages
2,871
Well i could post screenshots of opted FG's camping Bled bridge, if i ever took any most people duo/trio at bled so surely an opted FG camping it is the same as a couple of the trio's passing the same place where enemies are at the same time? Stupid whine and as Derric said, stupid thread.. not gonna happen.
 

Cadelin

Resident Freddy
Joined
Feb 18, 2004
Messages
2,514
Corran said:
Hate PvE, so will you level me to 50, get me artifacts and level them, get me ml10, get me sc'd to a high level with all the rare items i have on my current characters etc and need that on 3 characters as thats the number i actively use in rotation if im playing the game ?

If the answer was yes i would think of coming along just to see if it really as bad as you say. :p

Hehe don't worry.

We could get you to 50 but because our intercepting pets were sooooo overpowered pet pulling has been nerfed. Don't worry when the new patch arrives that allows for faster leveling, as long as you play you should get a level every 2 days or something.

We could get you artifacts however if we only use 3-4 people on each encounter it kinda limits what artis you can actually get. Don't worry we will get you belt of the moon/sun and dreamsphere for you easy.

We will also help you with getting ML as quickly as possible but remember we might not be able to do 6.10 and 7.10. Oh and you can forget 8.10 and 9.10 as they are completely out of the question currently.

At least I can get you the SC done.

Finally you don't need 3 chars. You can have a healer. This will completely replace the need for you to have mutliple chars as the healer is as good as a sorc, a cleric and a friar all at the same time! :rolleyes:


I really shouldn't read anything on the rvr forums. I am starting to feel as stupid as you lot already! :twak:


On a more serious note and ignoring stealthers as I have less idea about how they work at lvl 50 than thugs.

If you look at the classes midgard only has a slight disadvantage rvr wise and that is a lack of a pet spammer. This however is compounded by 3 problems.

Firstly the lack of a pet spammer also makes PvE in ToA many many times harder which means more lvl 50 people are required to do artis which also means they take longer. As assuming a FFA you need to do the encounter more times on average to get lucky with the roll. (Even if you do it as a guild if you require 7 people to help you need to return 7 favours)

Secondly the casual mid class is useless in current day rvr. A "perfect" mid zerg would have around 40% seers. This is not even close to happening. Currently the casual population has a huge influence on rvr, the largest I have ever known although I have only played since SI.

The quality of the mid zerg is shit. Midgard has by far and away the fewest zerg friendly classes. I know populations of classes aren't nearly balanced but if you took 1 of each class from each realm just as an example you would see how badly midgard suffer especially in keep take situations where the zerg is important! Having the key rvr abilites located on a few classes is good for organised opted groups but terrible news for zergs where player utility is important. Hopefully despite my bad explanation you understand my point.

Lastly, rvr is alot about physcology (spelling?). The people that do this alot suffer from it less but are still affected. If you think you are going to win you are far more likely too. People aren't saying great things about midgard. We lack relics and we find it difficult to take keeps because don't want to bother because of the reaver bomb/shroom field that is bound to occur after 3 hours of trebbing and banging on doors but before we actually get near the lord. Mids biggest threat is that we have a caster with a permenant Heal over Timecast on himself!
Or maybe its the guy who can insta stun or insta mezz you but isn't actually able to hurt you himself at all!
Maybe I am wrong, I don't listen to alb alliance chat but I don't reckon you spam panic buttons when you see 4 guys running towards a keep you are trying to take.

Anyway rant over, hopefully my first and last one.
 

willowywicca

Fledgling Freddie
Joined
Jan 23, 2004
Messages
607
Cadelin said:
The quality of the mid zerg is shit. Midgard has by far and away the fewest zerg friendly classes. I know populations of classes aren't nearly balanced but if you took 1 of each class from each realm just as an example you would see how badly midgard suffer especially in keep take situations where the zerg is important! Having the key rvr abilites located on a few classes is good for organised opted groups but terrible news for zergs where player utility is important. Hopefully despite my bad explanation you understand my point.
Not to be disingenuous or sarcastic, but I genuinely don't know why mids say this (not just you but others have too). I agree you have nothing to compare with an animist, and no single class that has zerg killing abilities like a reaver.. but to say most mid classes in general aren't zerg friendly.. I don't really get it, can you (or some other mid) please explain why alb/hib classes are more zerg friendly than mids' classes? What is it that they lack that other realm's classes have? (just give some examples, of how a mid class and then the roughly comparative hib/alb class are more or less suited to zerging..)

Also, uhm, I don't understand your point of "Having the key rvr abilites located on a few classes is good for organised opted groups but terrible news for zergs where player utility is important.".. I'm guessing you mean something like "only a few classes have useful abilities, which is nice for making a full group.. but in a random zerg, which is filled with all the other classes, most of those classes don't have abilities to contribute"? or something like that? (atleast that's the only way I could read it that made sense).. but the classes useful in opted groups are: Warriors, Berserkers, Savages (not as good now tho), Healers, Shamans, Skalds, Runemasters, Bonedancers, Spiritmasters.. the only classes that aren't are thanes and stealthers.. and stealthers (or archers atleast) are quite useful in a zerg environment, which really doesn't leave many unuseful classes.. if your point was something completely different. feel free to correct me ;)
 

TheBinarySurfer

Can't get enough of FH
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May 14, 2004
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Ill give you that - mid needs a petspam class, but youre not doing yourselves any favours camping brynja 24/7 with 2fg+stealthzerg.Find a new person/guild to lead your rvr and at least make a token effort at taking a relic/keep.

Oh and nerf shrooms.
Not an animist wine per-se, but the shrooms are irritating.No solutions i can think of bar altering the way the pets are cast<shrug>.
Btw love it when people get all bitter on the forums - too much daoc not enough :wanker: imo ;)
 

TheBinarySurfer

Can't get enough of FH
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Forgot to add - yes reaverbomb needs nerfing but it aint far off.Roll on 1.71 so i can finish off winged helm - cba to camp another hour at harpies.
 

Ingafgrinn Macabre

Can't get enough of FH
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Jan 4, 2004
Messages
3,155
TheBinarySurfer said:
Ill give you that - mid needs a petspam class, but youre not doing yourselves any favours camping brynja 24/7 with 2fg+stealthzerg.Find a new person/guild to lead your rvr and at least make a token effort at taking a relic/keep.

Oh and nerf shrooms.
Not an animist wine per-se, but the shrooms are irritating.No solutions i can think of bar altering the way the pets are cast<shrug>.
Btw love it when people get all bitter on the forums - too much daoc not enough :wanker: imo ;)

Make animist shroomspell focusspells, in the sense that they won't lose power over time, and they keep the ability to cast more shrooms, but make them lose the abilities to cast non-shroom spells and make it so that when they move, their shrooms (except the mastershroom) will die immediately.. that'll solve that problem



[EDIT] and ohw... I didn't wanna get involved in the whines before this, but I agree 100% with cadelin. Wilowywicka... warriors, berserkers and savages aren't that usefull anymore here in new frontiers, except for defence at the lord. They just get nuked to death before they can approach the enemy (well most of the time anyway)
 

bigchief

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,642
Ingafgrinn Macabre said:
Make animist shroomspell focusspells, in the sense that they won't lose power over time, and they keep the ability to cast more shrooms, but make them lose the abilities to cast non-shroom spells and make it so that when they move, their shrooms (except the mastershroom) will die immediately.. that'll solve that problem



[EDIT] and ohw... I didn't wanna get involved in the whines before this, but I agree 100% with cadelin. Wilowywicka... warriors, berserkers and savages aren't that usefull anymore here in new frontiers, except for defence at the lord. They just get nuked to death before they can approach the enemy (well most of the time anyway)
Thats like telling hibs BM's are useless, yet I see more of them than the 'overpowered' animsts and casters tbh. Tanks do still have roles in NF, good tanks still do well. There are places in opted groups for them (as aptly demonstrated by osri, foadon etc) and the random zergs still need tanks. It might be a little boring waiting for walls/doors to fall as a tank but tbh thats why therwes seige equipment and rams etc. Tanks have alot to offer in NF, a zerg without them is very weak and dies rather quickly, theyre just not the totally overpowered bunch of retardedness it was pre ToA. Adapt, everyone else seems to ;o
 

Awarkle

Fledgling Freddie
Joined
Feb 1, 2004
Messages
1,131
still cant work out why peeps say shrooms are overpowered they hit for 80 to 120 damage ish and die to any nuke.

I found i spent more mana tonight moving my dd storm around and it did loads more damage than shrooms :D
 

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