S
spathi
Guest
i used to think there was nothing worse than chanters with nuking pets, debuffing their own nukes and 2s pbae but seriously now, this is just sick.
just now, full group of us in DF including 6 level 50s and around 6 paladins.
One troll bonedancer rounds the corner with a shredder on him and i ae mez the lot, he takes no notice and his pets are also seemingly unaffected, but my mez has got 4 shredders on us and before a paladin even reaches him he has killed me and a level 50 wiz.
That 4-second insta-lifetap is just wrong for so many reasons.
Every 4 seconds it hits with the range of a regular nuke 300+ damage constantly with a 25% Body resist (i believe it is body damage but all my other resists are similar). Not only that but it lifetaps.
While we are trying to kill some aggro he kills two of our paladins, and the ones that chase him pull some more aggro, (although he also pulls a load of shredders but they dont seem to make any difference ...). Slam bounces off his bladeturn as he lag jumps 'your target is out of view'... albs everywhere hitting him/slamming his pets/slamming him ... him instalifetapping nearby greys for insta full heals ... uninterruptable healing from his healer pets that lag around as he lag jumps around all over the place.
The short of it is that he got the killspam of around 8 albs and that just makes it very very depressing. Everyone complains about them but seriously now, its got to the point where its beyond just complaining, its like a whole new edge to the game where midgard have this extra bonus godmode.
chat/alliance messages no longer report '1fg mids at amg', its '1fg mids +2 BDs at amg' ...
Its not the first time either - 1vs1 a bonedancer has owned my infil (even with twinked stats and when i got PA off), my friar and my pole-armsman in fair battleground fights. Me and three level 50 friends have also previously been taken out by a single kobbie bonedancer. 1vs1 there is only one way to take them out, bolt them and hope it doesnt miss- cos if you do then instalifetap just kills you/interrupts your casting and makes them invincible.
A popular way for sorcs/cabbies to kill people one_on_one was obviously to use MoC and spam the baseline lifedrain nuke. Worked quite well too dispite the longer casting time, but nastily the bonedancer can hit people with his stick WHILE he uses this ability at ANY time he likes!
This is a general rant just to get some of the stress out of my system from being killed over_and_over by this class. No doubt people will find it necessary to quote out certain lines and explain to me in detail how i am wrong. Also i really love it when people say 'cry more newb' and other funny stuff, so go ahead.
I just feel that one character shouldnt be able to take out any other character EVERY time, or even take out 8 albs at once, as happened today. Have fun.
just now, full group of us in DF including 6 level 50s and around 6 paladins.
One troll bonedancer rounds the corner with a shredder on him and i ae mez the lot, he takes no notice and his pets are also seemingly unaffected, but my mez has got 4 shredders on us and before a paladin even reaches him he has killed me and a level 50 wiz.
That 4-second insta-lifetap is just wrong for so many reasons.
Every 4 seconds it hits with the range of a regular nuke 300+ damage constantly with a 25% Body resist (i believe it is body damage but all my other resists are similar). Not only that but it lifetaps.
While we are trying to kill some aggro he kills two of our paladins, and the ones that chase him pull some more aggro, (although he also pulls a load of shredders but they dont seem to make any difference ...). Slam bounces off his bladeturn as he lag jumps 'your target is out of view'... albs everywhere hitting him/slamming his pets/slamming him ... him instalifetapping nearby greys for insta full heals ... uninterruptable healing from his healer pets that lag around as he lag jumps around all over the place.
The short of it is that he got the killspam of around 8 albs and that just makes it very very depressing. Everyone complains about them but seriously now, its got to the point where its beyond just complaining, its like a whole new edge to the game where midgard have this extra bonus godmode.
chat/alliance messages no longer report '1fg mids at amg', its '1fg mids +2 BDs at amg' ...
Its not the first time either - 1vs1 a bonedancer has owned my infil (even with twinked stats and when i got PA off), my friar and my pole-armsman in fair battleground fights. Me and three level 50 friends have also previously been taken out by a single kobbie bonedancer. 1vs1 there is only one way to take them out, bolt them and hope it doesnt miss- cos if you do then instalifetap just kills you/interrupts your casting and makes them invincible.
A popular way for sorcs/cabbies to kill people one_on_one was obviously to use MoC and spam the baseline lifedrain nuke. Worked quite well too dispite the longer casting time, but nastily the bonedancer can hit people with his stick WHILE he uses this ability at ANY time he likes!
This is a general rant just to get some of the stress out of my system from being killed over_and_over by this class. No doubt people will find it necessary to quote out certain lines and explain to me in detail how i am wrong. Also i really love it when people say 'cry more newb' and other funny stuff, so go ahead.
I just feel that one character shouldnt be able to take out any other character EVERY time, or even take out 8 albs at once, as happened today. Have fun.