Garnet said:Pfft wont be gimped in 9 levels ..
ST^ said:Such as?
What Bugs?
What missing features?
Garnet said:A ton of bugs in the summoner class imo that should get fixed. One such as if your pet is out of range when using an ability then you loose the mp it costs to use, the pet doesnt do the ability and you have to wait 1 minute to redo a ability. ><
Kokelimonkelmedisin said:* Its very annoying to like start casting escape (15 second cast) or accidently hit an Ancient Magic macro (also 15 second) then have to run around for that cast time if you want to get out of it, not beeing able to cast ANY other spells for 15 secs. Just something like the Esc key, its not like thats used for a whole lot of other things.....
* You can stack other potions, so why not hp and mp ones? Does the shape of their bottle mean they can't be grouped together like all those other ones!? I can understand maybe making a special sub stack of like 6 for potions or maybe even as low as 3 (ninja tools and arrows have a 99 stack so it shouldn't be too hard to make a stack of 3 or 6 for them) to prevent just hording a ton of potions to save you, but really non stacking of them is really lame that i dont bother to even hold any.
* Its just annoying to see everyone in the exact same gear (and in blm case, the same looking gear from lvl 8 to 39, where all the tunics have literally same texture "Isn't this black tunic supposed to be *gasp* black?"). It would also be cool just to have some individual flare to the game (and maybe for higher lvls some bonuses.
* A single-spell-queue, like in DAoC, would be very nice. It lets you queue one spell ahead at all times, so while you're casting fire, you can queue water. Then, once water starts, you can queue Aero. Buttonmashing can be VERY tieresome if you are a brd or whm.
Oh and for the future, dont put ppl down just cause they didnt care as mutch as you for the game. :touch:
Driwen said:(mind you ffxi is much younger than daoc, so it has some time to get bugs out).
Driwen said:you do know that except for the equipment part everything is the same for daoc aswell?
Driwen said:Ok daoc has spell queues now, but didnt have that in the start
Driwen said:besides that as whm you dont want to queue as you dont want to plan spells ahead as the situation can change).
Driwen said:The equipment, well all armour(off the same kind) looks alike in daoc, except for the epic things. FFxi has more different gfx for armours than daoc
Kokelimonkelmedisin said:yes and till that happens Im playing smt else
Kokelimonkelmedisin said:yes, and?
moot point, Im missing it in FFXI... I dont care if/when/or how it was adden in daoc
you havent played daoc have you?
not realy, in daoc its rather easy to point at someone in the distance that you have played with before... in FFXI I wouldnt dream of doing that Id have to click and see the name
Driwen said:actually i have and I know that most healers dont use the spell queue as they find it annoying.
Driwen said:Personally as healer using queue isnt to smart
Driwen said:and bards shouldnt be healing to much and blms shouldnt be casting(to spare mana) that much.
Driwen said:So there isnt that much need for a spell queue
Driwen said:stop adding stealing someones pull in the CoC and just hardwire it into the game.
they did add that, to a small extent anyhow... however renkels the way they are in FFXI would destroy rvr for casters.Driwen said:and add stuff like renkeis into it and would stop
yes, but it would add alot of lag if ppl never logged offDriwen said:Also would be nice if daoc would let you set up bazaars at every possible place
Anyhow I have no idea why you are defending ffxi saying its better then daoc... dont think I even compared it to daoc at first, I just used the features that are allready implented in daoc to make it easyer to explain what I missed in FFXIDriwen said:Off course there are things that FFXI hasnt added or fixed yet that daoc has, but dont forget that FFXI has done alot of stuff that daoc hasnt done.
No but they are playing songs ^^ (take it you havent played one). Its 2 songs per tank and 2 per caster ....you can macro this, BUT if you have to heal or do a statuscure you are in deep ship.. therefore its not wise to do... however if you could que the songs (like spells in daoc) you would be able to change youre mind about what to do next at the last second without buttonmashing.
* You can stack other potions, so why not hp and mp ones? Does the shape of their bottle mean they can't be grouped together like all those other ones!? I can understand maybe making a special sub stack of like 6 for potions or maybe even as low as 3 (ninja tools and arrows have a 99 stack so it shouldn't be too hard to make a stack of 3 or 6 for them) to prevent just hording a ton of potions to save you, but really non stacking of them is really lame that i dont bother to even hold any.