D
Doom
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Flimgoblin said:it's cheesy and it's lame and it really needs to be fixed but nope not abuse
for example.
discuss!
Flimgoblin said:it's cheesy and it's lame and it really needs to be fixed but nope not abuse
Jjuraa said:strafing should stay imo, yah its not an "intended" feature as such, but tbh it cant be used to gain an unfair advantage. only an idiot would stand there and get "out of view" "out of view". i invite you to try and strafe vs my blademaster and win the fight
Doom said:discuss!
necromania said:its easy to beat strafers as a BM no doubt there.
but in a caster vs melee. the melee char will gain an UNFAIR advantage when strafing/walkthrough, as 90% of all the spells from the caster will fail...
Manisch Depressiv in a sarcastic manner said:No, exploiting weak game code is not lame.
necromania said:but in a caster vs melee. the melee char will gain an UNFAIR advantage when strafing/walkthrough, as 90% of all the spells from the caster will fail...
illu said:I have heard that in World of Warcraft, you cannot /stick to people so fights are a bit more "hectic".
Ging said:no offence olli, people who /stick in fights are asking for a swift death. If your on stick your allowing your opponent to take u where he wants and you will always be reacting to his movement rather than being on the offensive. The amount of times ive dropped assist trains off wall using lag because they /stick
Aiteal said:You ever played on a crappy connection?
I have, I went from 10meg cable to a half meg adsl after moving home.
When I was 10meg, straffers didnt bother me, thanks to my connection speed it was very easily countered, when I was on the half meg connection I had one fight against an inf that ran-thru and straffed and after looking over my log, he was out of view for 8 of my 11 swings, and there was really very little I could do about it.
I'm back on a 4meg connection now, and I'm having less problems against straffers.
Stealthers that strafe in 1 on 1's annoy me the most tbh, rangers who sidestrafe to get off the stun, and hunters that run thru to get off the rear stun, if they can't pull of those moves from stealth to open a fight, tough shit imo.
If people wanna test my reaction times, come around and play tekken against me, and I'll show you all the chain combos of nina williams that start with the block/grapple, if they wanna test my internet connection's reaction time, they can ping my IP address.
People who think it's skilled to strafe and run thru are usually doing it safe behind a good net connection.
Having said all that, i run thru like a right hypocritical bastard on lifetapping classes
UriZeN said:im on a 384 dsl connection and i have absolutely no problem with strafing not even 2 months b4 when i was on 64k isdn so cut the conection issue crap! it's either u know or dont know how to strafe! if u do then u should now that timing is the key issue not lag!
Aiteal said:You're right, Im incapable of holding down one extra key whilst fighting for just long enough to get to the side but not long enough to get the 'you were straffing in combat' message.
Aiteal said:Keep telling yourself it's a skill, and has nothing to do with how long it takes packets to reach the server from your PC and be resent to the other guys PC.
Aiteal said:You know what's weird?
It dosnt work on mobs, that should tell you all you need to know.
But I guess mob's in PvE are all have uber anti-strafe and face skillzzz, nothing to do with them not being subject to the same laggy communication delays that distributed players are.
Aiteal said:I've been writting server to server communication code for almost 7 years now, don't try and tell me how to suck eggs.
Jjuraa said:from a melee point of view, the only time you really see strafing/walkthrough is when the caster has moced/quickcasting.
whenever i play a caster and theres a meleer on me so i need to quickcast,i always come off /face, and use mouselook when i cast, this way i can "overcompensate" when they try to runthrough, meaning i nearly always land my spell, also remember that when a melee'r is running through, hes not hitting you much either.
as for moc. the only time i ever see moc used on a meleer is when its moc-lifetap. which is so unfair anyway that il runthrough just to piss you off for playing easymode