old.Tohtori
FH is my second home
- Joined
- Jan 23, 2004
- Messages
- 45,210
Yeah, there's no demand for crafting items *waves hand jedi like*
Keep those prices low
Keep those prices low
I noticed something the other day, you can still send your companions on grey missions. Top right of the window has a drop down to select level.My main character, a 29 smuggler, has investigation skills in the early 200s. Gets crafting materials and companion gifts by the shed loads. Training up arms mech is a lot slower, mostly because of the need to use materials from lower level worlds... Those materials went grey on my scavenging skills a long time ago.
It appears I'll have to hit the market tonight and buy some chromoid to skill up with.
I noticed something the other day, you can still send your companions on grey missions. Top right of the window has a drop down to select level.
You can also go to a low level zone and farm the respawning nodes there.I noticed something the other day, you can still send your companions on grey missions. Top right of the window has a drop down to select level.
but i have a nice L8 blue adrenal I have has the usual power or whatever increase AS WELL as 50% damage reduction for 15 seconds, that seems a tad overpowered, esp for a L8 spell with very farmable mats
I've been crafting purple weapons recently and I wonder if anybody knows if there's a chance to learn the next colour version of them if I reverse engineer them, and what colour is that?
yup crafted guardian hilt 22 80 greens to get the blue.Deep Purple/Epic is next - I think its possible for the 400 skill endgame crafted gear - not sure about the lower level stuff - the random number generator is evil though...
They need to fix Bio chem to allow for multiples of Blue stims to be created as a base amount. Due to the cost of a single stim no one is buying them off the market at all, now it's not really a problem as I get unlimited pots. But it would be nice to see a stim market open up!!!!
this was posted on our forums, so ill just paste it in here for general use
They are, trust me.Armormech/Armstech (and jedi equivalents) - not sure these are worthwhile tbh - gets expensive and people tend to out level the stuff fast - might be some call for high end stuff at endgame but might not.
They are, trust me.
Once you get enough companions that you need to kit out, being able to craft their armor is a godsend!
Oh and regarding that "flowchart".
Please don't trust it.
I mean, synthweaving having a use for diplomacy and biochem has a use for underworld trading?
The fuck?
Think atm with the way crafting works Biochem is a must for all level 50's to get the re-usable stims/med packs. They are Bind on Pickup so you can't even trade
They are, trust me.
Once you get enough companions that you need to kit out, being able to craft their armor is a godsend!
Cybertech + orange gear is better than the armour skills for companions I think but I have picked up Armstech for the barrels.
Ctuchik said:Possibly, but i can't be arsed to farm badges for all the companions gear + weapons.
Think atm with the way crafting works Biochem is a must for all level 50's to get the re-usable stims/med packs. They are Bind on Pickup so you can't even trade