aprox population in pryd after day 11 ?

Yma

Fledgling Freddie
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Nov 5, 2004
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352
Clustering pryd and exca would be a disaster ... many of us play both, as we have no alternative unless we (and maybe our guild) talk French or German ... or Italian or Spanish ... we would be left virtually with just one server to play.
 

SkarIronfist

Fledgling Freddie
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Dec 22, 2003
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1,200
I personally say...

Merge the servers Pyrdwen + Excalibur.

Just because they are merged, it doesn't mean that they can be pulled apart if populations rise.

Its also a beautiful way of piggy backing a low pop server onto another one, while the low pop slowly fills up.

I personally would like to play against teams of people from another server. It would be a nice change.
 

Aran Thule

Fledgling Freddie
Joined
Jan 25, 2004
Messages
650
Andrilyn said:
I agree about the archer problem but it will only get worse as Mythic decided that a shield tanks will no longer be able to block any arrows anymore in the next US patch (I beleave the next blocking rate is 12% instead of 100%) which is completely wrong but I guess mythic wants all people to roll archers so they only need to balance 3 classes.

Have you checked the test logs or experianced it yourself yet?
If not please dont give half the information and twist it to your perspective.

As for the number of archers, blame NF for making range one of the most important factors in the frontier.
However nerfing them due to thier sudden populaity isnt fair on thoose that have been playing them for a long time, esp given there are still so mainly bugs/problems with the classes still.

Back to the topic of the question, i expect we will get initial losses of about 20%, some will come back, some will not.
Hopefully Catacombs will introduce a new bunch of players, if it doesnt then things are going to be looking bad.

Time will tell.
 

Boggy

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Aug 10, 2004
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Make being an Alb against CoC then merge the servers. Simple.
 

Garok

Can't get enough of FH
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Jan 23, 2004
Messages
777
Should create a new server type imo

Basicly PvP rule set but your PvP flag would only be on in the frontiers.
So makeing it Co-op in all areas apart from the frontiers and BG's

Would keep PvE players happy due

1) 2 more realms to explore

2) Access to the other realms Cats areas

3) Would increase the amount of ML raids and the number of people doing them.

4) More low lvl players to group with.


And would keep RvR players (semi) happy due to

1) Increased number attackable opponent's

2) Wider range of group options and set ups.


Would need to sort out some way to stop ganking at the BK's Prehaps Guards could attack those players attacking others in agro range.

Artifact encounter spawning would need to be increased to cope with the increased amount of players in ToA.
 

Konah

Fledgling Freddie
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Dec 24, 2003
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Boggy said:
Make being an Alb against CoC then merge the servers. Simple.

great idea tbh. should do a planetside and just have it say "sorry this realm is full" when u try to be a knight in shining armour or merlin...

they wont merge us but clustering is inevitable imo and i´m lookin forward to it ;)
 

Bone_Idle

Fledgling Freddie
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Dec 22, 2003
Messages
267
Boggy said:
With an even lower population than now, the only people RvRing will be guild groups and soloers. That's pretty much how it is already, even. But those people will possibly still be able to get a lot of enjoyment from the game. There won't be any zergs around to complicate things.

I still think WoW's appeal is likely to be temporary. If you check out what the US players are saying at the moment, it's mainly "There's nothing to do at level 60". People are already making threads like "I'm reactivating my CoH account" and citing lack of WoW endgame as the reason, which is both ironic and reassuring from a DAoC player's point of view.

I think archers should be nerfed to the point where only committed players want to play them. Saying this kinda thing has led to some of my friends disliking me in the past, but with so much of the player-base tied up playing solo, invisible characters, is it any wonder the frontier seems empty? Get those people back into mainstream grouping and the population will seem to rise immediately.

Plenty of "end game" stuff in the pipeline for WoW and it looks good.

Ive played with the yanks with CoH and they moan about anything and everything they dont seem right with the game. They rush to level 50 or 60 knowing theres not alot to do yet but they still moan about no endgame.

Americans are the worst for the gaming industry. Look what they've done to DAoC by moaning on the boards and CoH and know doubt WoW as well soon.
 

Belomar

Part of the furniture
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Dec 30, 2003
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5,106
Konah said:
they wont merge us but clustering is inevitable imo and i´m lookin forward to it ;)
They will hardly cluster Prydwen and Excalibur together, given the newly defined rules for one playing one realm; basically, people with chars on both realms can continue and suffer an 8 hour penalty when switching, whereas new players cannot create chars on more than one realm in the cluster anymore. There is also the issue of clustering the English server with servers of other languages. Frankly (and sadly), to me it looks like they will not be able to use clustering for either Excalibur or Prydwen, and we can only pray that the new market campaign promised by GOA will lead to a new influx of players for Catacombs.
 

chretien

Fledgling Freddie
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Dec 24, 2003
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As of right now (8:30pm CET on a midweek evening), there are 1000 people on Pryd and 1600 on Excal, that's hardly dead.
Frankly I don't think that DAoC is nearly as dead as the doom-mongers say it is, unfortunately if people say something often enough people tend to believe them. I'm not sure what the initial poster's motivations are but recently he's posted practically nothing but DAoC is dead threads. If he doesn't like DAoC anymore that's his business however I don't see how he benefits from telling everyone else that the game is dying when it clearly isn't.
 

Corran

Part of the furniture
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Dec 23, 2003
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6,180
Thing is WoW isnt out yet and therefore it a little early to say what effect it will have. Wait a month from the release day and then we will see how the servers will hold up
 

Overdriven

Dumpster Fire of The South
Joined
Jan 23, 2004
Messages
12,855
Garok said:
Should create a new server type imo

Basicly PvP rule set but your PvP flag would only be on in the frontiers.
So makeing it Co-op in all areas apart from the frontiers and BG's

Would keep PvE players happy due

1) 2 more realms to explore

2) Access to the other realms Cats areas

3) Would increase the amount of ML raids and the number of people doing them.

4) More low lvl players to group with.


And would keep RvR players (semi) happy due to

1) Increased number attackable opponent's

2) Wider range of group options and set ups.


Would need to sort out some way to stop ganking at the BK's Prehaps Guards could attack those players attacking others in agro range.

Artifact encounter spawning would need to be increased to cope with the increased amount of players in ToA.


That would be a pretty good idea actually. I wouldn't mind to see it - but then it'd be like Camlann, what would the main language be? English only? Or would it be multi-translatable?
I pre-ordered WoW about 3 days ago - Not sure if I want to go and actually pick it up now since there's the drag of going 1-50... I mean 1-60. :/
Will wait till catacombes comes out before anything happens. Would rather wait 1-2 months to see what WoW brings. [Could easily get a 60 there in 2-3 weeks, pure questing xD]

Can't really say anything about the server merge :/ Good and Bad sides :/... Thinking about 102423fgs of Maelstrom [and high RR guild gank groups] running in each realm = Bad.
 

Boggy

Fledgling Freddie
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Aug 10, 2004
Messages
491
Yeah, people have the typical pre-launch optimism at the moment. The things said by the development company still seem credible. Don't worry, that won't last long :D

Pipelines often become pipe dreams sometime after launch. I'll believe endgame features when they are patched in and people have played them, not before.

I'm still very much looking forward to it, though. I've played too much DAoC and need a break and WoW looks fun. First time I've thought about PvE positively since I tried Horizons.
 

Andrilyn

Can't get enough of FH
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Feb 1, 2004
Messages
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Aran Thule said:
Have you checked the test logs or experianced it yourself yet?
If not please dont give half the information and twist it to your perspective.
Well someone did a test on Pendragon which was this:

Pendragon testing:

1 Rangers v.s. small shield: 92% block rate
2 Rangers v.s. small shield: 69% block rate
3 Rangers v.s. small shield: 37% block rate
4 Rangers v.s. small shield: 8% block rate

1 Rangers v.s. medium shield: 98% block rate
2 Rangers v.s. medium shield: 72% block rate
3 Rangers v.s. medium shield: 41% block rate
4 Rangers v.s. medium shield: 12% block rate

1 Rangers v.s. large shield: 97% block rate
2 Rangers v.s. large shield: 80% block rate
3 Rangers v.s. large shield: 42% block rate
4 Rangers v.s. large shield: 19% block rate


The target of the test was a 50+15 shield specced warrior named Testpish, with mob 5, aug dex 5, 5 dex overcap, 80 dex on gear, dwarf race. 1000 arrows were fired at the warrior. Past 3 archers, with any shield size, it becasme very difficult for 3 shamen + healing font + power font to keep the warrior alive. All the rangers were in the forward arc of fire.

Here is the thread
 

Shanaia

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,673
chretien said:
If he doesn't like DAoC anymore that's his business however I don't see how he benefits from telling everyone else that the game is dying when it clearly isn't.

You're right Chret ... It's so obvious what it is and you see it quite a lot.

==============================================

Person A has had enough of MMO 1 ... A has been playing MMO 1 for 3 years now ... seen most of the PvE content got pwned in the PvP content. He feels it's enough now. So A goes on the lookout for a new MMO. And behold MMO 2 is about to launch! And A decides to leave MMO 1 to go play MMO 2.

Perfectly normal situation so far. Nothing wrong nothing out of the ordinary.

But now A lies in his bed and remembers the good times he had in MMO 1. The fun times with his friends! A decides to log into MMO 1 and ask his friends to join him in moving to MMO 2!

So the next day A asks friends B, C, D and E to join him in MMO 2. B and D think it's a swell idea and start reading up on MMO 2. But friends C and E are still perfectly happy in MMO 1. How can this be? Surely C and E can see the reason here. MMO 1 is no longer fun... MMO 2 is the way to go and it will be so much more fun if all 5 of the alfabet friends move together.

A is disapointed and starts convincing his friend C and E. Because if they don't move then maybe his decision to move to MMO 2 won't be the right one after all. There is only 1 thing to do... launch an all out attack on forums and all other forms of communication against MMO 1 .. people HAVE to see it A's way ... MMO 1 is doomed surely!

In the meanwhile C and E are very happy playing MMO 1 while completely ignoring their now ex pall A... they don't like how he pretends they are being silly staying in MMO 1!

It's the uncertaintly ... A is not 100% sure of the decisions he made so A tries to convince as many people as possible that his way is the right way .. that way at least he won't be alone if MMO 2 isn't the next mesiah... not that ANY of the people that will be coming back after a couple of weeks/months will EVER admit that.

==============================================

<points at sig>

stfu and leave and let the people that want to stay have their fun please.
 

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