A lil different group...
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cleric 39 rejuv 37 enhance
cleric 39 rejuv 37 enhance
(if buffbots one cleric can go 48 rejuv )
friar 49 enhance 39 staff 15 rejuv 13 parry (for ress and resists)
sorcerer 49 body 22 mind
sorcerer 49 mind 22 matter
reaver 50 flex, 42 shield, 41 soulrending <--- must autotrain flexible
reaver 50 flex, 42 shield, 41 soulrending <--- must autotrain flexible
reaver 50 flex, 42 shield, 41 soulrending <--- must autotrain flexible
2x sorc, AE-root + mess + debuff cold = ( reaver from behind style at lvl 50 153 dd cold)
run on caster speed
excells: Reaver will do good damage cause of debuff, from behind style, etc...
Good vs other tank groups since pulse damage debuff AND absorbtion debuff.
Both forms of CC always makes wonders. Good Vs caster groups, can chant pbaoe damage to interupt, got insta dots to interupt as well as lifetaps... 2 sorcs to do ae-amnesia. Tanks can guard eachother for extra defence. ( if incase you meet BM FOTM or SAVAGE FOTM that attacks tanks first) Alot of SLAM cc to preform on tanks.
Drawbacks: No determination, the most painfull thing to play without, but if caster groups can do it, theres no reason why this group cant do it. Light tanks. Not fastest speed. ( could thou argue to change sorc for minstrel and go 39 body 36 mind as one sorc)
i se no reason why this group could not work, sorcerer gets alot of stuff to do thou,
(mess root debuff interupt nuke demess). And the "hell" of not having determination is something you can work with if you have good players. good de-messers etc...
the speed might be an issue thou, in this setup i use 2 sorcs, one for root/debuff and
one for the messing, but you could strip one of for minstrel. (thus leaving the lone sorc
with LOTS on his hands to do =)
Friar are here for ovoius reasons... resists. He can also help in the assisttrain. wich he should. 2 clerics, 2 boof. Should keep you standing a long time, and since all the tanks got lifetap procs both from themselves, and the cleric buff. And then lifetap shouts also. that will help some in the longlivety of the group.
thou what im not sure of really is the damage dealt by reaver, if its decent or just gimped. Thou i recon they could give a heck of a frontload damage, all shouts, auras, hits, etc at one blow, guess that can hurt...
and offcause for all those alb luvers out there, that i know likes to zerg better than anything else... this group excells in Zerg battle cause you can turn on all yer pbdamage chant and leech RP like hell =D
im not sure if this have ever been tested really. comments and ideas would be nice. Not that i will play this group since i am mid... but i just liked to play with the idea of reaver group.
/wulz
-----------------------------
cleric 39 rejuv 37 enhance
cleric 39 rejuv 37 enhance
(if buffbots one cleric can go 48 rejuv )
friar 49 enhance 39 staff 15 rejuv 13 parry (for ress and resists)
sorcerer 49 body 22 mind
sorcerer 49 mind 22 matter
reaver 50 flex, 42 shield, 41 soulrending <--- must autotrain flexible
reaver 50 flex, 42 shield, 41 soulrending <--- must autotrain flexible
reaver 50 flex, 42 shield, 41 soulrending <--- must autotrain flexible
2x sorc, AE-root + mess + debuff cold = ( reaver from behind style at lvl 50 153 dd cold)
run on caster speed
excells: Reaver will do good damage cause of debuff, from behind style, etc...
Good vs other tank groups since pulse damage debuff AND absorbtion debuff.
Both forms of CC always makes wonders. Good Vs caster groups, can chant pbaoe damage to interupt, got insta dots to interupt as well as lifetaps... 2 sorcs to do ae-amnesia. Tanks can guard eachother for extra defence. ( if incase you meet BM FOTM or SAVAGE FOTM that attacks tanks first) Alot of SLAM cc to preform on tanks.
Drawbacks: No determination, the most painfull thing to play without, but if caster groups can do it, theres no reason why this group cant do it. Light tanks. Not fastest speed. ( could thou argue to change sorc for minstrel and go 39 body 36 mind as one sorc)
i se no reason why this group could not work, sorcerer gets alot of stuff to do thou,
(mess root debuff interupt nuke demess). And the "hell" of not having determination is something you can work with if you have good players. good de-messers etc...
the speed might be an issue thou, in this setup i use 2 sorcs, one for root/debuff and
one for the messing, but you could strip one of for minstrel. (thus leaving the lone sorc
with LOTS on his hands to do =)
Friar are here for ovoius reasons... resists. He can also help in the assisttrain. wich he should. 2 clerics, 2 boof. Should keep you standing a long time, and since all the tanks got lifetap procs both from themselves, and the cleric buff. And then lifetap shouts also. that will help some in the longlivety of the group.
thou what im not sure of really is the damage dealt by reaver, if its decent or just gimped. Thou i recon they could give a heck of a frontload damage, all shouts, auras, hits, etc at one blow, guess that can hurt...
and offcause for all those alb luvers out there, that i know likes to zerg better than anything else... this group excells in Zerg battle cause you can turn on all yer pbdamage chant and leech RP like hell =D
im not sure if this have ever been tested really. comments and ideas would be nice. Not that i will play this group since i am mid... but i just liked to play with the idea of reaver group.
/wulz