Zzang
Fledgling Freddie
- Joined
- Dec 23, 2003
- Messages
- 398
I think we all know that warr, arms, hero isnt the first choice of classes when u set up a rvrgrp, mostly i think it is cuz they just get outcharged, wont block shit and easily cced away from the enemy tanks.
Basicly they are BG bots and with the current melee-lag that is in NF u can get tanks efficiency down to 40% just by running forth and back, also BG kick-in timer is useless as u cant ask a caster to stand still with 2 or more tanks for bg,
cuz he will die before BG kicks in.
Suggestions (feel freee to add ur own)
Higher Stoicism (maybe about 50% CC resistance baseline)
Longer interceptrange and lower timer
Fix BG Kick-in timer
Fix blockrate
Give all heavy tanks unique RA "Defencive rush" where u charge ur target with speed3, and automatically intercept 3 hits for him, same timers and cost as charge.
Basicly they are BG bots and with the current melee-lag that is in NF u can get tanks efficiency down to 40% just by running forth and back, also BG kick-in timer is useless as u cant ask a caster to stand still with 2 or more tanks for bg,
cuz he will die before BG kicks in.
Suggestions (feel freee to add ur own)
Higher Stoicism (maybe about 50% CC resistance baseline)
Longer interceptrange and lower timer
Fix BG Kick-in timer
Fix blockrate
Give all heavy tanks unique RA "Defencive rush" where u charge ur target with speed3, and automatically intercept 3 hits for him, same timers and cost as charge.