Expanded Conquest Mode - We expanded the conquest idea by implementing a mode called evolution. This is where a map begins as it would normally, but at the end of the battle the map’s alternate loads up. The scores, the team, and the player from the previous map are added to the new map and play resumes. Basically a team must ensure a close battle in one map if they hope to win the second. If you get blown away in the first map you'll have a hard hill to climb in order to win the second.
Oh dear, bye bye stealthy caps.Q: What other gameplay additions and improvements from Battlefield 1942 will be found in Battlefield Vietnam?
A: There is a timer for the flag change so the player knows how long it will take. Also, the more teammates you have at the flag the faster it can be taken. The team is immediately informed if a flag is threatened with capture so they can react to it or at the very least be aware of the enemy. We’ve also implemented a 3D map function so the player can more easily identify where control points are or even locate teammates faster.