K
klavrynd
Guest
- Thread starter
- #31
>There will be no secrets in Frontiers –
>we’ll make all the appropriate
>information public as soon as we can,
>so that you, the Camelot community,
>will have plenty of time to make
>comments, give your feedback, and be
> part of the process.
yep, that's what the zerk tl did, remember ...
> Make RvR combat more accessible –
>finding battles more quickly. We want
>players to be able to log in, find a
>battle, and RvR.
uhuh, so either they're making rvr zones smaller, more accessable (pennine anyone) , or they're just encouraging zergs, which in one of the earlier posts ( i think the E3 interview) was proven
yay for more zergs!
> Add more tactics and diversity
>through geography, siege/boat
>warfare, expanded keep upgrading
>options. There will be more disparate
>places to engage in RvR, with more
>strategic elements.
alarm, pve content in sheepsclothes
> More concrete bonuses and abilities
>as rewards for RvR – in other words,
>make the awards for RvR more
>obvious and better presented, and
>make sure that the Realm ability
>system is well balanced and logical.
right, we really need that, even a bigger plus to being a zerging theurg or inf (needn't mention any names i figure)
so much for making rvr the other meaning of 'accessable'
>This is the first in a series of regular
>updates that we’ll be releasing about
>the Frontiers expansion. In the next
>update: a map of the updated Midgard
> frontier.
here's the pic for the people that can't wait
http://www.camelotherald.com/frontiers/mid/index.shtml
>we’ll make all the appropriate
>information public as soon as we can,
>so that you, the Camelot community,
>will have plenty of time to make
>comments, give your feedback, and be
> part of the process.
yep, that's what the zerk tl did, remember ...
> Make RvR combat more accessible –
>finding battles more quickly. We want
>players to be able to log in, find a
>battle, and RvR.
uhuh, so either they're making rvr zones smaller, more accessable (pennine anyone) , or they're just encouraging zergs, which in one of the earlier posts ( i think the E3 interview) was proven
yay for more zergs!
> Add more tactics and diversity
>through geography, siege/boat
>warfare, expanded keep upgrading
>options. There will be more disparate
>places to engage in RvR, with more
>strategic elements.
alarm, pve content in sheepsclothes
> More concrete bonuses and abilities
>as rewards for RvR – in other words,
>make the awards for RvR more
>obvious and better presented, and
>make sure that the Realm ability
>system is well balanced and logical.
right, we really need that, even a bigger plus to being a zerging theurg or inf (needn't mention any names i figure)
so much for making rvr the other meaning of 'accessable'
>This is the first in a series of regular
>updates that we’ll be releasing about
>the Frontiers expansion. In the next
>update: a map of the updated Midgard
> frontier.
here's the pic for the people that can't wait
http://www.camelotherald.com/frontiers/mid/index.shtml