hehe, I'm not really being that adventurous (if you were being serious? ). Intel have had their dual-core chips publicly roadmapped for a while now, and with each core capable of hyperthreading that'll be four threads per clock on the first batch of chips later this year. Given Intel is hitting the limits with some aspects of their current design, multi-core CPUs at least give them some breathing room. As for AMD, I don't think they've officially announced any equivalent, but I'm sure they've at least considered it. The Athlon 64 is an amazing performer but ever since its introduction there have been doubts about how far they could realistically push the architecture. The Xbox 2/Xbox Next/Xbox 360 and PSP3 will also feature IBM's multi core cell processor which has been around in some form for years now, so developers will certainly be getting used to this kind of technology (which apparently isn't all rosy, especially in games when synchronisation is important).Embattle said:I say young man that is a rather bold prediction about dual cores
That's a funny set of paragraphs when you think about just how long DNF has taken so farJonty said:The physics behind Duke Nukem Forever, for example, supports realistic fabric which bends and stretches as objects are placed in it.
So I'll guess we'll wait and see