Discussion on SB/Inf/Ns damage

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nerfdom

Guest
Appologies for double posting as this is also under SB PA Damage cap but i thought that maybe a discussion about damage was called for as i have been aware of below for quite some time. Am very interested to see whether others have noticed it too.

Now that they have nerfed LA was the SB damage compared to Infs made to be lower initially and has been left lower? No silly remarks now please but a good talk about such matters would be appreciated as i have attempted over and over to create a hard hitting SB that can match an Inf and it just doesn't seem possible. Bear in mind that i am basing these tests on both types using similar weapon types. If i were to use the faster slash weaps - Jamborees or something they are called - with a speed of 2.7? then Naive's damage would have been laughable.

SB Pa Damage Cap reply below
To be honest i been doing extensive research on damage from axes - compared to the slash damage infs can put out. The only way i can match the kind of damage a one hand weilding slash inf is to use a monster 2 handed weap. The result of which i hamper myself with terrible slow swing rates. What is kinda suspicious to me is that i can use 3.7 spd 8.3 dps weap in my right hand and a 3.1 spd weap in my left and not do anywhere near the amount of damage a slash inf can dish out? Now how come? I can be outdamaged even by thrust infs who are supposedly up against it cos of my armour type.

Having been an alb i cannot remember a much slower weap than a bastard sword - 3.6 speed? Whereas an SB can use a 4.2 speed weapon. Even so i cannot for the life of me match the damage a buffed inf can put out. I have been outdamaged by an unbuffed slash inf - by quite a degree using 3.7 spd weaps!!

The above is even noticeable on buffed Naive - stats were:

198 str - 170 dex - 190 (i think con) and around 140 quickness.

Even with the above and 25 in slash (20 +5) i could not match a slash inf using one hand weaps? - unless i am missing something here i just don't get it! I struggle to put out the damage a good unbuffed slash inf puts out even!!

By the way my sc suit has full slash resist.

Don't get me wrong - i rarely lose a fight because of the damage i can dish out on the first 2 hits. But after that i am really struggling owing to the sheer speed of infs - whether slash or thrust. I just find it very strange that even with the same sort of weaps we SBs cannot match an inf's damage per hit!!

As for low perf - a lot of times i don't hit with a 2 handed weap cos of the failure to break blade turn at the moment - also if i use a monster weap to hit first i gonna be hanging around forra while to recover. Even so have one shotted quite a number of players today so as for low perf - yeah sometimes it is.

I spent about an hour hitting my level 27 shaman - with different SBs i have. Naive with very high str and axe - Entomb somewhat lower. The perf damage can go from way under 200 to over 500!!. Same goes for the use of garote - huge variance in damage - down to 70 then close to 300. With 25 in axe(Naive) i would not expect such differences. Tis very hard to creat an alt basing it on these tests.

All the above is based on garote as the stroke - crit damage!! And only at level 24 - Thid.

Does seem that you Albions have no trouble creating hard hitting alts that are consistantly hard hitting - whereas creating a good SB really makes you scratch your head in disbelief sometimes!!!

Naive
Entomb
 
O

old.moriath

Guest
Well my crit blade sb perf'd usually around 230 or so on archers and usually finished them off with the dot.

I did once pa a sitting archer for 480.

So i had no problem getting the dmg output.

Go crit blade instead of la :D
 
N

nerfdom

Guest
LA

Sorry should have made it clear - all the above is based on crit damage. Perfing is not a problem as we can use 2 handed weaps. The above is based on using 1 handed weaps only and using garote as the stroke.

Entomb
Naive
 
S

Solid

Guest
I had a few UNBUFFED duels yesterday with Grayh, was doing 150-180 Garottes mainhand (+50 offhand) against his Slash vulnerable armour and 200+ Hamstrings/Leapers (+50 offhand).

No idea how that damage fares versus unbuffed Infs

Am Specced 44 Axe
39 CS
35 Stealth
33 Env
25 LA

+14 to all skills and DR2, Aug Str 2
 
L

liste

Guest
infil has slash neutral armor though, Solid, making the damage lower.

Infils will hit about as hard or harder, if slash specced though, on you.
 
F

Flimgoblin

Guest
nerfdom - you miss out a huge amount of info in your post that'd actually be useful.

Specs of the things you are testing.

What styles you use.

Write it clearly and you might get some intelligent feedback on it ;)
 
N

nerfdom

Guest
Styles and weaps?

Well this is only level 24 and more or less all infs/sbs use crit now at that level - so the only stroke i am concerned about is garote at level 18. This is the stroke you use mainly if not all the time in a fight with an inf - and he/she back on you.

Weapons? - well i thought that was clear also. They are using dirks at 2.2 speed i think and also Jamborees (stab at name) at 2.7 speed - some are using a slower sword in right hand - bastard sword (not sure of speed of this). I use 3.7 speed weapon in right hand and a left hand axe in left - speed of 3.1 - all are 99% qual.

I cannot hurt an inf if he is buffed with good armour on for over 100 unless i use the Morning Rage axe - speed of 6. Even if i use the 2 handed Njessi sword with a speed of 4.3 can i consistantly get damage up close to 100. Great damage from the morning rage as it is the slowest in the game at this level but as a stand toe to toe weapon tis rediculous owing to it's very slow speed and stamina sapping qualities. A buffed slash inf can hit for over 100 (regularly 110 to 120) with his right hand using a bastard sword and about 30-50 with offhand. Bastard sword has a speed of about 3.6 (not absolutely sure on this). Using similar speed weapons i can expect to hit an inf for 50-70 max with right hand and 20-25 offhand if they have good armour on.

Taking into account Naive's massive str - 198 at 24? then i would expect to at least get somewhere close to their damage output. Even if i use the 4.2 axe the damage might go up another 10 though not very often will you hit them for over 70. In the meantime they are belting you for as much using 2.7 speed weaps or faster.

Hope this doesn't turn into a whine thread from me but it seems that to become an Alb is the only way to go - infact my mate has just packed Mid in and gone back there. I mean sure have 3 Realms but make them able to compete. All anybody wants really is to be able to get to a point where you are as good as the person you are fighting. As in both buffed and both hitting the same. From there you can try tactics and different weapon strokes to win - great fun. Buffing is now all the rage and becoming more available and great cos a buffed armsman etc is a real nasty piece of work to a buffed sb - whereas before they were not. But a buffed slash inf to a buffed sb is not balanced at all - and shouldn't they be? They also get more points to spend ofcourse and end up with great stealth - high poison along with the higher damage output. Fair?

Hehe i have already started an inf on the pvp server - witha cleric in tow to buff him. At least there i can become a good inf and fight on equal terms with other infs if need be. But to be honest am trying lots of other games now (hobbies too) as i really feel that Mythic gotta lot on their hands to ensure fair play in DAOC.

Entomb
Naive
 
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old.Emma

Guest
Originally posted by Solid
I had a few UNBUFFED duels yesterday with Grayh, was doing 150-180 Garottes mainhand (+50 offhand) against his Slash vulnerable armour and 200+ Hamstrings/Leapers (+50 offhand).

No idea how that damage fares versus unbuffed Infs

Am Specced 44 Axe
39 CS
35 Stealth
33 Env
25 LA

+14 to all skills and DR2, Aug Str 2

Solid you spec is basicly the same as emma's and the dmg vs infils is pants., check out this this log from a fight i had in main vs a lvl 45 rr2, scout (semi buffed), lvl 50 rr3 infil (buffed).

http://www.thevortex.demon.co.uk/emma-vs-scoutandinf.txt

If i hadn`t of purged the str/con debuff on me i would have lost bigtime. It also helped alot that the infil tried to strafe around me, which doesnt work to well against experienced players ;p
 
A

allnewdave

Guest
I've done 3 SB's on prydwen and a NS on excal BG's. I've taken one of the blades to 50. This post is kind of muddled because i dont want to go over the same arguments too much.

---------------------------------

LA was a killer, they proved it and renerfed it. CS is a shit line for SB, dunno why ppl havent mentioned it more.

CS damage is not high enough, sure its over the base weapon styles but they all have defence penalties. The PA line is a joke with 2h, im at 80% failure rate on Creeping death with a Dwarven 2H sword and Hamstring is quite pathetic when compared to Dragonfang and even Diamondback. Is Ragnarok or the Havoc Combo that good? No, quite simply.

Im not saying that SB's should get stun btw But a 4 part evade? Bawz to that.

SB's need a 2H specific Critical Strike line. Use left axe for envenom/dual weild.

------------------------------------------

This point might go some way to solving the damage problem and it basically revoles around envenom.

A STR debuff poison will reduce a SB's weaponskill by the desired amount. STR debuff on thrust spec assassins will have half the debuff effect on weaponskill due to WS being derived fron STR and DEX.

-----------------------------------------------------

Other realms have a higher number of classes with effective escape tactics reducing Blade's viable targets to a handfull.

Example's

Minstrel: stun/mezz/orangefookingpet
Infs: Dragonfang
Scouts: Slam
Rangers: Speed Shout
NS: Dragonfang.

Blades have none of these, some could argue that the sword line has a stun but its from a block and I dont think its valid considering we HAVE to spec envenom and shields cant proc poisons.

----------------------------------------

Once a Shadowblade has attacked they are committed to the fight, the majority of melee classes have some good defence options.

----------------------------------------------

Lastly SB's are disadvantaged because:

In combat Blade's cannot defend themselves as effectively as other assasins, AND are particularly vulnerable to them. They are committed to any combat they enter or are entered into.

The Critical Strike Line is designed for fast dual weilding weapons which is contrary to the way most Shadowblades want to play.

Our weaponskill is fully affected by debuff spells/effects

We have 1 reactionary style as our defence.

If you've read this far thanks..........
 
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andyr00barb

Guest
I replied in other thread before seeing this one also. Bastard sword is 4.1 speed I think btw.

I think it's fair to say that shadowblades have it the worst against other assassins when you look at the armor tables. Infs will be neutral and nightshades resistant.

In bgs the various classes have the following pros and cons as I see it. I play alb so things I notice about other realms may be misconceptions.

Infs
Pros
More spec pts.
Choice to choose dmg type
Two types of AF buffs
Dual Wield mechanics more useful to critical strike spec.

NS's
Pros
Choice to choose dmg type
Celtic Dual mechanics more useful to critical strike spec.
Spells (they do some dmg)
Cons
Low con on both races that can currently play this class

Sbs
Pros
More hit pts? I got the impression from things I read that sbs can have slightly more hit pts.
Some sort of markup dmg when using 2-handed weapon???
Cons
Left Axe mechanics next to useless for crit blade spec.
Armor is potentially vulnerable to opponents attacks.


From memory though, off-hand hitting as an inf in bgs is not that common, certainly nowhere near as common as lvl 50. Remember frequently going through fights and never hitting with off hand.

Anyways, I think it mainly comes down to an infils spec pts. The ability to get 22env and still have high enough slash/thrust to reduce variance is a big advantage.

Cheers..
 
D

Danya

Guest
Bastard sword is indeed 4.1 speed, hence the big hits. I hit SBs for around 100 with my short swords using garotte, could get up to around 150-160 with a bastard sword. Also don't forget that's with the relics, when the mids had the relics briefly they certainly landed some big hits.
My inf is specced 19+5 stealth, 21+5 cs, 19+5 slash, 15+5 envenom and 5+3 DW.

I think the main advantage for infs at thid level is that they can easily get good stealth, crits and weapon spec so they're pretty good all round, SBs have to specialise as a critblade or SZ more which without minidings gives a somewhat weak spec.
 
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old.logun

Guest
i play an infil in BG named delgardo , slash spec

i'm specced

24stealth +4
21critstrike+5
15slash +4
10envenom+1
6dw

and i can do great dmg on anyone in midgard who wears studded/leather chain wearers are a little tougher due to (-)dmg

my adverge garrote is about 50-110 depending on armor
my pa adverge is about 150-400 depending on armor and if they are sitting etc

and i do not own a buffbot because i have trouble running 1 SI account never mind 2 : D ( bad comp )
 
I

iodine

Guest
Rofl try playing an NS, untill rr5 an NS canot stand up against an inf or SB and at rr5 we have an equal chance.

On a caster i used to hit for 70-90 thats with 87 str amd about 120 dex around 100 qui, thats with a gaurded rapier and stilleto (slowest u can get)

my complete spec was:

Stealth 19+5
CS 21+3
pier 17+5
Envenom 10+5
CD 3

And as for NS being able to choose dmg tipe, rofl pull the other one.
 
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andyr00barb

Guest
Ain't Luon blades? Though that's not bgs granted.
 
P

pudzy

Guest
Originally posted by Anaphylaxis
Other realms have a higher number of classes with effective escape tactics reducing Blade's viable targets to a handfull.

Example's

Minstrel: stun/mezz/orangefookingpet
Infs: Dragonfang
Scouts: Slam
Rangers: Speed Shout
NS: Dragonfang. < ?

Blades have none of these, some could argue that the sword line has a stun but its from a block and I dont think its valid considering we HAVE to spec envenom and shields cant proc poisons.

:p
 
O

old.Emma

Guest
Originally posted by iodine
Rofl try playing an NS, untill rr5 an NS canot stand up against an inf or SB and at rr5 we have an equal chance.

On a caster i used to hit for 70-90 thats with 87 str amd about 120 dex around 100 qui, thats with a gaurded rapier and stilleto (slowest u can get)

my complete spec was:

Stealth 19+5
CS 21+3
pier 17+5
Envenom 10+5
CD 3

And as for NS being able to choose dmg tipe, rofl pull the other one.

I think you will find that has changed alot since 1.62 went live its no Buffbotted < rr5 NS > Buffbotted SB. Buffbotted NS >rr5 >>>>>>>>>>>>>> ALL
 
I

iodine

Guest
Originally posted by old.Emma
I think you will find that has changed alot since 1.62 went live its no Buffbotted < rr5 NS > Buffbotted SB. Buffbotted NS >rr5 >>>>>>>>>>>>>> ALL

Eh sry that was just repeating NS whine, as i dont since my NS is rr1 lv4 :p
 
N

nerfdom

Guest
Verygas

Just had a fight with an inf called Vyergas. Damage went along these lines. Can't seem to post pics and stuff in this so i will write it out.

Missed bs on him totally - lag (my excuse anyways) so ended up hitting with left hand for about 15 plus poison tick of over 30.
Verygas hits you for 95 with his gladius (using thrust moves not crit - must have full thrust) (try that with slash moves on an inf - yeah sure)
Verygas hits you for 40 with his dirk
Poison hits me for over 30 (must have 20 in poison - from memory not even sure he used lethal in this fight - just imbalance - i jumped on him straight after this when back in Thid when he was in a group and that time he had lethal up)
I swap to Morning Rage and he evades - doh (could be using detaunt on me all through the fight as he evaded nearly every stroke of mine)
I swap back to 3.7 dps weaps quickly (new one with fresh poison) and hit him back for 50 with garote - left hand hits under 20 again.
He hits me back with same as above - 95 and 40
He evades me a few times in this fight and the highest i hit him back was 50 with my right hand weap.

I am dead as a doornail

Entomb's spec is:

19 +5 in stealth
Axe 14 + 5 (believe me having 25 in slash will put damage up to around 60)
Crit 21 +5
Poison 15 + 5

Buffed as i was (and he never used weakening on me)
Str = 178
Con = 171
Dex = 184
Quick = 164

In other words i got totally owned. Fair enough been annhilating players all night cos i can perf and follow up very quickly forra lotta damage - but in a toe to toe fight like above against a buffed inf (hope to hell he was buffed hehe) the damage difference is enormous

Entomb
Naive

(edit) as Danyan mentions below a buffed slash inf will hit back for way over 100 with the right hand against your paltry 50-60 back - (will even hit you for 100 or more unbuffed!!)
(edit again) am exhausted trying to make a good SB - and the only way to get any damage is to swing a fooking big axe around which is as much fun as? - well just ain't fun at all to be honest!!!
Gonna try once more and see if the la nerf is as bad as they say!
 
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Danya

Guest
TBH entomb, that sounds less than my unbuffed damage on SBs, tho I am slash spec. ;)
 
N

nerfdom

Guest
Slash?

Was nearly killed by a sword weilding luri last night - and she was unbuffed? I was using my Njessi 2 handed and only hitting slightly more than her right hand was (i was buffed). When you take into account her total weapon damage off 2 weapons she was out hitting me.

Conclusion to all this?

Well looks to me that in order to bring LA damage down they have reduced slash damage on SBs - either mistakenly - or as well. No way can armour types make so much difference to damage surely. There is a descrepancy of about 40-50 (at Thid level - probably much more!) on the right hand weap alone compared to a same speed of weap used by either an inf or it seems a ns now!

After bashing my shaman with la/slash/crit the damage is awful from any! Also the terrible variance in damage might well be accountable from them lowering the slash damage instead of la damage (or doing both as mentioned earlier).

Pity 3 different player types can't line up for damage testing - inf/ns and sb hehe.

Really can't play my SB anymore cos even buffed he sux now!!

Entomb
Naive
 
T

Thrildif

Guest
I'm starting to feel like it's not worth it too. Got owned by Vargeras (at least I think it was) in Thid last night - mind you, I was mezzed at the time so I was just standing there waiting for the BS to be lined up. Even after that, I was being hit for 90's main hand while I was replying with 40-50 damage main hand styled.

I dread to think what it'll be like when I get my SB up a few levels, if I can even be bothered trying!

Spec on my Kobbie SB is as follows..

level 22
Sword 18+5
CS 16+5
Stealth 14+4
LA 12
Envenom 8

I'm not a spellcrafted max resist type person. I don't even have any high level characters. I play to have fun, and love the idea of assassins.. but it's getting kinda depressing to lose almost all the time :(
 
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Goryk

Guest
My damage cap with garotte using 99% 4.1spd bastard sword and 18 slash/21crit was 190 in the battlegrounds. Against an equal opponent in similarly sc'ed armour and unbuffed I'd hit on average around the low 100's. I'd often see hamstrings hit around the 150 mark vs other sb's. Vs buffed sb's whilst unbuffed, such as honed when he was around, I'd only hit for 75-95 on garotte and would just about scrape the 100 mark with hamstring on most hits. When buffed sb's have 700 hp it takes a bit to kill them... One thing youhave to remember is most infs spec to 22 env for the str con debuff (at least the sensible ones) and that heps so much. We don't do extra damage, but you do less, and so we will do more damage than you. I'm guessing mroe infs spec for lesser enervating anyways as we have the spec points to get it :)
 
N

nerfdom

Guest
Hello Goryk

What you have to remember is that Honed was my other alt - Honed + Naive + Entomb are all my alts. Since the LA patch am pretty sure Honed would be totally crap as well owing to the seemingly less damage slash is doing along the board now.

As for damage - using a 4.2 speed axe with Naive (buffed) with his 20+5 in axe and 21+5 in crit + 198 str in buffed form results in just about a 70 hit against your 150 with your bastard sword with a similar speed of 4.1 - i think something is wrong surely!! Not taking into account being weakened either!!!!

Am going to send a note to Mythic cos i really think they accidently reduced slash damage in the mistaken belief it would nerf la - and not thinking about the consequences of the other methods of fighting - slash moves and crit moves.

Thanks for input.

Honed + Entomb + Naive
 
I

iodine

Guest
Originally posted by nerfdom
As for damage - using a 4.2 speed axe with Naive (buffed) with his 20+5 in axe and 21+5 in crit + 198 str in buffed form results in just about a 70 hit against your 150 with your bastard sword with a similar speed of 4.1 - i think something is wrong surely!! Not taking into account being weakened either!!!!

Aye that is quite low, now NS will hit for more than you.

(this is not a NS cry for help post)
 
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Danya

Guest
I dunno, I tended to out-hit most SBs I fought anyway before the patch, so if damage is a lot lower now then, eek for SBs. :eek:
 
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ormorof

Guest
CB is alot more fun than SZ in thid anyway, gifv more CB to fight the armies of scouts!
 
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Groborthir

Guest
My SB kills all casters with one succesfull PA.

Archers and assassins with one to three hits on succesfull PA.

Tanks take quite a few punches and light tanks aswell.

Spec is:
21+5 CS
20+5 Axe
19+5 Stealth
3+5 Envenom

I use a fine alloy great axe, 5.5 dps, 2h.

I'm SC'ed with capped str, con, dex and qui.

DMG caps:

PA: ~485 dmg
Garrote: ~290
BS2: ~388

I tested this on a lot of bloated spiders and giant wolves just off MPK in Thid :)
 
N

nerfdom

Guest
PA?

Said all along pa is no prob - tis melee damage with similar one handed axes!!!

Entomb
 

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