Samaroon EatsCheese
Banned
- Joined
- Jun 21, 2004
- Messages
- 3,185
shame all that dont come free maeloch
Maeloch said:Can you or can you not kill a caster within stun duration? If that gets purged what about the same for FZ duration? .
Also u know how many ra's i need to kill u when we meet when u just need to use purge? (ofc if i get the jump and u got purge down it's like u say, but i dont get the jump on stealthers in general).
Anyhow moc lifetap + 2 aoe CC + ML9 convoker + debuffs + ichor (jaja i know sorcs think it's crap but = one more aoe CC and get out of jail free card and I use it to kite on my VW so i'm sure sorcs can do to) + sorc rr5 melee immune RA >>>>>>> baseline stun. I'd swap anyday.
Mael, 50th ment.
Sardine said:Nothings changed about Baseline stun since the game was devoloped, the whines only started to come since ToA, whys that? Because 25 dex cap, 10% cast speed combined with stun and nuking is overpowerd.
So your theroeticly (sp!) your whining about castspeed being overpowerd while your a caster yourself and use the benefits of 25 dex cap and cast speed?
aegnor said:Can we stop comparing baseline stun to warlocks please.
Baseline stun duration is affected by magic resists, determination, its purgeable, bladeturnable, has immunity timer, its even castable (unlike insta stun on mincers and healers).
You have time to get healed if a caster stuns and then nukes you, if a warlock unloads all his chambers you just die instantly and that's it.
charmangle said:Also combine that caster baseline stun with fields of instainterrupting shrooms at any tower/keep you have the reason why not all the mids and albs together stand the slightest chance of ever getting back their relics and therefor have given up...(basically if hibs arrive at any keep/tower there is one thing to do...hide till you get to roof or go to another part of the realm)
Adianna said:I have never ever seen a shroom casting an instant spell on a Mid. :eek2:
Adianna said:And shrooms only have 1000 range. It is not enhanced by ToA range so you should be pretty much capable of killing them without being interrupted by them... especially as they only have like 500 hp or so.
Btw. shrooms + baseline stun are TWO classes... I don't recall animists getting stun. So what exactly is the point? A healer cannot stun for his casters?
Lecturin said:aegnor you say baseline stun dont give you master of kill button you retard
charmangle said:ps.
I always feel it abit strange that mids can admit that something is overpowered in their realm (BDs, Warlocks, Healers atm) but hibs doesnt seem to have the same grasp of reality.
aegnor said:Yeah, and I can see you are a smart one. :<
charmangle said:ps.
I always feel it abit strange that mids can admit that something is overpowered in their realm (BDs, Warlocks, Healers atm) but hibs doesnt seem to have the same grasp of reality.
ds.
Adianna said:Now that one made me laugh.
charmangle said:The point stills stands...99% of all that get baseline stunned dies...this is not due to crappy healing its due to the fact that its impossible to get the heals out fast enough except with instants and those are not up for long when standing with a group inside a keep trying to deff hibs
Megarevs said:what makes healers op please tell me m8
charmangle said:I will just repeat what I wrote earlier but it seems it has to be reaptead over and over and over again...
When you are standing at a keep/tower there are always 10000000 of shrooms just below the battlement.
Yes baseline stun are on the other casters but I never said that animists alone attacked ? You cant seriously mean that you didnt understand that ?
It would be fun to see hibs defend the relic keeps with shrooms just once...cant you just try it ? Maybe just maybe you find it abit more fair ?
ds.
Puppet said:I would suggest getting a decent cleric instead. With a normal RvR-spec a cleric will cast his biggest SPEC-heal about the same speed as his SMALLEST baseline-heal (per patch 1.73 iirc) which should heal on any decent cleric for 700+. 2 clerics in a typical FG is 1500~ heals on a caster every, well lets say every 1.5 second (that is a normal cast-speed on a cleric for that heal; any TOA'ed cleric will pump it out way faster).
The only way someone is gonna get killed is by multiple Hib-casters assisting on the target; if thats the case u will probably die; however this is where the argument comes: If multiple Hib-casters can assist on you then in the other case where Albs are attacking a cleric + caster(s) can assist too; giving u also BASELINE STUN.
Fortunately i do not need to repeat myself over and over to make a point like i'm trying to preach something to a herd of sheep. Everyone is entitled to make up their own mind in my book.charmangle said:I will just repeat what I wrote earlier but it seems it has to be reaptead over and over and over again...
The problem is not the shrooms themselves but the bugged los in keeps, otherwise shrooms can be mezzed or killed with a few ae spells. If they are hidden around a corner and you get "ambushed" by the shrooms then it can be nasty.charmangle said:These shrooms are virtually impossible to kill since when you hit 1 will die in 1 of 2 ways:
Baseline stun nuke nuke
or
The other shrooms kill you.
This is the same pointless long-bearded discussion.charmangle said:I always feel it abit strange that mids can admit that something is overpowered in their realm (BDs, Warlocks, Healers atm) but hibs doesnt seem to have the same grasp of reality.
Well, obviously mature adults have respect for different opinions and don't sprout random insults at the first person that disagrees with them, like you do for instance. That's usually a sign of someone who is childish and that needs to vent out some frustration.charmangle said:Give me some arguments as to why you have come to such a conclusion. Ofc you have to have thought this comment through long and hard havent you ? So give me the arguments and we will take this discussion as mature adults. For you are an mature adult arent you ?
Puppet said:There is a limit of 150 shrooms in the courtyard (vicinity-max) and a 300 shroom-limit in any zone. 1 animist can pump out 15 FnF + 1 controllable pet out. In a big scale keepfight there's perhaps 3~ animists doing their thing; limiting the ammount of shrooms to 48 if they all just do nothing except shrooming.
Then do a chance-of-tactic and let 1 cleric be the stun-monkey for you. If hes too busy casting resists; being AFK in a FoP to spreadheal and DI not my fault :O
You probably mean without shrooms. Is that like asking Albs to run out without spec-AF so I will hit cap on you regardless as archer? Or I know: Try to take a keep without theurgist-pets on the door and no scouts around :OoO
Tho lets not over-react; last relicraid from Albion on Ailinne where I was the Albs died about 1500 units infront of our keep; not due to shrooms but due to being so stupid to hang around there for 3+ minutes without getting some sort of siege going on the door/walls. Baseline stupidity needs a nerf I guess :/
Puppet said:I would suggest getting a decent cleric instead. With a normal RvR-spec a cleric will cast his biggest SPEC-heal about the same speed as his SMALLEST baseline-heal (per patch 1.73 iirc) which should heal on any decent cleric for 700+. 2 clerics in a typical FG is 1500~ heals on a caster every, well lets say every 1.5 second (that is a normal cast-speed on a cleric for that heal; any TOA'ed cleric will pump it out way faster).
The only way someone is gonna get killed is by multiple Hib-casters assisting on the target; if thats the case u will probably die; however this is where the argument comes: If multiple Hib-casters can assist on you then in the other case where Albs are attacking a cleric + caster(s) can assist too; giving u also BASELINE STUN.
Old.Ilum said:i c m8, so 2 hib caster assisting with stun delivering pretty much unhealable dmg is the same as 1 alb caster nuking a cleric stunned target delivering healable dmg?
aegnor said:Fortunately i do not need to repeat myself over and over to make a point like i'm trying to preach something to a herd of sheep. Everyone is entitled to make up their own mind in my book.
The problem is not the shrooms themselves but the bugged los in keeps, otherwise shrooms can be mezzed or killed with a few ae spells. If they are hidden around a corner and you get "ambushed" by the shrooms then it can be nasty.
This is the same pointless long-bearded discussion.
Of course stun is overpowered in some situations, all realms have overpowered abilities, some are more overpowered than others, some have been around for years others have been nerfed in the subsequent patch for some reason. I never said it wasn't powerful, just that it can be countered, but you had to assume i did.
Happy now?
Well, obviously mature adults have respect for different opinions and don't sprout random insults at the first person that disagrees with them, like you do for instance. That's usually a sign of someone who is childish and that needs to vent out some frustration.
Please do clearly point out where i was insulting.charmangle said:I do not spread around random insults...you made an insulting and not to clever remark without taking the time to argue...then I respond in kind just abit more verbally. If you treat me with respec I treat you the same way, but if you act like a child I will treat you as a one.
aegnor said:Yeah, and I can see you are a smart one. :<
If you had read that one line carefully you would see it was not directed at you but at someone else, directly in the same line of speech too...charmangle said:Well if it was a missinterpretation then I do appologize. But I do find this comment to be both offending and demening or wasnt it ment to be ?
aegnor said:If you had read that one line carefully you would see it was not directed at you but at someone else, directly in the same line of speech too...