GOA GOA GOA GOA GOA GOA GOA GOA GOA GOA GOA GOA GOA GOA GOA
I reckon 10mill is a realistic target, I really do.. Kickstarter will attract all sorts of people, depending what the benefits are, I suppose.The problem is the funding he needs is absolutely insane he needs 5million minimum but realistically he needs 10million to get it off the ground.
His studio has 13 staff members so that will need to jump into the hundreds, basically folks its looking like 3 years before its released if at all.
I don't see it making it past kickstarter, with the no PVE thing as well that erases a huge chunk of any player base.
Lets just hope that one of those hardcore players still playing DAOC is a millionaire and wants his wildest dreams to come true.
I think it's a little naive to assume the failings of WAR were all Jacob's fault.
WAR was doomed when EA got its hands on it and jacond and his team "lost control"... if anything, it was THAT descision that led to its ultimate "failure" IMO
I think he fucked up, he knew he fucked up, he wanted out, if you read the thing I think Urgat posted, he basically says were fucking up, my mum was dying etc, I think he needed to bail, and EA opted him a good packageI don't blame him for everything but the design was wrong from the start with only 2 sides. Bear in mind also it was Jacobs running the show and ultimately he must take responsibility for the things that happened on his watch. Such as selling out to EA. Also, the quality of game code in WAR was abysmal.
So, no. Until I see proof positive that he isn't making a turkey and hoping to cash in on the fanbase from DAoC I'm not inclined to cut him much slack in this regard. I'm more than happy to be proved wrong. But that proof can only come if this game makes it to launch.
I don't blame him for everything but the design was wrong from the start with only 2 sides. Bear in mind also it was Jacobs running the show and ultimately he must take responsibility for the things that happened on his watch. Such as selling out to EA. Also, the quality of game code in WAR was abysmal.
lol @ all the people masturbating furiously over some teaser videos. way to get burned by it when it comes out, wait and see before you start frothing at the mouth
the 2sides versus 3 sides thing as far as i understand, wasnt their call. Games Workshop changed Warhammer Fantasy rule version before they was released, and it became an "order vs disorder" rather than empire vs skaven vs chaos vs dwarves vs blah blah
so it wasnt really their fault
the engine was the new version of the DAoC one wasnt it ? its not their own engine so bad choice possibly but u cant have everything
and selling out to EA, meh, it was a shit thing to do , but if you were offered £132048290430 to offload something youve been working on for 10 years to get a change of scene ? i can see why
I played quite late when the Skaven came out, that was good, I loved playing the Gutter Runner.WAR was good when I played. Of course, by then you guys had long since quit.
This is good newsfirst game since DAoC that im gonna play in beta when it comes to that in the future
![]()
It got to pass Kickstarter fundings 1st ^^
Your busting his balls already? w2g..Hmm got a reply off Mark Jacobs when I was telling him I thought the decision to drop PvE was a huge mistake - response I got was
"I agree with you but given the time/budget, I'd rather focus on making one thing great RvR and, as I've said in interviews, only serve one master. FYI, I'll try to come up with some fun stuff that has nothing to do with PvE to fill the "I'm tired of RvR" time. Thanks for your interest and I hope support for our project."