Those "I have skill in a MMO" threads are really amusing. Keep them coming please!
*If you want to boast about your skill you might wanna join a CS 1.6 clan or UT99 CTF
Part of the goals of playing for the majority of people will be to become more skillful at playing. Infact its one of the primary reasons.
So lemme get this right. Sept/Grawen group added on everything and stayed as a fg ~ 2am farming small groups/solo'rs trying to be like CM?
I will ask your brother to slap out the retardness out of you next time he sees you and I think he will be happy to do it.
Part of the goals of playing for the majority of people will be to become more skillful at playing. Infact its one of the primary reasons.
Well I play for fun, I dont think you can become skillful in a MMO, when most of your actions are generated by some random numbers and your equipment has such high impact. Not to forget a very high share of luck, timered abilities being up and class imbalance.
Anyways you missed the point of my postI was meaning that there's very limited "skill" in daoc. In FPS games its much higher for example. Ofc like every game the more you play the better you become.
Well I play for fun, I dont think you can become skillful in a MMO, when most of your actions are generated by some random numbers and your equipment has such high impact. Not to forget a very high share of luck, timered abilities being up and class imbalance.
Anyways you missed the point of my postI was meaning that there's very limited "skill" in daoc. In FPS games its much higher for example. Ofc like every game the more you play the better you become.
then again "skill" makes a much bigger difference in a fg fight then in a 1v1 fight. so how could you judge if it's possible to become skillful in a MMO.
In all MMO's there are noobs and there are skilled players, just the way it is.
Now since im a nice guy im not going to tell you wich you belong to.
The skill in solo is picking what to use when, picking areas to fight, picking equipment, knowledge of classes and knowledge of players habits and playstyles.
Teamwork in itself is a skill and believe me, I have seen many terrible examples of things not to do when it comes down to especially this. Ability to adapt to different unsuspected types of situations is another one that many really good players in DAoC excel at, ability to form up a possible tactic for an encounter quickly in RvR and quickly follow it and quickly adapt given new circumstances are also important things that I would include in the word "skill" in a game like DAoC. I dunno what gamingworld you come from mate but, sure, in ol Q3 alliance for example, superreflexes and a perfect sense of location coupled with a good aim would be skillful there but coming to DAoC and calling it a game where there is no skill is just plain dumb and ignorant. Of course there is skill, just different types of skills required in a quick FPS or a RTS or any other game. Social skills are another type of set of skills that do matter quite abit in a social game aswell. Some just.. dont have those at all haha![]()
End of it all, I've played many types of game and my own simple conclusion is, every game has its skilled players, they are of course by definition not the same type of players nor are they defined by particularly same abilitys either but, regardless of what you seem to think, its skills.
Wise targetting according to experience vs both set groups and in set situations is a special skill. Some people can play MA well and some just cant.
Teamwork is another skill and usually good leaders are excelling at this I think.
Understanding of the games mechanics, both the engine itself and about how to build templates and simply, how to most effectively use the game to your own advantage. Strafing, (a)using LOS, positioning, abilityusage, etc yada yada.. is all a skill in itself too. Like some people do.. popping BoF vs a mageheavy grp isnt the most clever idea, is it? Can count up literally thousands of errors people do all day long in this game and what differs the skillful from the normal is, he do far far less errors overall and use the games little holes and twitches.
Bla bla, yada yada, osv keke jaja.. there is more too but i just cba, the game is years old now and people should have understood these simple things by now I think..
There IS a reason why groups like good ol Eleasias and VF's group for example has been so successful over time, in different realms and different clusters, there IS a reason why Manisch groups never will be anything but mediocre. There IS a reason why groups like CM are the laughingstock of the FGscene too. Its called skills vs noskills. Get what im saying? If we use your type of logic, there differences would be very small, actually tiny but it isnt, its freaking huge. The purebreed hardcore RVRfreak vs a normal standard player that both played equally long.. who have the odds on his side? Give em both same char with same abilitys and same specc and same everything, I bet my money on the hardcore RVRfreak to win at least 9/10 fights just because hes better. Dont you think so?![]()
taking bets on how many hours it is until he posts again!
:worthy: Roughly 7 hours, i must say i am impressed. xD
Very wrong. The majority plays for fun. Becomming more skillful/better is like work/sport for some and therefor no fun at all.
I can leave for another 7 hours if I have to eat your dry horse shit again, noaim managed to describe the situation yesterday in RvR in a reasoable manner and he played with you.
Make that 7 years kkmeight
lol nice one mate, ill give you a rep if you post on-topic?
fanta ftw:worthy:
your such a fucking n00b!!!! its god damn lilt the totally tropical taste! ffs