Andrilyn said:I agree about the archer problem but it will only get worse as Mythic decided that a shield tanks will no longer be able to block any arrows anymore in the next US patch (I beleave the next blocking rate is 12% instead of 100%) which is completely wrong but I guess mythic wants all people to roll archers so they only need to balance 3 classes.
Boggy said:Make being an Alb against CoC then merge the servers. Simple.
Just for the looks, I never use emd34k said:You mean Liff actually has any heals on quickbars?
As if... :wub:
Boggy said:With an even lower population than now, the only people RvRing will be guild groups and soloers. That's pretty much how it is already, even. But those people will possibly still be able to get a lot of enjoyment from the game. There won't be any zergs around to complicate things.
I still think WoW's appeal is likely to be temporary. If you check out what the US players are saying at the moment, it's mainly "There's nothing to do at level 60". People are already making threads like "I'm reactivating my CoH account" and citing lack of WoW endgame as the reason, which is both ironic and reassuring from a DAoC player's point of view.
I think archers should be nerfed to the point where only committed players want to play them. Saying this kinda thing has led to some of my friends disliking me in the past, but with so much of the player-base tied up playing solo, invisible characters, is it any wonder the frontier seems empty? Get those people back into mainstream grouping and the population will seem to rise immediately.
They will hardly cluster Prydwen and Excalibur together, given the newly defined rules for one playing one realm; basically, people with chars on both realms can continue and suffer an 8 hour penalty when switching, whereas new players cannot create chars on more than one realm in the cluster anymore. There is also the issue of clustering the English server with servers of other languages. Frankly (and sadly), to me it looks like they will not be able to use clustering for either Excalibur or Prydwen, and we can only pray that the new market campaign promised by GOA will lead to a new influx of players for Catacombs.Konah said:they wont merge us but clustering is inevitable imo and i´m lookin forward to it![]()
Garok said:Should create a new server type imo
Basicly PvP rule set but your PvP flag would only be on in the frontiers.
So makeing it Co-op in all areas apart from the frontiers and BG's
Would keep PvE players happy due
1) 2 more realms to explore
2) Access to the other realms Cats areas
3) Would increase the amount of ML raids and the number of people doing them.
4) More low lvl players to group with.
And would keep RvR players (semi) happy due to
1) Increased number attackable opponent's
2) Wider range of group options and set ups.
Would need to sort out some way to stop ganking at the BK's Prehaps Guards could attack those players attacking others in agro range.
Artifact encounter spawning would need to be increased to cope with the increased amount of players in ToA.
Well someone did a test on Pendragon which was this:Aran Thule said:Have you checked the test logs or experianced it yourself yet?
If not please dont give half the information and twist it to your perspective.
Pendragon testing:
1 Rangers v.s. small shield: 92% block rate
2 Rangers v.s. small shield: 69% block rate
3 Rangers v.s. small shield: 37% block rate
4 Rangers v.s. small shield: 8% block rate
1 Rangers v.s. medium shield: 98% block rate
2 Rangers v.s. medium shield: 72% block rate
3 Rangers v.s. medium shield: 41% block rate
4 Rangers v.s. medium shield: 12% block rate
1 Rangers v.s. large shield: 97% block rate
2 Rangers v.s. large shield: 80% block rate
3 Rangers v.s. large shield: 42% block rate
4 Rangers v.s. large shield: 19% block rate
The target of the test was a 50+15 shield specced warrior named Testpish, with mob 5, aug dex 5, 5 dex overcap, 80 dex on gear, dwarf race. 1000 arrows were fired at the warrior. Past 3 archers, with any shield size, it becasme very difficult for 3 shamen + healing font + power font to keep the warrior alive. All the rangers were in the forward arc of fire.
chretien said:If he doesn't like DAoC anymore that's his business however I don't see how he benefits from telling everyone else that the game is dying when it clearly isn't.