daoc getting better or worse?

vintervargen

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Gethin said:
I believe where mythic went wrong was trying to turn DAoC into a EQ style game (Strong PVE Element). Imho this isn't the strength of the game, RvR is.

(new frontiers) :D
 

Lizz

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Bloodaxe_Springskalle said:
is daoc improving with the expansions or just digging its own grave?
did ML's improve RvR or just made it frustrating with all those "what was that?" abilities?
do you see yourself playing daoc 1 year from now?

/discuss :)

-I think so far the expansions have been good, ToA was abit frustrating from time to time tough, thinking of artis, mls went smother, tough i had to take some days off work, was up untill 04 in the morning 2 hours sleep and off to work ;/ etc etc..

-If i see my self play daoc in 1 year,,,got 3 words for that: WoW

-Btw any1 know the "curve" for Daoc paying players...
I mean since day 1 untill today..are we in downhill , flat , or uphill ;p ?
 

Kagato

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Infinetly worse with every single patch let alone expansion.
 

enkor

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Gethin said:
An idea, make the ToA zones to be 'All Realm' i.e. frontier. That would sure make it more interesting! :eek2:

no, that would make it even stupider, trust me :eek:
 

Raven

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started off great, went average, went crap, now its getting a little better, NF will either kill or cure it
 

Dorin

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it had its up and downs, found 1.65 (or 8? last patch without toa) pretty b alanced and fun, without idiot grinding :E
will see what will nf bring (catacombs looks like SI_2)
 

censi

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ask yourself would you still be playing if the server had been running version 1.36 for last 3 years.
 

Raven

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i think Mythic are trying to right a lot of wrongs with the casual gamers with NF, lets remember w/o casual gamers daoc would not exist, yet it could survive easily if the people who played purely for RPs quit. NF looks as though it is aimed at what many feel to be the fun parts of daoc, keep raids (defended ofc) pitched battles and "zerg" v "zerg" warfare. full groups will still be able to do the full group thing, with the new "radar" type thing you can see where large groups of enemeis are and avoid them, so there shouldnt be a problem.

A lot of people just have to complain about the game and aspects of the game, sure there is lots of shit things in DAOC and there always will be, its all perspective though.

WoW is "the next big thing™" as was SWG as was linage 2, as was ff11 yadda yadda yadda, every expansion is preceded by calls of "omg i am quiting when <insert patch or expansion here> arrives m8s" the actual population doesnt go down that much though, and yes there are new people starting all the time.

If people hate DAOC so much why dont they just quit? its because deep down they do actually still enjoy playing the game, maybe if they broadened their horizens a bit and went back to the social aspect of the game some more instead of the rudeness and dickyness that has come with TOA they would find it a hell of a lot more rewarding.
 

Hotrats

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TOA stuff would be ok if it didn't take so frikkin long to get it all sorted, however it does make for more interesting rvr fights, in fact my only gripe about rvr atm is that casters kill way too fast, make interupt times shorter but decrease spell damage could be a good way to balance things. Grapple and FZ are pretty sucky as well, lots of suggestions on how to improve these...

SI didn't really keep me playing, the odd sidi raid maybe but the only item i got that was actually worth getting was my sorc robe. Also a few quests with new items but SI for me really could have just been 2 new dungeons, sidi and AC with some extra quests. The new classes introduced weren't much of a great idea either (savage?!), mythic should have just changed zerker so they could spec thrust and things would have been very balanced in 1.65 (although RA's could have used a re-work, shorter timers, not as strong, kinda like how they will be in NF, oh and also a bit of a class re-work, more unique stuff so that every class brings something different to a group).

TOA almost made me quit, some of the arti charges and ml's made me stay though, things like this that effect rvr though should have been easy to get. Other stuff like trophies and special mob killing weapons should be hard to get so the pve lovers could get em, then farm harder mobs and get more etc etc. Meanwhile those in rvr got the few nice things that add variation without having to spend hours in pve.


NF intrigues me but I doubt it will keep me playing for much longer.... Whatever happened to those radical patch notes with loads of class changes anyway, prolly the best patch ever was the one where sorc got bolt range mezz and pot etc, so much more exciting to look forward to those kinda patches (even if all 3 realms get a boost). :)
 

M® Zîllâ

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For me personal is getting worse and toa is the main reason for it get rid of ml & artis and the stupidly insane cast times and it would go a long way to improveing it but there is more chance of world peace + the peeps that have put the time and effort in would be a tad pissed off.
 

Danya

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AngelHeal said:
I said ToA sucked, but now i got my own artifacts a bit, im starting to like it a bit more:x still cloudsong books are overpriced (20p) yet u can farm book in a hour:p
LOL 20p, I got mine for like 2p. :p
 

Aeicaan

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Bloodaxe_Springskalle said:
did ML's improve RvR or just made it frustrating with all those "what was that?" abilities?
do you see yourself playing daoc 1 year from now?
/discuss :)

1) some MLs are really good and have helped alot, like FoP but some i really wonder how they made them up.. 'spin the magic wheel and lets see whats it gonna be' .. 'wow, "grapple" sounds great, make ppl just stand there for 12 secs looking into the screen.. and yippie speed warp sounds great to really..not
yes i know im a warden etc and all we can do is grapple, wich is untrue but if we dont everyone will qq in grp.. remove grapple/speedwarp, make FZ to a 5 maybe 10 min timer..and yea, it takes to much time to get a new char Toa-done but i guess thats just what Mythic wanted

2) i fucking hope not :/
 

Huntingtons

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worse tbh. there was no need for arti's nor ml's - they are useful, but who really needed 'em? :/
 

Neo

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Gethin said:
An idea, make the ToA zones to be 'All Realm' i.e. frontier. That would sure make it more interesting! :eek2:
Yes, so it can be the same as on Camlann... 1 GG waiting at port, killing half ur grp be4 every rdy porting.. sounds fun ?
 

Faril

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Well, i guess im even less than a casual player... i have had toa for over 7 months... and still not perfected one character... I think its great! :D
 

Belomar

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Gethin said:
An idea, make the ToA zones to be 'All Realm' i.e. frontier. That would sure make it more interesting! :eek2:
Sorry, Gethin, bad idea, ToA is already frustrating as it is. All of a sudden, we would need to have three times the population in the same area, two thirds of which are gunning to kill us, and try to do artifacts and ML raids under those conditions? Getting difficult artifacts or high ML would be virtually impossible.
 

NaaBI

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Huntingtons said:
worse tbh. there was no need for arti's nor ml's - they are useful, but who really needed 'em? :/


Agree...
I Don't have artis on my chanter (expect SoG), but I still pwn
 

Jaapi

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Bloodaxe_Springskalle said:
is daoc improving with the expansions or just digging its own grave?
did ML's improve RvR or just made it frustrating with all those "what was that?" abilities?
do you see yourself playing daoc 1 year from now?
Grave is ready and waiting for daoc to fall in it.
ML's made it crap.
Subs run out on sunday, so no. :)
 

rvn

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daoc has been on the edge for 1.5 years or so now, players have made it interresting etc, and it has been nice fights and so on.

Now with toa, you have to spend more time in pve to compete in rvr, wich imo sucks alot (i have no problem spending the time needed to equip chars, ive managed to sc 3 with close to perfect sc & ml's :p) but since alot of ppl quit thanks to it, and alot of ppl are stuck doing pve, the rvr is completely worthless nowdays. NF might give it a boost for a while, but with wow around the corner, mythic really has to come up with major changes in the game to keep it fresh, wich i dont think they can :/
 

izikiel

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nothing else out thats even close to being as good rvr/pvp or whatnot

wow blows
pve in wow is even worse then in daoc
as soon as the "newlyness" nearsight wears off you'll see! :)
 

Huntingtons

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izikiel said:
nothing else out thats even close to being as good rvr/pvp or whatnot

wow blows
pve in wow is even worse then in daoc
as soon as the "newlyness" nearsight wears off you'll see! :)

got wow account? and you dont like wow? :) bet ya dont want that anymore? :p i think wow seems interesting because of the classes and their abilities, ofc they need to be polished - its still on beta stage so... but many of the abilities and so on seems very interesting really.... gib gib gib!
 

Bloodaxe_Springskalle

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i would love to try out WoW myself, but i dont have time and cba to start at scratch again.
im stuck with daoc thru thick and thin if i wanna play online rpg's ^^
 

Duze

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The game is what you make of it and what you want out of it. Since different people want different things, you're never gonna please everybody - so some will say its better now than ever before, those that think otherwise.. well, most quit already :)
 

rvn

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izikiel said:
nothing else out thats even close to being as good rvr/pvp or whatnot

wow blows
pve in wow is even worse then in daoc
as soon as the "newlyness" nearsight wears off you'll see! :)

wow pve > daoc pve :p

wow pve > crap daoc rvr (as rvr quality on exc is shit lately)
 

Arnor

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izikiel said:
nothing else out thats even close to being as good rvr/pvp or whatnot

wow blows
pve in wow is even worse then in daoc
as soon as the "newlyness" nearsight wears off you'll see! :)

lol2kirlplz
 

Raven

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thought you guys quit to play swg or ff11 or lineage 2 or whatever, or did that suck? a finished version of WoW is probably at least 6 months away (US) if you listen to all the hype you will only be disapointed, maybe not, it maybe the best thing since daoc pre SI but i doubt it, can you really put up with the Disney graphics and stupid looking player models? if you dont like DAOC just quit, it cant be that hard if you dont like it anymore,
 

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