This is one to find other opinions and see if it worthwhile for the GOA lads here to pass mine on.
I am a player who likes to have a number of alts rather than one who can stick to one player and keep playing him to make him as strong as possible. I have about 8 at various levels already.
The problem is that this damages the guild. Unless all the alts are active, and normally I may play about 3 or 4 in any month, then having them in the guild reduces guild xp and makes it harder to level the guild.
We have discussed a range of options within the guild such as an extra sub-guild for alts, people leaving the guild with their alts when they are not playing them, a maximum number of alts per person allowed in the guild etc. All of these have their problems.
The root of the problem lies in the way guilds are levelled. There must be some way possible that having inactive characters should not affect a guild level in any way - either good or bad. I am not talking here about people leaving the game, we have rules in place for clearing out inactive players as I am sure other guilds do, but about alts.
Is it possible for Mythic to change things so that only active time on any char counts, and that this active time is not then divided by the total number of chars in the guild - which makes inactive players a liability?
I don't want my alts to be outside my guild, but I want my guild to level fast and get the benefits of that levelling (faster mounts etc). What do other guilds do in this area, and does anyone even see it as an issue?
I am a player who likes to have a number of alts rather than one who can stick to one player and keep playing him to make him as strong as possible. I have about 8 at various levels already.
The problem is that this damages the guild. Unless all the alts are active, and normally I may play about 3 or 4 in any month, then having them in the guild reduces guild xp and makes it harder to level the guild.
We have discussed a range of options within the guild such as an extra sub-guild for alts, people leaving the guild with their alts when they are not playing them, a maximum number of alts per person allowed in the guild etc. All of these have their problems.
The root of the problem lies in the way guilds are levelled. There must be some way possible that having inactive characters should not affect a guild level in any way - either good or bad. I am not talking here about people leaving the game, we have rules in place for clearing out inactive players as I am sure other guilds do, but about alts.
Is it possible for Mythic to change things so that only active time on any char counts, and that this active time is not then divided by the total number of chars in the guild - which makes inactive players a liability?
I don't want my alts to be outside my guild, but I want my guild to level fast and get the benefits of that levelling (faster mounts etc). What do other guilds do in this area, and does anyone even see it as an issue?