I just got my GeForce 2 MX card to run UT at a decent FPS and in a decent rez (even though it inexplicably dumps me back into the desktop every now and then) so I suppose if it ain't broke, don't fix it.
btw - I've never managed to get any of the ogl renderers working. They just hang my box usually. It's not a prob with ogl afaik cos it works with other games.
UT OGL suport was very bad when I tried it on my NT4 machine over a year ago. I haven't tried since, sticking to D3D and Glide (V2 SLI these days)... I've heard of peole getting good FPS in opengl, but not sure now much tweaking was needed...
And Wij, I played Q3 on my dual Celeron system in NT4 (also a year ago) and I rarely had FPS below 100 on my TNT2U, but I found Q3 lacking in one major department => teamplay (and one smaller niggle: netcode being a shambles for modem players) and the switch to UTCTF was made very quickly
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