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- #31
Originally posted by Amadon
ok here's the crux of the issue..
you compare your ability to deal high damage at high range with our ability to deal VERY average damage at decent range.
Casters do get an option to deal high damage at high range.. it's called bolts.. and archery is nowhere near as nerfed as bolts are. In addition archers get stealth to allow them to pick their targets, whereas casters get nothing to allow them to choose targets, casters are the first targets 99% of the time, and due to their low armour and hps, the first to die too, reducing the ability to use bolts even further (since you have to pick a target not in melee).
Archers get melee as a substitute for casters' DD's and other utility, and currently melee owns DD's and utility due to the stupid resist system.
Talking about completely wasted attacks, I seriously don't think you've played a caster. Do so before you start talking about feeling useless. Interrupts are 1000000000x worse than pbt. You CAN counter pbt, you can't do shit about interrupts, they render casters utterly useless unless you use a very expensive RA on a 30 minute timer, which even then doesn't make you 100% immune to interrupts (yes, I've been interrupted in RvR when using MoC).
As for a caster guarded by a shield spec tank being invulnerable, um.. what's the problem with that? Tanks currently are the damage dealers in RvR, if one is specced for defense, thus giving up a damage dealer in the group, then ytf should he not be able to do his job?! I mean you're trying to take on two people at once, wtf do you expect? You CAN pick your targets much easier than casters, so pick another target. Or do you think that a solo archer should be able to drop any casters at will in a full group?
It's not VERY average damage, it's infact very decent damage over time. You cast every ~2 secs, even lower.
Bolts nerfed? Yes, exactly as nerfed as our Critshot ability.
Cannot be used while target runs, not while target is walking in stealth, doesn't work on any target that is in combat, if someone goes INTO combat mode while you have drawn a shot you get the 'Cannot get a good shot message', then you have to stop the draw which takes even more time than to select a new target. Has NO to-hit bonus(like normal archery, even though it's the only special ability IN archery). If you draw any kind of shot and the target dies the draw is cancelled and you have to knock the arrow all over again. Critshot also has a 20% penalty to destealth upon draw. And I haven't even started to ENTER nerfed ground on archery.
Interrupts are worse than pbt? Why go there? Archery is severely affected by interrupts aswell! Casters with their lower casttimes will outgun you even with the fastest bows! And the fastest bows are outdamaged by the average torcan.
And we don't get anything like MoC.
As Eleasias says reactive procs on armour/shields can proc back at the archer over distance. Some cases of this has been verified to be at more than 2k /loc units whith the RA's Longshot and Volley.
About guarding. I am NOT saying that we should be able to kill at will. However I am saying that as it is now guard is a too good passive ability when enabled
/face and combatmode is enough to make an archer /sit /rel
Originally posted by Amadon
breaking pbt interrupts
a blocked shot interrupts
a miss doesn't
and.. breaking pbt doesn't get u targetted using last attacker, so if u're in a non-obvious position, you still have the advantage over a caster
Even if I miss you an arrow will be stuck revealing my position. Even if I hit PBT/BT an arrow will be stuck revealing my position.
Tanks > Casters right now for precisely this reason.
Just send in a tank heavy group with some decent resists of their own and your chanter heavy group will go down VERY fast
Balanced group > tank heavy group
It's silly to compare tanks vs casters. You are supposed to cooperate.
By AmadonTalking about completely wasted attacks, I seriously don't think you've played a caster. Do so before you start talking about feeling useless.
HAHA.. Did he just say archers don't feel useless? The stuff you are smoking must be very costly.
Wasted attacks. Read the latest Scout TL report. Talk to Oaklief. His testing shows a current ~80% wasted shots in rvr caused by BT/PBT, blocking, evading, misses and fumbles. The test was acknowledged by Mythic Devs.
Archery has the worst of melee and the worst of casting gathered into one package.
So I hereby throw your words back at you. I seriously don't think you've played an archer. Do so before you start talking about feeling useless.
Try not to use the Nearsight spell infront of the mirror.