Raven said:i hope they do have a good revamp, though i am not sure i would be happy if they made it to much easier to get LGM.
Moaning Myrtle said:I couldn't care less if they did TBH, nor should you. Your focus is in the wrong place IMHO. What Mythic ought to do is provide an incentive to people who cap their crafter. For example, as a 1165 Tailor, it'd be nice if Mythic made my minimum make 99% quality, with the chances of an MP hugely increased. I'd also like not to have a failure on a grey con make.
hahaPirkel said:You want to know if you can still macro to lgm in the new system Urizen?
Errm.. You can't have a failure on a grey con make. Unless you mean you get something of unsaleable quality rather than an actual failure?Moaning Myrtle said:I'd also like not to have a failure on a grey con make.
My comparison wasnt about how easy it is to make them, its about how crafters and characters (for example warlocks or necros in rvr) have gone from being very useful to everyone (before the days of TOA), to being near useless. Making things easier now for crafters will upset a lot of people who LGMd their way to a severe case of boredom, RSI and the knowledge of the Mills and Boon back catalogue who slaved away from who knows howmany hours /played to acheive their goal.Farbaute2 said:yes but on the other hand , a warlock is easy to make one while a crafter need some effort and time put into. they are both about spamming buttons, but making a crafter takes more time, and also some platina.