Kerith
Fledgling Freddie
- Joined
- Apr 5, 2004
- Messages
- 876
i've got my own, and besides eirenes is overrated on clerics.
Arethir said:Sorry, but i fail to see why this is uber. Power pool at 39% is ok-ish i guess, but personally i'd want 45%+, even with JS. Cold, heat, body, slash and thrust i'd deffo wanna see at 24-25%+ Hps could be higher. Some nice artis but i don't think it's worth the sacrifize. Also keep in mind those 8% pp you got capped, but not used, would be worth more than alot of piety. I wouldn't worry about getting those 101 piety that much.
It's a nice template though Just not real uber imo.
And Kerith, wow, only 9% heat? Doesn't that hurt vs hib casters?
Hathor said:spam...
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Kerith said:Not at all, wtih 50% debuff and 10% pierce its pointless having any heat unless its 20%+ neway, as i couldn't do that i neglected it completely and boosted other stats. And besides, only time i die in fight is if the grp is dead or if i get zerged im never in the position to get nuked
Kerith said:Not at all, wtih 50% debuff and 10% pierce its pointless having any heat unless its 20%+ neway, as i couldn't do that i neglected it completely and boosted other stats. And besides, only time i die in fight is if the grp is dead or if i get zerged im never in the position to get nuked
Kerith said:stop fuckin posting entire templates its mess' template we're reviewin, dont need to see pages of spam of other ppl throwing theres in
MesS° said:Good luck tweaking, its not possible to make better.
eggy said:I've seen you die first plenty of times.
Napshot said:kerith u normaly die first
Tsabo said:Coold Crush and Spirit need to be 23%+ I think most people would agree.
Kerith said:why would u need to cap spirit ?
Kerith said:stop fuckin posting entire templates its mess' template we're reviewin, dont need to see pages of spam of other ppl throwing theres in
:]
Resistance
Body: 24/26
Cold: 20/26+5
Heat: 22/26
Energy: 17/26
Matter: 9/26
Spirit: 16/26
Crush: 20/26+3
Thrust: 24/26
Slash: 23/26+2
Resistance
Body: 24
Cold: 25
Heat: 22
Energy: 17
Matter: 9
Spirit: 16
Crush: 23
Thrust: 24
Slash: 25
Resistance
Body: 27
Cold: 28
Heat: 26
Energy: 20
Matter: 12
Spirit: 19
Crush: 26
Thrust: 27
Slash: 28
Blow said:Want a template for my new cleric, was gonna make one, but came across to a very nice template, dunnow who made it but im gonna use that.
[Snip]
MesS° said:It looks good, but i would be very surprised if it had half the toys mine has.
And thats when personal preference comes in. 40PP is enough for me if i get a chance on powerless rezz or just a 10% chance not to use power, some feels 50PP is a must.
Some feels u need 280HP to compete, i figure if im beeing nuked or assist trained the difference between 2 meelee swings or 1 nuke is not gonna save me. A end charge, insta snare or conversion proc have a much better chance. Though i agree its abit more down to luck, and beeing able to use ur tools. Id rather have the tools to make a difference myself, though.
Snakelord is nice if you like crab, i cba to run around with it, its too ugly. The necky is a must imo. You got 50+ PP so i guess u can go without Sash. Ctr is too good to leave out imo.Blow said:Different items
Chest (Eirene's Chestpiece)-----------------------(Snake-Lord):
Neck (Eternal Plant):-----------------------------(Zahur Neck):
Belt (Jacina's Sash):-----------------------------(Belt of Morai):
Right Ring (Crocodile Tear Ring):-----------------(Zahur Ring):
Statistic
Strength: 0/75
Constitution: 73/75
Dexterity: 100/101
Quickness: 0/75
Intelligence: 0/75
Piety: 124/96
Charisma: 0/75
Empathy: 0/75
Hits: 204/240
Power: 0/53
Resistance
Body: 27/26
Cold: 25/26+5
Heat: 19/26
Energy: 13/26
Matter: 12/26
Spirit: 18/26
Crush: 24/26+3
Thrust: 22/26
Slash: 22/26+2
Cap Increase
Dexterity: 26/26
Piety: 21/26
Hits: 40/200
Power: 28/50
TOA Bonus
Armour Factor: 12/50
Power Pool: 51/53
Buff Effectiveness: 11/25
Healing Effectiveness: 24/25
Spell Duration: 10/25
Casting Speed: 10/10
Spell Range: 13/10