Oboy said:wheres the both option?
Celerity? hmmmm best frikkin thing next to endo for a tank groupVoid959 said:Friar. The pally changes are also nice but especially after the friar changes I'd still put friar ahead for most groups. I know from playing minstrel that for anything bigger than solo the pally ablative will be nearly useless. Taunt range is nice nothing big. Both can BG equally well for short periods of time which is often what they are wanted for. Heal chant is nothing special as the value is far too small, and AF chant is risky to rely on over spec buffs.
So IMO it comes down to end regen vs red matter/heat/cold resists, and in the caster heavy groups that are the majority of alb groups, I'd far prefer the resists, most mercs etc have already got used to using endo regen pots because they can't rely on having a pally in the group anyway. For set groups that are tank heavy pally may be better, but I personally think friar in the vast majority.
Arethir said:Pala chant will always be up, and a good pala will keep these, along with the others (AF, heal, dmg add and endu) running at all times, aslong as he's not grappling.
ST is nice, but not great, it's to easy to run out of it, and it's often misplaced.
Thanks a bunch grae all that hard work stopping you dieing payed off :< Paladin ofc for end + sprint / mini speed/sorc speed , group in front get first mezz off when you catch them = 50-70% chance of victory \o> .Graendel said:Buy endpots and run with red resists and ST.
Smellysox said:Thanks a bunch grae all that hard work stopping you dieing payed off :< Paladin ofc for end + sprint / mini speed/sorc speed , group in front get first mezz off when you catch them = 50-70% chance of victory \o> .
Friars get red resists