Excellent Quote.

A

aethtemplar

Guest
Speaking as a mere armsman, I couldn't comment on infiltrators. But the idea that they're the only stealth class in the game which can kill a tank is rhubarb. Theoretically, armsmen, with their plate and hit points, should be amongst the toughest target for an assassin. But yesterday, at the defence of Nottmoore, the power of SBs was clear for everyone to see. For 2 hours, a force mainly consisting of Albion tanks and a couple of casters held off a similar sized force of Mids, including fewer tanks (originally) and more casters.

To be honest, it was lovely stuff for those two hours. The Mids would charge the hill and usually we'd hold the outside of the door in a mad melee. Then they'd retreat, leaving dead behind. Sometimes they beat us, and a couple would be left alive hitting the door, so our few casters would hit them. Then the recovered tanks inside would port out, hit them a few times and port back, regaining the door. It was amongst the most enjoyable large-scale confrontations I've taken part in. Then someone heard a noise from the Lord's room. About 6 SBs had got in and gone there, and the Lord was down to half strength when our people poured in. If we hadn't had a person happen to run underneath the tower when a kobold squeaked, we'd have been in deep trouble. That's powerful. Seriously powerful. We know that Infils can do the same. I don't know if the Hibs have tried it yet.

So, the SB squad had arrived. From then on, it all went to buggery. After they'd released and come back, they basically took over the battlements. When our lads were forced away from the door by a new charge, our casters couldn't move because anything on the battlements was killed more or less instantly. So the tanks dead outside the door had to release. The remaining tanks inside went to the right-hand side climb point to try and win back the battlements. I (50 Arms) was standing there with Turamber (50 Pal), Vincible (50 Arms) and a couple of others of similar level. We'd be able to see the buggers climbing up, we'd hit slam, and then - pow - 75% of health gone, and huge poison (purge used 25 minutes ago escaping mezz outside - you know the drill). SB disappeared. Except they were working in at least pairs and possibly threes. So the second hit killed us. 3 level 50 tanks. All utterly helpless in the face of the SBs. The healers were using all their power getting us back up, and this happened more than once. So we had to abandon the battlements, and effectively the keep was lost from then. We retreated to the Lord's room and waited for the end.

I'm not yelling "nerf stealthers", or anything like that. I'm making two points. Firstly, it was the SBs there last night who took that keep. They were more important and powerful than the other 30-40 Mids of all classes. Secondly, SBs can take down tanks very easily, and survive. Their safe fall and stealthing abilities render them more or less invulnerable. Their only weakness is to be uncovered by a larger group with a minstrel in a place they can't jump off. All armsmen dream of those moments, I can tell you. Listening to this argument is like being a dog watching two wolves fight over who has the longest teeth. Next time I see you, I just hope I have my pack behind me.
 
M

Murcalumis

Guest
That's true, Aeth, but to be fair, us three weren't really there as one. We were often moving up to the climb point in ones, rez sick, half health or whatever, and there were at least three of them attacking the same target. Any class that does that is going to beat the single man.

However, had it been just the one shadowblade on us at a time, I don't reckon they'd have had much chance (definatley not if we'd had ignore pain! It's too expensive! Roll on 1.53 is it?).

I'm not sure how infiltrators fare against tanks anymore, but I don't reckon the other night was an indication of the Shadowblade's power; just the power of targetting the same victim and teamwork.

By the way, it was annoying as hell -- could you not do that again? <grins>
 
S

Solid

Guest
Aeth this has absolute zero to do with Keeps, using a keep raid as an example of SB superiority is fubar imo.

What do u expect? the only classes that can CLIMB are assasins, theyb have stealth, u sure as hell aint gonan see em coming, same for infs. Thats not the issue.

We are talkign about 1v1 battles (which most assasin confrontations are).

You tell me how many SB have even considered attacking you solo (let aloen tried). I can bet a very few, and of those few you would have walked away alive (assumign said SB was equal con).

You just dont see this with Infs.

Niar, a Slash Inf maintains he can pretty much beat any tank (maybe not zerkers with their double slash damage) in mid hands down in 1v1 confrontations, there is NO sb that can claim this.

No SB wil openyl declare he sees pure melee classes and tanks in general as part of his day to day cannon fodder targets, whereas we SEE daily in emain and elsewhere that this is the case for Infs.

NEARLY all the RvR veterans are weary of Inf attacks when going between mpk and mmg solo, I can guarantee the Armsman and Paladins of albion dont feel like that about SB
 
K

klavrynd

Guest
Niar, a Slash SB maintains he can pretty much beat any tank (maybe not zerkers with their double slash damage)


right, snare = kite = dead zerk

and with the new armor table even zerks can't take the odd infil down
 
O

old.Enigma

Guest
Its amazing how people can use statistics. Well written but Load of crap. The only reason Jadow has posted this because it says what HE wants to hear but is by no means a reflection of the truth. You may go head to head with Blood on hunters. But infils are where hunters was.
 
S

svartalf

Guest
I've been through the ringer on this one, and came out the other side thinking the real thinks I dislike are the fact that infils don't have to fight anybody with plate, and get a couple of really nice abilities I wish I had.. (Vanish/Dragonfang). I guess I console myself with the fact that they're alll ugleee hoomanz, and i'm part of the coolest race in the game :)

Since the proliferation of infils arrived, I realised I can't compete on an even playing field with them (coz there isn't one :p), so I play a different kind of game, and avoid them wherever possible. So far this hasn't been too hard, but hearing about the huge number of infils-in-training, I fear that nowhere will be safe soon. Having said this, it seems everyone and their dog is levelling a SB alt ATM also.

And aethtemplar, I was one of those SB and I can tell you it was one of the best fights I have ever been in.. I love keep attacks, but the thing I wanted to say was that the only reasons the SB were making such a big difference was that you were outnumbered by us at that climbpoint, and sent one or two people to stand there at a time. We all know the power of the zerg, and sending 2 people to stop 6 just doesn't work, regardless of class.

I love this quote ;
Their only weakness is to be uncovered by a larger group with a minstrel in a place they can't jump off

hmm.. everywhere that isn't a keep under seige then.. :)
 
O

old.Jadow

Guest
Hmm dunno about a zerg working inside a keep. A better defense which mids/hibs use and we seem to never ever use, is for a couple of casters to stand in safety, but being awake. The moment they see a shadowblade, they cast AoE like crazy. This not only injures the shadowblade they're casting but will reveal all the others.

Even better is if you have a non gimped cabalist who can cast AoE DoT. That is one of the most annoying things ever for assassin classes as we either have to beg clerics/friars for cure poison, or sit there like morons waiting for the "ooh aah" dance to finish and then the 10 seconds to restealth. Oh and heal up again of course.

The main reason that alb keep defense is generally poor is because of the number of people who mill around not knowing what to do. We generally play badly compared to the hibs/mids in keep defense (with a few exceptions). All it takes is one level 40 armsman with a crossbow to stand on the top battlement shooting at mids, and he will allow the mids to uncover and effectively render useless 7 level 50 infiltrators who are fighting a hidden war against the shadowblades.

Someone with a bit more experience should write a keep defense masterclass, because in general as a realm, we suck.
 
O

old.Aethelstan

Guest
Originally posted by svartalf
And aethtemplar, I was one of those SB and I can tell you it was one of the best fights I have ever been in.. I love keep attacks, but the thing I wanted to say was that the only reasons the SB were making such a big difference was that you were outnumbered by us at that climbpoint, and sent one or two people to stand there at a time. We all know the power of the zerg, and sending 2 people to stop 6 just doesn't work, regardless of class.

I love this quote ;
Their only weakness is to be uncovered by a larger group with a minstrel in a place they can't jump off

hmm.. everywhere that isn't a keep under seige then.. :)

I know you were there. At one point before it kicked off fully, I was standing mezzed in some woods, and the lovely message "Svartalf laughs at you" popped up ! Bastard ! 6 of you, eh ? No wonder I was feeling a little battered. It was a damn good fight, anyway.

Jadow, another potential problem with some infils which needs to be nerfed is their egos. I like your idea that if only us poor thick tanks knew what we were doing, then those dashing, intelligent infils would be able to conduct their personal wars properly ! Perhaps next time you arrive on the scene, you could /broadcast "Infiltrator here - bow first, then sit and watch", and we can all stand back and admire your talents. That siege lasted for hours preceisely because the tanks, and casters, and healers, all knew what they were doing. Infils can fight alone, whereas tanks, healers and casters need to fight with others to be effective. I sometimes wonder whether those lonely vigils stealthing about looking for isolated victims and developing a sense of having power over life and death has an anti-social effect on the psyche. God-complex, anyone ?

Cheer up old son, we all know you really want to be a pure rejuv cleric, so we'll let you off these outbursts.


NB - this is meant in a friendly, if sarcastic, manner. Please don't anyone interpret it as a flame war opener. I'm sure Jadow's thoughts on armsmen will shortly follow...
 
O

old.Jadow

Guest
Actually Aethelstan, you over inflated hot-air balloon,

the "exception" I was referring to was your recent example. I was discussing the majority of keep defenses, not specific instances. Not quite -everything- I say is a personal attack on your manhood ;)

By the way, I love that when you stop liking someone you start using the term "old son" a lot in conversation with them. Heh. Not sure if you've noticed that.

Oh and had you read my post with even a modicom of open-mindedness, you'd have noticed that my potential suggestion for a solution based on what mids/hibs do to us.. Didn't involve infiltrators at all.

So I post a solution with no infiltrator activity at all.. Hmm fear that ego eh?;)
 
J

Jupitus

Guest
Originally posted by old.Jadow
All it takes is one level 40 armsman with a crossbow to stand on the top battlement shooting at mids, and he will allow the mids to uncover and effectively render useless 7 level 50 infiltrators who are fighting a hidden war against the shadowblades.
.

I'll defuse this a little by pointing out that on the night in question the tanks were doing their level best, not uncovering 7 level 50 inf, but yes, occasionally drawing AE attention on 1 poor ickle level 48 inf....

Damn that was hard work... die, rezz, spot one, attack, uncover, die, rezz, spot one, attack, uncover, die, rezz, spot one, attack....

Highlight for me? The new improved female Blej unstealthing in all her feminine Norse, epic armour-clad, shapely glory.... wow... I couldn't concentrate for about an hour after seeing that.... such a shame I'll have to try to kill her whenever I see her <sighs>

Oh... and guys - I'm a bit disappointed that you didn't even give me a mention after the 'where is DarkShadow' shitty crap Blood has thrown at me on these boards recently.....

:)

Oh, token on topic comment.... if we're really going to form an opinion about whether infils are overpowered based upon these 1 on 1 encounters, can someone please tell me where all these solo Middie tanks hang out? I'd love to try some 1 on 1 encounters, but frankly find them to be extremely rare.....
 
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old.Jadow

Guest
Pfft don't defuse this jupitus, me and aeth are only having fun (i'm pretty certain at least).

Btw .. jupitus WHO? I never see him in the frontier!? ;)

(Had to get that one in, just for the middie's sakes) :D
 
I

ivan_tribbiani

Guest
Err guys why are we talking about 1vs1 encounters, they are very rare these days. I still think ganging up is the key to success in this game :) I can understand your argument but its origins are coming from the wrong hypothesis.
Because of what some say Jadow can do, people start the nerf campaign. Of course youll never admit that maybe, just maybe the player that killed you did so because he is superior in gaming skill and not in class base. Ie He exploited the fact that you were short on end after fight and were sitting down resting, used the styles in proper order.
Following that line [the one in whine posts] of reasoning it can also be argued that we should nerf Slam because its an uber class skill: "my God that warrior just slammed me, im dead again...... oopsie /release"
So give us a break will ya ...ever ????
 
O

old.Aethelstan

Guest
Originally posted by old.Jadow
Pfft don't defuse this jupitus, me and aeth are only having fun (i'm pretty certain at least).

Btw .. jupitus WHO? I never see him in the frontier!? ;)

(Had to get that one in, just for the middie's sakes) :D

Jupitus was there, and doing a fine job of commanding the defence. One of the reasons we tin-headed tanks went to the battlements was because the poor bugger - as our only infiltrator - was being chain killed by the SB squad. That this action was successful was demonstrated by the fact that Svartalf and his lads had to take time out from killing Jupitus in order to kill us instead. Job well done.

And Jadow, who said I stopped liking you ? Aww, don't feel hurt. I still like you. After all, when was the last time I refused to give you a rez ?
 
S

Solid

Guest
10 mins into the defence I saw a DM from Luna, then one from Jup, and screamed "OMG The Darkshadows come out to play, OMG OMG OMG, get a camera" :D

and more that likely u died to a lot of my AE Jup, I was one of the very few AE casters with the balls and hp to cast on teh battlements, god damn dotted and nuked to hell, I had to put on max cold, heat, body, spirit geat at expense of about 150 hp just to stay alive.

Made 4500rp tho, so worth every minute :D
 
J

Jupitus

Guest
Originally posted by Solid
10 mins into the defence I saw a DM from Luna, then one from Jup, and screamed "OMG The Darkshadows come out to play, OMG OMG OMG, get a camera" :D


Hehe :D

and more that likely u died to a lot of my AE Jup

..sorry to disappoint you, but although it was a pain sometimes unstealthing me, the dumb tanks were usually the target so I was only at the perimeter of the attack and it didn't kill me... it was those pesky SBs that did that time and time again :p Oh, and it's Lunar, by the way :)

Good fight overall, but I really must start tanking out front to get a decent share of RPs in situations like that... knocking SBs off the walls doesn't earn many at all :(
 
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old.Jadow

Guest
Originally posted by Jupitus


the dumb tanks were usually the target

AETHELSTAN!!!! HE CALLED TANKS DUMB :)

See? I'm not the only Inf that does this.
 
L

LunarDarkShadow

Guest
You know, Solid, I had you targetted at the centre of my AE amnesia, my AE mezz and my AE RA DoT for about 60% of the whole Nottmoor siege.

You just seemed to be so nice and ....central.. most of the time.

Oh, and how I survived an attack from Caeli I shall never know.
I was just minding my own business, recovering from a poison attack by some sharp-eyed shaman, when I saw her appear on the battlements in front of me, blades drawn.

I think she missed me, but she gave me one hell of a fright, and I'm just not used to being alive after an encounter like that :)

Poor old Jup, though, being the only infil around. He put up a brave fight but was completely outnumbered by the sb's.

All in all, it was a great night though, I particularly loved the fact that the Mids had 3- was it? - trebuchets up, to try and get us out. :D
 
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old.Aethelstan

Guest
Originally posted by old.Jadow


AETHELSTAN!!!! HE CALLED TANKS DUMB :)

See? I'm not the only Inf that does this.

Lord Darkshadow is allowed to criticise - he a fellow aristocrat (albeit with an unusual choice of career). Not some low-born rogue like yourself. Bah.
 
J

Jupitus

Guest
Originally posted by old.Aethelstan


Lord Darkshadow is allowed to criticise - he a fellow aristocrat (albeit with an unusual choice of career). Not some low-born rogue like yourself. Bah.

/bow
 
O

old.Enigma

Guest
I wonder when the skill part would come into this. LMAO.
FFS those Warriors are all a pile of poo. They really are bad you may have nver considered theyt have so few rp because all the people playing them are complete idiots.

Does that sound stupid? Well its no different to saying maybe infils are so good because of the skill of the player.
Let me spell this out. I can only kill one if he unstealths in front of me and waves. As far as there are so few solo battles. Get real.

SB's hang around the edges so do infils. Your the vultures looking for that wounded prey or lamb wh has lost its mother.

I have my own SB and I know full well how I'm going to work.
Choose right target (cloth wearers only) in the right situation

Stealth
Press Key 1
Press Key 2 - End of Fight
Press Key 3 backed up by Key 4 just in case etc.

Not much skill is going to be required in the fight I promise you.
Keep defences and attacks look a bit more challenging.

Anyway I don't plan to solo I plan to be grouped the whole time. The way its looking in Midgard I will be in a full 8 group of SB's. :rolleyes:

Hide and Seek anyone?
 
I

ivan_tribbiani

Guest
:) He only got this title through seducing Lunar. Now Jup cannot escape her company since whenever he attempts to flee she mezzes him. Quite a sad story really....
 
D

Danya

Guest
Originally posted by klavrynd
fix the restealth timer!

on second thought, fix quite some timers

when they inserted the chaincc timer they started the timer from the moment the spell resolves, allowing you to get cc'ed just a few seconds after the effect wears off instead of after the spell has worn off. with spells on diff timers and cc durations going far above the 1 minute immumity timer, this was a cookie thrown to cc targets (which are mainly tanks) and how the swallowed it
At the risk of straying off topic, that's bull klav. The timer starts after the effect expires (whether broken or due to timeout). You cannot be chain CCed anymore even by someone with a 1 minute mez.
 
L

LunarDarkShadow

Guest
Nope, you can't. Even if my mezz lasts 72 seconds, I cant remezz for a minute after that 72 seconds is up.


Of course, I could root.....;)
 
D

Danya

Guest
I think there are three CC timers: Mez, stun, and speed decrease (snare/root). They're all separate, so you can be rooted then mezzed then stunned. I think snare and root are on the same timer as I got snared and escaped, then got hit by a root, no resist message but it didn't hinder me.
 
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old.Jadow

Guest
Way off topic, but dragonfang stun and CD stun appear to be on different timers. Wierd.
 
S

Solid

Guest
I think I will cry :(
Jadow that is like SCARY, as well as the biggest single oversight Mythic EVER made.

PA, CS, SS, wait for evade, Dragonfang x 4

all the while the opponent is Stunned, Debuffed, Snared/Dotted, the small window he has to attack he will be Evaded (assumung Dodger 3, Aug Qui2, Aug Dex2 and capped Dex/Qui) then bamm, 4 dragongfangs chained noin stop whilst nme stunnded for anotehr 9 secs.

Possibility for 18 secs of stun with no immunity timers

Balanced? my pert rock hard hairless buns of steel :D
 
J

Jupitus

Guest
...awwww Solid! And here is me making my whole level 50 spec according to this, only to find its been tweaked!!!

;)

Don't panic - I found out yesterday that the fastest player crafted weapons around are dirks at about 2.3 seconds, but that the DPS on them is only about 15.3 (not certain on precise numbers)... so it may only be that I am using my 16.2 DPS dropped swords rather than player crafted hence less quality but 2.3 speed still.... to quote an armsman watching me solo a goblin yesterday :

'OMFG! How Fast?'

<wanders off to try to get precise figures and calculations sorted out>

;)
 
D

Danya

Guest
Heh jup, with buffs and a 2.3 speed drop weapon I'm pretty much on the cap, it's funny to hit faster than the animations can play. ;)

BTW Solid, DFx4 isn't that good damage, it's probably better to DF, then do the ratfang evade chain. Also CD stun is 6 secs so it's "only" 15s of stun. :p
 

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