Anyone have any idea why...

enigma

Fledgling Freddie
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Dec 23, 2003
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Half of you over-exaggerate the points you are right about, the rest of you don't know shit about what you're talking about. :)

But you whine with true skill after so much practice. Kudos. :)
 

Mastade

Fledgling Freddie
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Jaem- said:
Yep cause all scouts camp towers! :eek2:

Do your realise how boring that is? :p

Do you realise how many is actually doing so?.. i haven't seen so many scouts in my entire daoc carreer as i have in towers lol
 

StonyPony

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vintervargen said:
fuck no, they are 1) on a tower 2) on a keep or 3) together with 3 friends.

seriously scouts... you SUCK
1) Zzzzzzzzzzzzz
2) ZZZZZZZZZZZZZZZZZZZZZ
3) i only go duo after going out solo and getting steamrolled a fewtimes.

Give mid and hib both 1 stre relic, and stealthwars are balanced again.

edit : oh, and i rather hit for a constant 250 then have slam which gets purged so easily.
 

Jaem-

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StonyPony said:
1) Zzzzzzzzzzzzz
2) ZZZZZZZZZZZZZZZZZZZZZ
3) i only go duo after going out solo and getting steamrolled a fewtimes.

Give mid and hib both 1 stre relic, and stealthwars are balanced again.

edit : oh, and i rather hit for a constant 250 then have slam which gets purged so easily.

YAY he speaks the truth! :clap:

:)
 

Raven

Fuck the Tories!
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StonyPony said:
1) Zzzzzzzzzzzzz
2) ZZZZZZZZZZZZZZZZZZZZZ
3) i only go duo after going out solo and getting steamrolled a fewtimes.

Give mid and hib both 1 stre relic, and stealthwars are balanced again.

edit : oh, and i rather hit for a constant 250 then have slam which gets purged so easily.

dont lie, you hang around bridges adding on anything that goes near, like you did the other day.
 

StonyPony

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Raven said:
dont lie, you hang around bridges adding on anything that goes near, like you did the other day.
I camp around bridges, Very true. I kill what passes, also very true. Tho, there is a difference between standing on middle of bridge and standing on top of lvl 10 keep/tower and just shooting at whatever comes in cliprange don't you think? I got bored of that Nged hib bridge, went to bledmeer, at least in bled there aren't 10 other alb stealthers , so i'll be hanging around there for a while.
 

Jaem-

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Theres occassionly alot there too Stonypony, other day there was jimmi and about 4 others dock side of bridge (MoS the ability to see albs and move along, fun :( ), then they whine about mids coming through with groups heheheheh.
 

Mirt

One of Freddy's beloved
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>I camp around bridges, Very true. I kill what passes, also very true. Tho, there is a difference between standing on middle of bridge and standing on top of lvl 10 keep/tower and just shooting at whatever comes in cliprange don't you think?

Yes there is a big difference. Pick on my VW there and unless you have a mate, you are gonna die.
 

Khartoum

Fledgling Freddie
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Hibs and mids still whining about the scout class here? Sheesh, I'll go cry a tear for you all now, you exaggerating generalizing bstrds :(
 

Tharion

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Raven said:
dont lie, you hang around bridges adding on anything that goes near, like you did the other day.

And you camp bridges like nGed with a treb :D
So I camp you wiff my bow.

But I thought that was how wars where fought.
 

Skilgannon

Fledgling Freddie
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Jan 22, 2004
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Mirt said:
>

Yes there is a big difference. Pick on my VW there and unless you have a mate, you are gonna die.

Arborial Shield doesn't work very well when you are are in the grip of the zephyr. I found that out the hard way.
 

Gesta

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Khartoum said:
Hibs and mids still whining about the scout class here? Sheesh, I'll go cry a tear for you all now, you exaggerating generalizing bstrds :(

you go do that but only if it stops you from posting offensive pointless material
 

Mirt

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>Arborial Shield doesn't work very well when you are are in the grip of the zephyr. I found that out the hard way.

TBH FZ or not I still tend to kill scots 1v1.

Not even relics can stop scout melee from sucking, the ones that use fz,slam,shield trip etc to get a few shots in and then stealth off, and re attack can be a good fight (hello roxen), the rest are free rps.
 

Gesta

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Mirt said:
>Arborial Shield doesn't work very well when you are are in the grip of the zephyr. I found that out the hard way.

TBH FZ or not I still tend to kill scots 1v1.

Not even relics can stop scout melee from sucking, the ones that use fz,slam,shield trip etc to get a few shots in and then stealth off, and re attack can be a good fight (hello roxen), the rest are free rps.

Ive bumped into scouts that hit for 300+ per swing but if they dont land zephyr they are more than often dead, Jaem (saifang amongst other alts ;) ) for example kicks like a mule on heat, she actually hits me harder than some infs do.
 

Jaem-

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Gesta said:
Ive bumped into scouts that hit for 300+ per swing but if they dont land zephyr they are more than often dead, Jaem (saifang amongst other alts ;) ) for example kicks like a mule on heat, she actually hits me harder than some infs do.

As I said you spec for what you want, but people base scout melee dmg on what they experience from others and many are high bow and shield specs, so they've no clue what a scout is capable of with higher melee.

Gesta: Hope I don't scary you too much, but the only ToA bonus effecting my dmg is 25 dex cap, gimme GoV etc. ^_^
 
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Just wanna point out that a scout deals the same dmg as an infil or a minstrel specced the same in weapon with equal amount of str/dex.

Also would like to ask a question. What is a NS supposed to do when he meets a scout with equal or higher mos with camo up. Scout has slam, his rr5 free ability, FZ, PS... if they r high rr, some of them have IP,Purge2 PD ect...

Really what am i supposed to do? Roll a ranger and specc it melee and get melee abilities and mls? Anyone? :p


***On a side note, Myself i got 50 stealth and mos3... when i hunt archers i use SL and get 85 stealth (+35 from rod ) and that doesnt seem to help me getting detected from less range... am i correct?***
 

Iphis

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Aussie said:
alb stealthers being overpowered is total bullshit. it's just the relics.

just watch what this Nightshade on prydwen does with relics : https://forums.freddyshouse.com/showthread.php?t=42767&page=1

Aye must agree str relics have made ns's very powerful on pry atm basically which ever realm has them will have what would be considered over powered stealthers classes saying that i would much rather fight an ns or sb on str relics than an infil :p
 

karpathus

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Khartoum said:
Anyone have any idea why they allowed hib casters to all have 9s stun in baseline, or why they allowed skalds to go Sojourner so these classes can royally fuck anyone and anything over?

Pbhth, Animists don't have stun.

- Karpathus NS++
 

StonyPony

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Mirt : VW's are together with BD's on my : Do not touch when solo list. Ran into an isen vakten BD yesterday, i tought maybe, just maybe this one is clueless. pet on me, spam 1 button. i ip'd, hitting him in meelee for 300+ (even 1 hit of 380) You think his hp moved ? he came out of the fight with 100%. Same goes for VW's, i let you pass as there is shit i can do vs you. only chancei have is when i'm able to ladn 2 arrows before you get that style running.

on a side note : just respecced to mos5, that' FUCKING AWESOME.
 

Ogen

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Gear said:
Scout slam is no big deal really, it's quite easy to deal with. Purge 2 is something handy, or try to phase shift as he comes near, not to mention that they always approach you on a straight line as begging to get zephyred.

Now, look at scouts. If they spec 50bow, 42shield (for slam), 35 stealth, that leaves them with just 18 on weapon. I wouldn't consider that as overpowered really.

The thing is Gear... Scouts do as following.. Shoot you as much as possiple.. when you gets close.. slam 1 bow shot, fz bow bow dead :) No melee wep spec used at all.. Get the problem?
 

Flimgoblin

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Ogen said:
The thing is Gear... Scouts do as following.. Shoot you as much as possiple.. when you gets close.. slam 1 bow shot, fz bow bow dead :) No melee wep spec used at all.. Get the problem?

he said purge 2 + phase shift ;)

that stops the slamming and the fzing (or at least the shooting whilst fz'ed)
 

Bishibosh

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Danya said:
Or an axe in your head for that matter. :p
That said, hitting someone in the head with an arrow IRL is not very easy...

Wouldn't it be interesting if they made the game deal "realistic" damage for a special event :p.. ie crippling damage from melee and nukes, while making the archer targetting more "manual" like... making you have to click at the exact spot you want the arrow to land, bearing in mind the time it would take the arrow to reach that spot... It would make things more interesting and realistic, but also would allow people to make it difficult for scouts to shoot them, even letting them jump over arrows lol :p Also, it would mean that people have no excuse to whine when scouts shoot them as they stand still... :touch:
 

Gear

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Bishibosh said:
Wouldn't it be interesting if they made the game deal "realistic" damage for a special event :p.. ie crippling damage from melee and nukes, while making the archer targetting more "manual" like... making you have to click at the exact spot you want the arrow to land, bearing in mind the time it would take the arrow to reach that spot... It would make things more interesting and realistic, but also would allow people to make it difficult for scouts to shoot them, even letting them jump over arrows lol :p Also, it would mean that people have no excuse to whine when scouts shoot them as they stand still... :touch:

That's volley, it's in the game already.
 

enigma

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Matriarch|Sneakers said:
***On a side note, Myself i got 50 stealth and mos3... when i hunt archers i use SL and get 85 stealth (+35 from rod ) and that doesnt seem to help me getting detected from less range... am i correct?***

Yes.
 

Jaem-

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Ogen said:
The thing is Gear... Scouts do as following.. Shoot you as much as possiple.. when you gets close.. slam 1 bow shot, fz bow bow dead :) No melee wep spec used at all.. Get the problem?

And Hunters/Rangers do the exact same thing... and slam stun isn't required to use zephyr, all 3 have access to stun styles, sojourner and bows, give or take some dmg because of spd differences of course.
 

reggie

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i just really dislike the fact there's those silly ml's in the game at all.

I mean so i can get zephyr if i want to. Then what ? I go zephyr people and shoot them with bow or meelee them to death while in zephyr. Oh the joy! Does it have anything to do with my class skills? none whatsoever. It certainly doesnt need any skill to kill someone using it.It needs simple timing thats all.

I can easily get to ml 10 if i want to (hell i can join any organized ml if i want to coz i got the time no matter what time it starts.). I got all the time in the world. Just im not even bothering coz i see it as pointless having an overpowered skill like that that has nothing to do with whatever class i or any other person chooses.

Call me stupid but i just enjoy things being fair using my class specific skills (not that i have any lol i confess! skill that is.). not based on silly ml abilities.

Not that it is fair in the current state of NF. I hardly ever meet a solo scout or solo inf for that matter and if i do meet a solo scout he zephyrs me. Duh. Its pretty stupid if you get beat by a class that would be trashed by my ranger in meelee but since he's got zephyr i die. How can that be fair or fun ? By the time i get out of zephyr and into meelee range i have most likely already used IP (can only use heal potions in zephyr though) and he probably still has his IP ready.

I find it sad to begin with that people need zephyr and all that crap to try win a fight while they know without zephyr they'd have to keep range to win.

Sure you follow the mainstream (since mythic thought it would be cool to put those abilities in that can turn around class abilities in 1 on 1 entirely. duh.) since other players have zephyr so i want it too and "makes me kick ass" but i decided not to since i think its a stupid abily that totally imbalances classes. Specially on classes like scouts.

I think its pretty rediculous to see a scout charge you just so he can zephyr you (a charging scout ? lol !). I mean without zephyr would he be stupid enough to charge a ranger that purges his slam and then continues to hit him for 200-400 damage each hit ? I think not.

Only use i see mythic should make zephyr for is handling adds to keep them busy while you try kill the other and then make a run for it or whatever. Not to be able to kill someone while being zephyred while without it your class wouldnt have a chance in the world to win a fight in close combat. Zephyr should be a defense ability, not offense.

Im just thinking if i need abilities like zephyr to imbalance my class so i can win fights i normally wouldnt have then something must be wrong with the game.

I like rps like any other and if there's something to shoot at im there with my ranger, zerg or no zerg, but i dont like to rely on rediculous abilities like zephyr to get those rps.
 

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