Soazak
Part of the furniture
- Joined
- Mar 12, 2004
- Messages
- 1,109
That default heal is not intended to be an "iwin" ability against unfavorable odds.
You're skill at playing your character should determine if you win or lose, that heal is as you say not really helping because every class gets it.
That might work v.well then, sounds similar to skills in UO. Every char could spec magery (Which was both DPS and healing spells), so everyone had the ability to heal, and a group would designate 1-2 people to be main healers.
That pretty much answered my question, I wasn't sure if everyone could heal or if no one could (I was thinking there might have been some small heal spells, but negligable, like bandages in wow or something ), I was worried that it would just be flat out DPS, and whoever has more of the highest DPS class wins.