8 sec pbt...

P

panzer

Guest
The problem with warden damage is its good over time, so a single heal will just negate 20 secs beating on a target.

I just concentrate on interupting healers or mages once im OOM.

Oh and Enscept ... doesnt being the last naturalist standing just mean your very low down the MUST KILL list, ie irrelevant ?

sad but true joke btw ;)
 
E

Ensceptifica

Guest
Originally posted by panzer
The problem with warden damage is its good over time, so a single heal will just negate 20 secs beating on a target.

I just concentrate on interupting healers or mages once im OOM.

Oh and Enscept ... doesnt being the last naturalist standing just mean your very low down the MUST KILL list, ie irrelevant ?

sad but true joke btw ;)

Mostly they go for me as soon as I wave my hands to heal, but I can take quite a beating. When someone attacks me and notices I know how to fight back (like doing more damage per swing than he does to me, what happens sometimes ( ; ) , they often give up and go for a different target. When I'm oom -usually by healing/ressing the druids and bards- I either /assist the main tank or focus on interrupting enemy support if the main tank is a crap target picker ( ;
 
G

Gahldir

Guest
Originally posted by old.Thanatlos

The fact that you're not the best damage dealer is irrelevant then because you ARE the best backup healer for the times when the druid is being aggro'd.

I'd say another druid would be a better backup healer. ;)
 
O

old.Xanthian

Guest
Also, if the grp was dying and the warden was beating away on a tank, I would not be best pleased :p
The less damage wardens do, the less they want to hit something imo ;)
 
E

Ensceptifica

Guest
Seeing that quite a few people are saying that a hib group would be better off with another druid instead of a warden, I don't think they are really that concerned with the extra resists/pbt a warden can offer... so why not take that down a bit and make the active sides of a warden more enjoyable.

PS - I don't care for uber groups.. I mostly rally up peeps I like, or join a random group. So far I've found them far more enjoyable than most groups that wait around DL for ages trying to get the ideal setup, run once, whine at everything that goes wrong and log off grumpy. People who have a more relaxed look on the game generally play together better and make the fun last longer.... that's also why I'm considering boosting my ways of giving an active contribution at the cost of a little passive.
 
O

old.Thanatlos

Guest
Problem is, everyone else does those active parts better than the warden (and not just a little better but A LOT better)
 
G

Gahldir

Guest
well

I can understand how you wanna respecc out of some passive skills to get better active skills.

yeah, cuz it's more fun.

but

the thing is, the best thing a warden have is resists. and that's the really sad part. to preform on it's peak in groups, a warden should get bot-skills.
 
E

Ensceptifica

Guest
Originally posted by old.Thanatlos
Problem is, everyone else does those active parts better than the warden (and not just a little better but A LOT better)

Well that's a trade-off everybody will experience differently ofcourse... Most keep the typical warden pbt/resists at max and try to enjoy themselves with what's left in the other areas... quite enjoyable too, but imo even if there's other classes doing the other areas better, a warden adds something to all those areas PLUS his unique abilities. Like a wild card really ( ; Makes the encounters a little less planned out, I like that.
 
E

Ensceptifica

Guest
Originally posted by Gahldir
well

I can understand how you wanna respecc out of some passive skills to get better active skills.

yeah, cuz it's more fun.

but

the thing is, the best thing a warden have is resists. and that's the really sad part. to preform on it's peak in groups, a warden should get bot-skills.

+16 resists still is better than +0 resists though ( ;
 
M

Marwolaeth

Guest
Recently respec'd.

Gone from:-

45 nurture
16 regrowth
32 Blunt
32 Parry

to

45 Nurture
35 Regrowth
32 Blunt
7 Parry

...Decided that running around hitting other level 50's for about 70-80 dmg just doesn't justify taking the role of aiding a real tank in RvR as a dmg dealer so decided to throw away my ability to solo oranges mobs without taking more than 20% damage (although I haven't tried it yet so I may still be able to) and accept my role as a healer with grace....quite enjoying it tbh, makes a nice change....pity bubble eats up so much of my mana though :(


-Edit: Parry is really 7 parry + 13 with Master Of parrying 3 so decided it wasn't much of a drop.
 
G

Gahldir

Guest
Originally posted by Ensceptifica
+16 resists still is better than +0 resists though ( ;

if it's instead of a 2nd bard you lose ensured end from the start

if it's instead of a mana-eld you lose disease

if it's instead of another druid you lose insta-heals

if it's instead of a BM you lose all the benefits of DW

if it's instead of a hero you lose guard
 
E

Ensceptifica

Guest
Originally posted by Gahldir
if it's instead of a 2nd bard you lose ensured end from the start

if it's instead of a mana-eld you lose disease

if it's instead of another druid you lose insta-heals

if it's instead of a BM you lose all the benefits of DW

if it's instead of a hero you lose guard

You gain someone who offers resists, 8 sec pbt, can help in the tanking, can help in the healing, and can do some CC (twf). I've been in enough groups to know that the ideal setup so many people propose these days very often just doesn't perform as well as it does on paper, while the unconventional groups do.
 
E

Ensceptifica

Guest
Originally posted by Marwolaeth
Recently respec'd.

Gone from:-

45 nurture
16 regrowth
32 Blunt
32 Parry

to

45 Nurture
35 Regrowth
32 Blunt
7 Parry

...Decided that running around hitting other level 50's for about 70-80 dmg just doesn't justify taking the role of aiding a real tank in RvR as a dmg dealer so decided to throw away my ability to solo oranges mobs without taking more than 20% damage (although I haven't tried it yet so I may still be able to) and accept my role as a healer with grace....quite enjoying it tbh, makes a nice change....pity bubble eats up so much of my mana though :(


-Edit: Parry is really 7 parry + 13 with Master Of parrying 3 so decided it wasn't much of a drop.

Yes MoParry is a very nice RA as it's really just +6 skill per level you take, because parry doesn't offer anything but % to parry ( ;

It's an interesting spec you have.. I guess you'd use Force of Might (anytime lvl 18 blunt) and back crush (backstyle lvl 25 blunt) most often then? And with SC and RR you should still be able to take 32 blunts past 50 for extra damage.

So you'd keep the 6sec pbt, have 1 best resist (body) and 2 2nd best, you have 2nd best haste, speed and dmg add (but I'd only care about the haste really), good healing and good damage.

Is the lvl 35 regrowth health regen buff (15 pts regen/8 sec) worth speccing regrowth that high? You could leave regrowth at 33 and get blunts to 34 (or blades for the lvl 34 back style) and parry to 8 leave 0 points, or you could put it all in parry to get it to 13... Guess I'd take the 34 blades then.
 
M

Mirhen Morkir

Guest
Well TBH, with the proposed nerf of resists on table the nurture line will be a huge waste of spec points. The two specs I'm considering atm are :

38 Nurture
33 Regrowth
39 Blunt
16 Parry

and ..

38 Nurture
22 Regrowth
39 Blunt
29 Parry

When you look at what you loose from dropping nurture from 49 to 38 spec in comparison to what you gain in flexibility there is really no case for keeping high Nurture any more.

Inecux - Warden - CBH
 
E

Ensceptifica

Guest
Originally posted by Mirhen Morkir
When you look at what you loose from dropping nurture from 49 to 38 spec in comparison to what you gain in flexibility there is really no case for keeping high Nurture any more.

Inecux - Warden - CBH

Aye, gaining flexibility is my angle here... but keeping the 6sec pbt while doing that does appeal to me... losing 2x 8% in group resists doesn't seem like much of a loss to me if I can keep the 6 sec pbt while having both regrowth and blades around 34 (2/3 of your level is a threshold for an increase in healing and damage)... actually I'm more interested in Marwolaeth's spec than in the 8sec pbt ones.
 
G

Gahldir

Guest
Originally posted by Ensceptifica
You gain someone who offers resists, 8 sec pbt, can help in the tanking, can help in the healing, and can do some CC (twf). I've been in enough groups to know that the ideal setup so many people propose these days very often just doesn't perform as well as it does on paper, while the unconventional groups do.

as a druid I have experienced that the 24% resistbuffs do a difference, but not really on my hero.

the times I noticed that we lack or have a PBT in group lately is 0.

the difference between having 2 druids rather then 1 warden 1 druid to heal is huge. that I have noticed lately.

and then there is dmg.. ;)

that's why I don't se a warden as a class I do want have in a "perfect" group
 
M

Marwolaeth

Guest
Hmmm lets see....

45 nurture gives 6s pbt which is the obvious reason for taking it this high. As you said it also gives the best body resist which since this is (imo) the most useful resist THAT A WARDEN CAN ADD % TO it works out quite nicely...the other two I just couldn't give a monkeys about ;).

With 32 blunt I tend to find that the most useful style I have is my taunt style Slam .....Sounds stupid i know but I found that out of the use anytime styles available in this spec it did the most dmg ...although I think I may of read somthing about that changing in the patch notes? Haven't looked tbh. Must understand though that before I respec'd I found my best use was to stick to the back of a tank making sure they were provided with 6s pbt and just smack their target over their shoulder and so helping them to take them down...hence using Slam.

With 35 Regowth (+6 btw) I've found I can heal with low heal baseline for about 150-185 hps, high heal baseline for about 312 hps, group heal is about 121 hps and the spec heal is 421 hps.... When you consider that I used to get excited if my main baseline heal broke the 250 barrier before I think that this is a nice improvment....YES Vantros! I can heal!! (Kinda)
As for the regen spell this was never really a big attraction for me but since it got beefed up abit and I could I decided to take it as it might be interesting.

Have to let you know ;)
 
M

Mirhen Morkir

Guest
Originally posted by Ensceptifica
Aye, gaining flexibility is my angle here... but keeping the 6sec pbt while doing that does appeal to me... l

The difference between 6 and 8 second PBT is marginal, we all know that PBT is next to useless in RvR because of /assist, so 8 sec PBT does just as well in Noob group RvR as 6 sec PBT, but with one huge advantage ...... the Power drain is far lower. Less power drain = more heals.
 
P

panzer

Guest
BTW what does Uaimh's Rending Claw drop from? - seems like a VERY nice warden blade.
 

Users who are viewing this thread

Top Bottom