*Ialkarn
Fledgling Freddie
- Joined
- Jan 25, 2004
- Messages
- 81
bult said:The thing is, armsmen will never get what they need to make them "ungimped" = better then some other class that can have thier spot instead. They wont give armsmen dualwield and i highly doubt they will change how blocking/guarding works, this is the main reason why armsmen are bad as offensive tanks. The other 2 realms heavy tanks (hero, warrior) are not as "gimped" because they have other uses except damage (guard) while in albion guarding is done by paladins since you need one of them in the group no matter what you do for endregen. The only real use an armsman have atm that they do better then some other alb class is guardbot for _caster_ groups but those aint exactly the most commonly used setups in Albion atm.
Having armsmen in the group WORKS but its far from the best choice.
Someone finally said something of usefull.
ppl is always impressed by the damage of a single swing,whitout consider factors like swing time and chance to land a style sucessfully,they also think +20 str and -10 quickness would be an uge boost,when less quickness mean less swingtime too and 20 str is abount what you lose whitout a buffbot whit hightmoart.
But over that,do you really think have 450 str instead of 430 (toa setups) make any difference in terms of damage?
A good class is a good class no matter the race you play,norsemen beserkers were uber before LA nerf,so hand to hand trolls savage are now.
Ofc an half ogre armsman is a better armsman,but still a gimped tank compared to any briton/highlander/saracen/inconnu mercenary.
and btw.. a capped shot as 2h/pole +damage add+critical is the same (or just slight slight higher) than a capped shot whit right hand +left hand (+double critical +double damage add),whitout critical is prolly lower..