There's been a lot of discussion about Durability and Condition and so forth on items when they are getting repaired. This week's grab bag had something right at the top of it so I figured it was worth sticking on a thread. Like everyone else, I've noticed the state of Condition loss rocketing and I'm having to repair a lot more. Here's the scoop. Its important beause it basically affects how long your item will last you: --- Q: There seems to be a lot of confusion about durability loss from armor and weapon repairs. You answered this question in a previous grab bag awhile back and stated that durability loss is only affected by the amount of con repaired. However, many experienced players state that there is an ADDITIONAL cost for the repair itself. In other words: All items will lose 1% DUR for every 1% CON repaired, and they will lose 1% more DUR for the repair itself. Thus, an item repaired at 99% CON will lose 2% DUR. A: In this case, the players are quite right. My old answer is wrong. Thanks for writing – and a gentle reminder to all my loyal Friday night readers: If the Herald kicks back two answers, always use the one with the most recent date. --- And here's the link... Sanya's Grab Bag ... for the full Grab Bag.