Over time 15* cost should be about even money, you make your profit then on the ~8 99's you make for every MP.
However ppl are rarely willing to pay that kind of price.
that really annoys me that ppl dont wanna pay the price.
Ppl think Mps just pop out like every 10th try ( whish they did ) becuuse they probaly tried hinging and there they pop out like uke:
Prob did 25 tries when making that robe and noly got 1 qua 99, so im gonna have high price or sell to guildie
>Over time 15* cost should be about even money, you make your profit then on the ~8 99's you make for every MP. However ppl are rarely willing to pay that kind of price.
Considering the absurd prices people are paying for epic dungeon drops that is quite horrible. Though I wouldnt factor in the sell price of the 99ers in the MP price, they are the cause for the extremly low prices on 99ers you find in the realms now. Personally I went with cost price + cost of 50 retries + markup when doing weapons. If customer didnt want to pay it I didnt do it (non-guildie/alliance customer that is). I had no interest in spending half a day working on the MP to get shafted in the end. I also found it easier to charge a higher price if you added some knowledge to the customer. A lot of them only have a very vague idea of what their real needs are, helping them on the track pays off unless you have to a real miser on your hands. But each sales situation is different and you have to adapt, but selling at cost or barely no profit is just a waste of your own time, if the customer wants charity, tell them to go to the Salvation Army The only charity worth doing in game is towards new players that struggle with measly drops and such things. Most got a nice set for free or at cost depending on what they told about themselves
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