Devined intervetion RA

Traxxx

Fledgling Freddie
Joined
Jan 24, 2004
Messages
115
ok got that RA lvl 2 on my druid but when active it does NOT heal grupe members when they take damge ;( whats up ? its just me ot ?
 

Tesla Monkor

Fledgling Freddie
Joined
Jan 1, 2004
Messages
1,452
DI doesn't kick in until people have taken a certain amount of damage. 75% or so, I think.
 

Traxxx

Fledgling Freddie
Joined
Jan 24, 2004
Messages
115
my grupe was on 10% hp .....
i waited to fire instas just to test it it did not heal a single hp
 

Yeke

Fledgling Freddie
Joined
Jul 25, 2004
Messages
576
on gorre it seemed a bit hit and miss also, believe you have to be in range when DI is cast and even then it didnt seem to work all the time.
 

Maleg

Fledgling Freddie
Joined
Feb 26, 2004
Messages
300
DI only cuts in at 75% HP, I believe it has standard heal range (2000 units).

If the person is outside that range when they take damage it won't heal them.

I've seen cases where it will heal them when they get back in range if they take further damage.

You can only have one DI up in a group at any time.
 

Andrilyn

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,965
I have gotten DI2 also and it heals extremely good, When cast it will not only heal people that are at 75% hp it will heal even the slightest amount of damage.
Was playing in a group with DI on and a person got nuked quite alot but didnt loose even 1% hp then I looked into the log and saw something like: "Your battery heals <persons name> for xxx amount!"
It was always around 800ish hp and it saved the lives of some people in my group countless of times already and I really love it.
I dont know why it is not working for you I did cast it with my whole group around me (mostly inside the boat) so it might be that.
But also notice when someone jumps off a bridge and takes 90% (or something like that) falling damage it will not heal, for some reason it will only heal if you are attacked by players (no idea about NPC's).
 

Traxxx

Fledgling Freddie
Joined
Jan 24, 2004
Messages
115
ok had some more test with it


1: if ppl is damaged when joinning the grupe it dont heal before they take damage again

2: if ppl ingrupe take damage outside range it seems it dont heal them when inside ´range before they have taken damage again ( that might teach those short headed tanks ... )


dunno yet if it checks LoS ...


but this is a great RA and at rr6 i defo plan to take it at lvl 3 as it heals extremly fast and a 3k hp pool will make rock even more
 

Frosen

Fledgling Freddie
Joined
Feb 13, 2004
Messages
104
I played a bit with it on gorre, when i fired it when i was already damaged (even under 75%) it wouldn't heal but when i fired it before going into action it seemed to work fine.
 

Andrilyn

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,965
Frosen said:
I played a bit with it on gorre, when i fired it when i was already damaged (even under 75%) it wouldn't heal but when i fired it before going into action it seemed to work fine.

Hope you do know it doesnt heal the person casting it but only the people you group with.
 

Yoshimo

Fledgling Freddie
Joined
Feb 11, 2004
Messages
681
This ability works BRILLIANTLY for caster/healer > PA caster gets PA'd for anything up to 1000 dmg and he takes ZERO dmg effectively and healer had him mezzed before heal pool dried up and that is only with level 1, 5 points forget aug X 2 this is way better nerf 10 min timer
 

Frosen

Fledgling Freddie
Joined
Feb 13, 2004
Messages
104
Andrilyn said:
Hope you do know it doesnt heal the person casting it but only the people you group with.

aye was running around and taking damage with my wiz, grp'ed with my cleric.
 

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