Or 1 if it's a Savage...Bloodaxe_Springskalle said:max 4 melee attackers on 1 char

Or 1 if it's a Savage...Bloodaxe_Springskalle said:max 4 melee attackers on 1 char

Gethin said:I believe where mythic went wrong was trying to turn DAoC into a EQ style game (Strong PVE Element). Imho this isn't the strength of the game, RvR is.
Bloodaxe_Springskalle said:is daoc improving with the expansions or just digging its own grave?
did ML's improve RvR or just made it frustrating with all those "what was that?" abilities?
do you see yourself playing daoc 1 year from now?
/discuss![]()
Gethin said:An idea, make the ToA zones to be 'All Realm' i.e. frontier. That would sure make it more interesting! :eek2:

LOL 20p, I got mine for like 2p.AngelHeal said:I said ToA sucked, but now i got my own artifacts a bit, im starting to like it a bit more:x still cloudsong books are overpriced (20p) yet u can farm book in a hour![]()
Bloodaxe_Springskalle said:did ML's improve RvR or just made it frustrating with all those "what was that?" abilities?
do you see yourself playing daoc 1 year from now?
/discuss![]()
Yes, so it can be the same as on Camlann... 1 GG waiting at port, killing half ur grp be4 every rdy porting.. sounds fun ?Gethin said:An idea, make the ToA zones to be 'All Realm' i.e. frontier. That would sure make it more interesting! :eek2:
Sorry, Gethin, bad idea, ToA is already frustrating as it is. All of a sudden, we would need to have three times the population in the same area, two thirds of which are gunning to kill us, and try to do artifacts and ML raids under those conditions? Getting difficult artifacts or high ML would be virtually impossible.Gethin said:An idea, make the ToA zones to be 'All Realm' i.e. frontier. That would sure make it more interesting! :eek2:
Huntingtons said:worse tbh. there was no need for arti's nor ml's - they are useful, but who really needed 'em? :/
Arnor said:lolplzbiatch
gp&chanters were strong, but not as overpowered as it used to be
Grave is ready and waiting for daoc to fall in it.Bloodaxe_Springskalle said:is daoc improving with the expansions or just digging its own grave?
did ML's improve RvR or just made it frustrating with all those "what was that?" abilities?
do you see yourself playing daoc 1 year from now?
izikiel said:nothing else out thats even close to being as good rvr/pvp or whatnot
wow blows
pve in wow is even worse then in daoc
as soon as the "newlyness" nearsight wears off you'll see!![]()
izikiel said:nothing else out thats even close to being as good rvr/pvp or whatnot
wow blows
pve in wow is even worse then in daoc
as soon as the "newlyness" nearsight wears off you'll see!![]()
izikiel said:nothing else out thats even close to being as good rvr/pvp or whatnot
wow blows
pve in wow is even worse then in daoc
as soon as the "newlyness" nearsight wears off you'll see!![]()