Ctuchik
FH is my second home
- Joined
- Dec 23, 2003
- Messages
- 10,466
Well, i guess the turn based combat brings it closer to fallout then diablo. But the random and usually utterly worthless loot certainly brings diablo to mind (but thank god for reload cheating for good gear in chests).dont think its a diablo clone really, its a different kind of game, slower pace, more role-playee
Got the game a few days ago and well, it's not horrible. The camera control could certainly be a lot better. Mob interaction in combat is a bit of a swing and miss as well. God how often have i tried attacking a mob only for it to "twitch" at the wrong second and have me MOVE instead, wasting action points....
Not a massive fan of the two henchmen skill allocation either. Makes playing most of the source hunter classes extremely hard at first if you want anything close to an optimal set of skills that you almost have to have even on normal difficulty.
And then there's the quests, the writing is pretty damn good and i love it for that. But sheesh you have to guess a lot. Most side quests don't even tell you roughly where you need to go or who you need to talk to. Or they give a hint on who but not where.
Lastly, FUCKING ROCK PAPER SCISSORS?!?!?!?