Escape
Can't get enough of FH
- Joined
- Dec 26, 2003
- Messages
- 1,643
The last part of the presentation and the most impressive was the Warlock presentation. All through the demonstration, all I was thinking about was, “watch out Albs, here comes your death.” I’m not taking sides or anything, but “GO MIDGARD!” The Warlock can weave spells together creating duel effects when they hit the target. The down side to this is it takes twice as long to cast those spells.
The real power of the Warlock will come in what is called Chambered Spells. A Chambered Spell is a spell the Warlock prepares before the fight. A warlock can chamber up to 5 spells. The spells he or she has chambered flows above his head for all to see. When he releases a chambered spell it costs the warlock no mana and is an instacast. However, there is a two second timer between casting chambered spells. Another feature that the Warlock will get is what is called primers, which the warlock weaves into his spells. The three primers that Matt mentioned are Instacast, Powerless Cast, and Extended Range Cast. Yes, Archers beware. The warlock weaves one primer with one secondary spell for the desired effect.
Could be overpowered, depending on what the "chambered" spells can do. Do they nuke hard, can they stun, mezz.. etc. The Warlock sounds like a frontload class, doing massive damage at the start of the fight. What if you chamber five spells: DD > DD > DD > Stun
Question isn't will it be overpowered... but how overpowered
Mythic don't add gimped classes to expansions. They need silly "I win" classes to tempt people into levelling them = more hours played = $$$$$$