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Skilgannon

Fledgling Freddie
Joined
Jan 22, 2004
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Playing Heretic as a melee hybrid will bring about the same problems as VWs suffer from. Decay on cloth that is hit alot is insane. Ok, cloth is cheap but a cloth GoV can't be just farmed or bought again.

Apart from that I think the Heretic looks good, and it seems Mythic have expended some effort in looking at Albion's weakness. At least heretic is a high utility class.

Backup heals, grp buff shear proc, melee defence, ranged and melee offense, CC and an awesome rezz. Gotta have one in grp just for the rezz :) Kind of poops on Friars though (as if they needed it)

What concerns me a bit is just what the heck are they gonna do with the old classes. These 5 seem to be incredibly attractive options to play. Older classes that are already suffering really need to be spiced up a bit.
 

Flimgoblin

It's my birthday today!
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I really need to put "short range" on the instant snare/dot on that post ;)

From playing my uber level 40 heretic last night on pendragon I can tell you that los is a bitch at keeps (it's NF after all), zombie resses are fun (not got mine yet but we had some other heretics there who did) and warlocks hurt.
 

Lothandar

Fledgling Freddie
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Skilgannon said:
Playing Heretic as a melee hybrid will bring about the same problems as VWs suffer from. Decay on cloth that is hit alot is insane. Ok, cloth is cheap but a cloth GoV can't be just farmed or bought again.


So you're saying cloth decays faster than other armor. Mmkey
 
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the concept of the warlock makes myhead hurt.... primers and this and that.. ffs. is it possible? a thinking mans caster? haah that should weed out the 1 button wonder casters!!
 
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Lothandar said:
So you're saying cloth decays faster than other armor. Mmkey

yes it does.

think it has something to do with the 0 absorb it has... not entirely sure but yes definately faster decay rate.. ask any valewalker or necro.
 

Skilgannon

Fledgling Freddie
Joined
Jan 22, 2004
Messages
420
Lothandar said:
So you're saying cloth decays faster than other armor. Mmkey

Absolutely!!

Play a VW and just watch your armour fray before your eyes. was never a caster issue as if a mob/player is pounding on em then they usually dead. For a tank who gets hit in cloth the decay rate is insane.

I never had to worry about con/dur when levelling in chain/studded. Just go repair every so often. With my VW I would have to make several trips to the smith each session. Not a prob if using SC'd at 50 cause crafted is cheap, but irreplaceable artis are an issue.
 

Flimgoblin

It's my birthday today!
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my clerics armour decays hideously if I'm getting aggro in pve....
 

Gasoline

Fledgling Freddie
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Jan 24, 2004
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OMG, the Vampiir sounds overpowered.... Climb Walls and Safe Fall on a NON-stealther?! WTF?!
Hyrbid style damage, aswell as (I'm guessing) overpowered pierce styles...
And a bloody stealth lore buff?! :puke:
Flim, you've played the beta, right? How damn overpowered ARE these things?! :mad:
 

Culanan

One of Freddy's beloved
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277
Gasoline said:
OMG, the Vampiir sounds overpowered.... Climb Walls and Safe Fall on a NON-stealther?! WTF?!
Hyrbid style damage, aswell as (I'm guessing) overpowered pierce styles...
And a bloody stealth lore buff?! :puke:
Flim, you've played the beta, right? How damn overpowered ARE these things?! :mad:

Slight over-reaction there dude!

Vampiirs cannot be buffed for a start, so versus a fully buffed Inf they are already slightly behind (not that buffs will decide the outcome purely and simply, just that they swing the odds, done many fights with VW unbuffed and won for example) and the same applies to just about anyone else you run into.

Vampiirs have a number of drawbacks, hybrid damage is not the best in the world on a number of classes and the lack of dmg types is another one.

The spells use 5 end, so no spell button mashing otherwise you run out of end to style and regain mana even slower.

I would say that providing the class is actually pretty well balanced that they take a certain precision to play well.

iirc the stealth lore buff lasts for 1 min, repeatedly using this would drain mana pretty quick I would imagine and unless you start hitting something you can't get that mana back, sounds like the class has enough downsides to make them pretty poo in some situations yet enough going for it to pretty cool too :)
 

Culanan

One of Freddy's beloved
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Ilienwyn said:
Well, Heretic is supposed not to have evade and with cloth, absorb buffs and speccable shield it won't be that good. At least it should have some low evade and more importantly, change raising stats to dex,con,pie or dex,pie,con! :)

PS: Hmm, getting con with levels. That means that it will probably have even more hps than reavers although worse defence!


33% absorb means I take less dmg than someone wearing reinforced, neutral to all dmg types is also a plus.

Also low evade would likely mean evading once every 3rd sunday:p

Shield isn't all that bad, I'm pretty sure a fully buffed heretic can block a reasonable number of attacks and they have an uninterruptible DD if they spec for it.

Probably dead meat in straight up melee fight but they also get an insta 50% snare? So run off, heal up, DD and fight.

A high enhance spec Heretic could make for a tough fight 1v1 and a grp specced Heretic might be easier meat but have a nice bit of utility that means they aren't so easy to pin down.
 

Arnor

Fledgling Freddie
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Culanan said:
33% absorb means I take less dmg than someone wearing reinforced, neutral to all dmg types is also a plus.


ehmnoitdoesnt


test schmest, your low af is your mindkiller.
 

Arnor

Fledgling Freddie
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Overpoweredness rears its ugly head:
bainsheeform1.jpg
 

Culanan

One of Freddy's beloved
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Arnor said:
ehmnoitdoesnt


test schmest, your low af is your mindkiller.

I take less dmg than my ranger, with 500 AF vs 595 on RF.

AF buffs do really help because the low AF is a pain in the ass, bolts are a whole world of pain too, fire wiz can really smack me down after a bolt!
 

Arnor

Fledgling Freddie
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Culanan said:
I take less dmg than my ranger, with 500 AF vs 595 on RF.

AF buffs do really help because the low AF is a pain in the ass, bolts are a whole world of pain too, fire wiz can really smack me down after a bolt!


lets meet in hadrians and find out :)
 

Culanan

One of Freddy's beloved
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Arnor said:
lets meet in hadrians and find out :)

Sure, give it a couple more weeks tho cos I haven't moved and connected my comp up yet ;)
 

Skilgannon

Fledgling Freddie
Joined
Jan 22, 2004
Messages
420
Culanan said:
iirc the stealth lore buff lasts for 1 min, repeatedly using this would drain mana pretty quick I would imagine and unless you start hitting something you can't get that mana back, sounds like the class has enough downsides to make them pretty poo in some situations yet enough going for it to pretty cool too :)

I would like to know just how the Vamp can repeatedly use the stealth lore buff. Unless I am missing something it seems that mana drains at a high rate and can only be replenished by either melee combat or a ranged powertap against caster mobs.

So, to hunt stealthers a vamp would have to hunt in areas frequented by caster mobs. Nuke the mob. Kite it till lose aggro. Pop stealth lore and hunt stealthers. Ain't gonna be easy if this is how it works.

I personally don't think Vamp is all that overpowered as there are seemingly enough downsides to compensate. Don't think they will be all that popular as they can't wtfpwn till they have been in combat for a while. That won't appeal to the hardcores in the same way savage did.
 

lorem

Fledgling Freddie
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heh :) all you need is to go to amg with FG and do SL :) and kill those alby stealthers from there :)
 

[NO]Subedai

Fledgling Freddie
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Warlock looks fun class :)

could be either very overpowered or very crap though.
 

Night

Fledgling Freddie
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I like the sound of warlock alot, shame i cant make one on a normal server :( except camlann...
 

Flimgoblin

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warlocks are evil ;) but they're like sawn off shotguns, once they've fired they're not much use other than clubbing people.

That said it entirely depends on their spec. A warlock can potentially do a lot of different things but only 1.0 spec points, plenty of room to play around with them.

Yet to meet any vampiir in RvR - hibs haven't been released for as long as the albs (mids have been out the longest so there's a TOAed out Warlock running around - not very pleasant fighting him with a level 42 heretic with 0% matter resists ;))

they have their drawbacks - no baseline defence other than leather armour, all these nifty spells cost power to get - and they have negative power regeneration, they lose power out of combat, the only way they gain power is through dealing melee damage or using a power-tap bolt which is not usable in combat. Kill them fast or don't kill them at all I think is the theory...

Bainshees have a reaver pulse pbaoe dd which is proper pbaoe damage... however the highest level one (41 spec) is about similar delve to the level 39 enchanter one. It's uninterruptable once it's going (it's a chant) but it only pulses every 3 seconds - can't make it any faster. They can cast other spells on top of it but the other aoe damage spells are in different lines.

Baseline:

Spectral Guard
Single DD
AF
Absorb shields/bladeturn/usual caster stuff


Speclines:

Spectral Force (spectral guard specline)
Frontal AoE bolt
Frontal AoE DD
Frontal AoE root
Taunt (no idea why they have this - though it is range 2300, guess it's a pulling/interrupting thing. 2s cast time, single target)
Spell Ablative (not sure how powerful this is yet)


Frontal AoEs are like pbaoe but double the radius and can't hit anyone outside of a 180 degree arc.

SG/SF spec has some nasty aoe but little at range - just a single target DD ... note NO ranged CC at all, not even a root.

Phantasmal Wail:

Pulsing Pbaoe
PBaoe Root
Pbaoe befriend (not seen this in action)
pbaoe dex/qui debuff
pbaoe acuity shear
pbaoe fear

nice pbaoe but there's no other repeatable damage in there so you'll only be doing split spec damage on top of it... see above.

Ethereal Shriek:
ranged aoe DD
ranged aoe Bolt
ranged aoe snare
aoe focus nearsight (it's focus, though whne focus drops there's a short time after which it's maintained - think the range of this is lower for the lower level versions so it's not 2300 range for a secondary spec)
focus physical attack shield (think it's for stopping arrows...)

There's a lot of toys in there... but like warlocks they only have 1 baseline 3 speclines, and there's a lot of tradeoffs to be made.

Split spec bainshee will have a fair bit of utility but they won't have the scary damage output of a normal caster. A full spec bainshee will be nasty at one thing, but to be honest they don't scare me any more than an eldritch or a chanter. They are very cool though ;)

Bear in mind also I've not met any in RvR yet and I've only played my bainshee to level 8 :) (too busy with my heretic) so I know how the basic spells work but not delves or the weirder ones you only get at higher levels.
 

Flimgoblin

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vintervargen said:
eld will pwn them all anyway!

hard to get anything nastier than a stun nuke nuke really ;) nothing any of the new classes have approaches it.
 

Ilienwyn

Fledgling Freddie
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Flimgoblin said:
read my description of them above :p

they'd be quite incredibly overpowered if they had 3.0 spec points ;) can say that for a lot of casters though


Well, aoe bolt and aoe nearsight sounds uber! :)
 

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