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Belomar
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Ooh, struck a nerve, I think he did.Originally posted by old.Lethul
yes wedge, why dont you please teach JH and NP how to play mid tank groups ?
Ooh, struck a nerve, I think he did.Originally posted by old.Lethul
yes wedge, why dont you please teach JH and NP how to play mid tank groups ?
Originally posted by old.Lethul
yes wedge, why dont you please teach JH and NP how to play mid tank groups ?
edit: and ofcourse they kill classes faster with 1.3ishs castspeed on baseline DD that prolly hit for 600ish with relics
Originally posted by old.Lethul
edit: and ofcourse they kill classes faster with 1.3ishs castspeed on baseline DD that prolly hit for 600ish with relics
Originally posted by hotrat
A group like DH could have been around ever since chanter got the heat debuff. Not that DH rely so much on heat debuff, more on 3 power relics, good teamwork and most albs running with only 8% energy resist buff but....
I still remember when Aussie was playing in a 3 chanter group and we fought them a few times in Odins, everytime the 3 chanters assisted on me as soon as the fight started, stun debuff boom boom instant death no way to keep me alive.
Once the sorc is dead (in a typical alb tank group) its very hard to interupt the pbae box and thus very hard to win the fight, unless you have a reaver, but then a reaver is not as good vs a mid fotm group cus they will most likely spend the whole fight mezzed or rooted.
A theurgist is prolly the best solution, and Strondor is back from his hols now so hopefully we can fight DH with him in our group![]()
Originally posted by ab_fluid
smite cleric ae spam![]()
Originally posted by Jiggs
gunner used to yell at me when i did that
m(_ _)m
Originally posted by hellige
Norge!
Originally posted by Garbannoch Nox
relics do not affect cap damage - even without relics we would hit for cap (586 with debuffed base dd and mom3 and without crits)
Originally posted by Belomar
Really? I cap practically every single nuke (self-debuffed), and Albs have zero power relics.![]()
Originally posted by Dom
And about this about killing key chars more fast than every others, this is normal if you u have a very good leader in the grp, who leaves you always in a good place to start.
That might be it, with 46 spirit (my normal spec, currently 47 until 1.65) I have 28 + 17 body (where my baseline nuke is). Also 300 int fully buffed, that might help.Originally posted by old.Lethul
strangehow much you got in the line your baseline is in?
Originally posted by -Wedge-
Which is why you probably run the best group on Excal atm, well, if your with Garb(and its not normal, since not many groups are able to do it so fast as you guys)
The times our caster group has managed to not get jumped by you, Pin's mezz practically always gets promptly GPed.Originally posted by Garbannoch Nox
but getting the jump on other groups in 95% of the cases helps a lot![]()
nerf rr9 noobhealorsOriginally posted by rg-zorena
nerf rr11 mana elds!
Originally posted by Garbannoch Nox
well the key players are our healers and walker ofc - whether I am in the group or not doesnt make much difference I guess... but getting the jump on other groups in 95% of the cases helps a lot![]()
it sure does, he'll be dead&released before you pass bolg will help us loads, youll be bardless \o/Originally posted by old.Zanaa
well, really the truth is, as other DHs said, we can do really well still, with some standin healers/pbers, but when Reklaw is not there, everything gets alot harder cause Reklaw >>>> everybody. And unfortunately for you, it doesnt help to try kill him first![]()
hehe, i got 20+11+3.. thats probably itOriginally posted by Belomar
That might be it, with 46 spirit (my normal spec, currently 47 until 1.65) I have 28 + 17 body (where my baseline nuke is). Also 300 int fully buffed, that might help.