M
Melachi-
Guest
Right, ive gone over this in my head hundreds of times and allways taught I was wrong, but now ive either forgotten an obvious mistake or something because it seems to make sense
First off, what this will achieve is much lower enduarance usage on styles. This will be especially nice for SB's since most zerkers will be grouped but I warn you, this will suck for PA damage, its a lose lose situation for PA'ing, so switch back to normal setup for PA.
Ok, imagine this. Norse Berserker with 60quickness, no haste ra's or buffs.
In main hand he has a MP Cleaver (16.5dps, 4.0speed, 100qual/con)
In off hand he has MP WBA (16.5dps, 2.9speed, 100qual/con)
Therefore his swing speed is now, 3.45
Lets assume hes using a new style, with a groth rate of 0.50
So he swings (assuming 4.0 weap hits for 40 damage, and 2.9 weap hits for 29 damage, and style damage will be half the swing time)
MH hits for 40base damage
MH hits for (3.45speed swing time styled damage) 17.25style damage
OH hits for 29base damage
Total damage of: 86.25
Now lets reverse this, and dehaste our main hand.
Mainhand is now the WBA, and offhand is now the Cleaver
MH hits for 29 base damage
MH hits for (3.45speed swing time styled damage) 17.25style damage
OH hits for 40base damage
Total damage of: 86.25
Now since they both do the same damage in the same ammount of time, people ask, wheres the advantage? Well endurance cost for dual wield types is taken from the MH speed, therefore you will do the the same damage, in the same swing speed, for less endurance.
Things to be carefull with:
Dump that hand-axe, do not use it as a main-hand, as its lower dps was previously only hurting base damage, but now it will also hurt your style damage, get a WBA instead.
PA damage, dont use it with this setup, reason why is because PA doesnt calculate its damage in the same way as normal styles, its all about base damage. So using the slow MH fast OH will get you a harder hit in the same time for PA and BS styles.
Btw, please be aware I might be wrong. Im currently under the beleife that Haste, quickness, De-haste ect.. only affect style damage, not base damage.
First off, what this will achieve is much lower enduarance usage on styles. This will be especially nice for SB's since most zerkers will be grouped but I warn you, this will suck for PA damage, its a lose lose situation for PA'ing, so switch back to normal setup for PA.
Ok, imagine this. Norse Berserker with 60quickness, no haste ra's or buffs.
In main hand he has a MP Cleaver (16.5dps, 4.0speed, 100qual/con)
In off hand he has MP WBA (16.5dps, 2.9speed, 100qual/con)
Therefore his swing speed is now, 3.45
Lets assume hes using a new style, with a groth rate of 0.50
So he swings (assuming 4.0 weap hits for 40 damage, and 2.9 weap hits for 29 damage, and style damage will be half the swing time)
MH hits for 40base damage
MH hits for (3.45speed swing time styled damage) 17.25style damage
OH hits for 29base damage
Total damage of: 86.25
Now lets reverse this, and dehaste our main hand.
Mainhand is now the WBA, and offhand is now the Cleaver
MH hits for 29 base damage
MH hits for (3.45speed swing time styled damage) 17.25style damage
OH hits for 40base damage
Total damage of: 86.25
Now since they both do the same damage in the same ammount of time, people ask, wheres the advantage? Well endurance cost for dual wield types is taken from the MH speed, therefore you will do the the same damage, in the same swing speed, for less endurance.
Things to be carefull with:
Dump that hand-axe, do not use it as a main-hand, as its lower dps was previously only hurting base damage, but now it will also hurt your style damage, get a WBA instead.
PA damage, dont use it with this setup, reason why is because PA doesnt calculate its damage in the same way as normal styles, its all about base damage. So using the slow MH fast OH will get you a harder hit in the same time for PA and BS styles.
Btw, please be aware I might be wrong. Im currently under the beleife that Haste, quickness, De-haste ect.. only affect style damage, not base damage.