1.87d

Septina

Part of the furniture
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Dec 23, 2003
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4,746
So, now bds will have even better healers and slam on their pets? Whats next, oldschool ae stun with no immunity timer? :D
Gotta agree with whats been said in this thread, to me it looks like they're just introducing one insane boost after another before warhammer to kill this game off. :x
Not that i think it will work but i mean come on, some of the new things really are way over the top. :p
 

Maeloch

Part of the furniture
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Jan 21, 2004
Messages
2,392
Givf back StT and ML9 pets will be PvE only soon enuff.
 

SkarIronfist

Fledgling Freddie
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Dec 22, 2003
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1,200
Frozodo said:
they forgot to mention 3 bd healer pets as 48 supp it is well op ! they will nerf it before it goes live

May well have a reason to finally go 48 supp.
 

Nate

FH is my second home
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Mar 13, 2004
Messages
7,454
Would like to see some logs of healer pet heal delve + caster pet dmg, anyone seen some?

Also, the nerf/opness for BD this patch really goes to show how they don't know what its like for RM's atm. Has become a very boring class imo as opposed to every other caster class atm.
 

Blow

Fledgling Freddie
Joined
Dec 24, 2003
Messages
485
Zoia said:
"- Level 50 styles in Dual Wield, Celtic Dual, Left Axe, Critical Strike, Two-Handed and Polearm skills should now do their proper damage. This fixes a long-standing bug that prevented the styles from having a growth rate."


About time!


Yeah finally a change for mercs
 

Nate

FH is my second home
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Mar 13, 2004
Messages
7,454
Found something on vnboards

All those fixes are what Mythic replyed on BD TL report.

Ive been testing pendragon now all lines.

I didnt notice any cast speed improvment on healers/casters/bowmen

Suppression:You can now get 3 blue pets if u are specced high enought, for example 48supp will give u 3 blue con pets, and they heal 153 each. the 42 spec healers are now green con and heal the same 135 as before.

Darkness: Best lvl 45 mystic pets hit around 110-140 before resists.

Bone Army: Warrior pets are kinda ok and they do style. Archers now also do around 110-140 damage before resists, but when u add that 11dps buff on them, each shot gives around 40-50damage from damage add. so with 3 archers, putting both dots and KITE alot u might actually try RVR with Bone army.
 

Congax

Fledgling Freddie
Joined
Aug 18, 2004
Messages
3,231
Nate said:
Would like to see some logs of healer pet heal delve + caster pet dmg, anyone seen some?

Also, the nerf/opness for BD this patch really goes to show how they don't know what its like for RM's atm. Has become a very boring class imo as opposed to every other caster class atm.
Yes, give RM love :(
 

Jobil

Fledgling Freddie
Joined
Jun 4, 2004
Messages
579
Still don't get the SC overcharge thing...:mad: Will you be able to imbue 99% same as 100% or not? Has anyone read something other than what's on the Herald, because frankly, it's not that clearly stated what the actual change is(imo, but I know fuck all about SC'ing tho)
 

Arethir

Fledgling Freddie
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Mar 26, 2004
Messages
2,205
Afaik this means you could get a 37.5 o/c on 100% items, and a 36.5 o/c on 99% items, 35.5 o/c 98% etc.
 

cmr

Banned
Joined
Sep 20, 2006
Messages
436
reaveruse said:
leave ml9 pet the way it is and give necros ml9 pet as well give albs sum love for a change

haha where have you been for the last year
 

Neffneff

Fledgling Freddie
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Oct 22, 2004
Messages
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Arethir said:
Afaik this means you could get a 37.5 o/c on 100% items, and a 36.5 o/c on 99% items, 35.5 o/c 98% etc.



no no no

what they are saying is that you can get 37.5 0/c on 100%, and 37.5 o/c on 99%, and the same on 98% and 97% etc etc.

the bit you have got confused with is that they said you could have 31, and so 36.5 o/c on a LEVEL 49 item, i.e. lower lvl shite.

But all lvl items will recieve imbue slot AS IF they WERE 100% no matter what quality they are, its now ONLY the level that governs the number of imbue points.
 

Arethir

Fledgling Freddie
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Messages
2,205
Wow, even better then! That'll save me alot of plats in SC i reckon. I'm sure i could manage without 1-2 MP parts. Won't loose that much AF by it.
Bleh, that is, IF this ever comes out in eu, and in like a year or so ><
 

Muylaetrix

Can't get enough of FH
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Jan 11, 2004
Messages
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all the changes to pets are nice assuming they will nerf ML 9 and (insta) lifetaps a bit later in this patch. if they don`t, i don`t get it.

pets could do with a boost, but not as long as ML9 is IWIN already.
 

>.< Pooned

Fledgling Freddie
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Nov 12, 2005
Messages
1,231
Givf some minstrel love tbh

minstrels got 0 defence and to get an evade ull need to win the lotto first!
 

cmr

Banned
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Messages
436
Nate said:
Would like to see some logs of healer pet heal delve + caster pet dmg, anyone seen some?

Also, the nerf/opness for BD this patch really goes to show how they don't know what its like for RM's atm. Has become a very boring class imo as opposed to every other caster class atm.

RMs arnt boreing! they have spears! nothing is more fun than spears, now if only they gave the old graphics back :D and id still take an RM in group over BD with this patch by far
 

Septima

Fledgling Freddie
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Dec 10, 2004
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811
Vodkafairy said:
give scouts + minstrels + hunters parry but no extra specpoints

+ change ml9 so its not usable in NF, or has reduced effectiveness/duration

pliiiz. :(


You don't want to give parry to hunters, :p . Mincers don't need it. Scouts can have it, will not make any diference.

Agree about ml9 pets, remove them from NF!!
 

Septina

Part of the furniture
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Dec 23, 2003
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Septima said:
You don't want to give parry to hunters, :p . Mincers don't need it. Scouts can have it, will not make any diference.

Agree about ml9 pets, remove them from NF!!

What would Horner do then? :(
 

Shike

Can't get enough of FH
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Dec 24, 2003
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Septina said:
What would Horner do then? :(

engage in others fights, laiftapp some for strong RPs and then /rofl /rude osv as usual?

Nice patch tbh, more petlove is exactly what DAoC need.
 

Aqe

One of Freddy's beloved
Joined
Oct 9, 2006
Messages
355
6BD 1Pac 1BG best group setup? :p

Got the ML lines need, RA's, interupt, CC, heals, whats missing?
 

Kraben

Can't get enough of FH
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I think people forget the real nerf been done to BD's in this patch:

- insta body debuff doesnt interupt anymore

The pet boost wont make bd's better than they were before this patch as BD's have lost alot of their interupt potentiel and interupts was what made bd's good - not pets which will just get cc'ed or simply killed, like its always been.

Possibly for solo bd's and in pve, where you dont need debuff interupt as much, the changes are nice but in fg rvr its a nerf-patch overall.
 

Corran

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Kraben said:
I think people forget the real nerf been done to BD's in this patch:

- insta body debuff doesnt interupt anymore

The pet boost wont make bd's better than they were before this patch as BD's have lost alot of their interupt potentiel and interupts was what made bd's good - not pets which will just get cc'ed or simply killed, like its always been.

Possibly for solo bd's and in pve, where you dont need debuff interupt as much, the changes are nice but in fg rvr its a nerf-patch overall.


That isnt a nerf, that a fix that should have come in a long fucking time ago. I mean they stop all the other interupts (other classes debuffs, ASD etc) but they left this in for so long that it was quite unbalancing in many ways (well on a decent BD it was, not the idiots that spammed everything on one target :p )

BD's in small warfare are going to be totally insane. Pets harder to kill, doing more damage and more healing. Melee classes can pretty much give up trying them. Only person it doesnt affect is ml9 moc-lifetapper (assuming they nuke the commander before they get slammed :s)
 

Kagato

Fledgling Freddie
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Dec 22, 2003
Messages
3,777
Nice crafting change, long over due, however all this pet class love, specially the BD pets, is just utterly stupid.

They should of been nerfing the heal pets or making them only able to have one heal pet up at a time, not making them even better. BD's will be effectively as unkillable in melee as sm's now.
 

Nate

FH is my second home
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Mar 13, 2004
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Corran said:
That isnt a nerf, that a fix that should have come in a long fucking time ago. I mean they stop all the other interupts (other classes debuffs, ASD etc) but they left this in for so long that it was quite unbalancing in many ways (well on a decent BD it was, not the idiots that spammed everything on one target :p )

BD's in small warfare are going to be totally insane. Pets harder to kill, doing more damage and more healing. Melee classes can pretty much give up trying them. Only person it doesnt affect is ml9 moc-lifetapper (assuming they nuke the commander before they get slammed :s)
BD's don't have a high delve dd(not even, average thats worth speccing for without totally gimping the class), different from every caster class in the game..therefore they had something else(some more interrupt). So are BD's going to get a spec nuke now? Doubt that very much.
 

Zoia

Can't get enough of FH
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>.< Pooned said:
Givf some minstrel love tbh

minstrels got 0 defence and to get an evade ull need to win the lotto first!
Music classes were supposed to get some loving at the end of summer-2006. :(
I don't know how bards are, but i guess they could use some love as well as minstrels and skalds.
Would be nice for my skald to get a chant that was worth using in combat.

Lots of skalds have been asking for 2 x spec points and shield spec lately. I don't think that's the way to go personally.
1.8 spec points for music classes and some boosts in our music lines would be nice though.
 

Corran

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Nate said:
BD's don't have a high delve dd(not even, average thats worth speccing for without totally gimping the class), different from every caster class in the game..therefore they had something else(some more interrupt). So are BD's going to get a spec nuke now? Doubt that very much.


They dont get a high delve in my opinion because they get other things instead. Namely 3 pets and the instant lifetap. Mix the lifetap and the DD together and you get respectable damage, especially as get the insta debuff. Having a non-damage insta cast interupt was a long standing bug that now fixed. If they had the choice of decent nuke OR insta lifetap and pet (mutually exclusive, cant have both) then that would be acceptable. But pets (especially the new ones, and a spec nuke in line with others would be a joke)
 

Kraben

Can't get enough of FH
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Corran said:
That isnt a nerf, that a fix that should have come in a long fucking time ago. I mean they stop all the other interupts (other classes debuffs, ASD etc) but they left this in for so long that it was quite unbalancing in many ways (well on a decent BD it was, not the idiots that spammed everything on one target :p )

BD's in small warfare are going to be totally insane. Pets harder to kill, doing more damage and more healing. Melee classes can pretty much give up trying them. Only person it doesnt affect is ml9 moc-lifetapper (assuming they nuke the commander before they get slammed :s)

You may call it a fix and I agree on that - it shouldnt have interupted from the start. Yet, this is a (big imo) nerf to the fg rvr bd's as their role of interupting has been severly reduced. I wonder how bd's will be used in fg rvr after this or people will find alternative ways of set up their groups in ways of interupting. Who knows? Maybe we gonna see some dark bd's out there specced for more consistent damage from spec snare dd + caster pets while relying on low lvl sup lt for interupts.:confused:
 

Nate

FH is my second home
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Corran said:
They dont get a high delve in my opinion because they get other things instead. Namely 3 pets and the instant lifetap. Mix the lifetap and the DD together and you get respectable damage, especially as get the insta debuff. Having a non-damage insta cast interupt was a long standing bug that now fixed. If they had the choice of decent nuke OR insta lifetap and pet (mutually exclusive, cant have both) then that would be acceptable. But pets (especially the new ones, and a spec nuke in line with others would be a joke)
A theurgist has many many more pets then a bonedancer does + a high delve dd with a rarely used resist. So are they are joke? By your reasoning they are. Are they going to get nerfed? I guess that as it's taken 5 years and theres been nothing so far...thats a big no. :(
 

Erulin

One of Freddy's beloved
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Feb 16, 2004
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708
From Grab Bag 5/01/07


"But if I am reading everyone’s questions in this week’s round of feedback forms, what most people really want to know is “what is my new chance of blowing up?” Or, as the Goddess puts it, “Kerboom.”

1000 Crafter, 100% Qual Item, 5 Point Overcharge = 10% Kerboom Chance
1000 Crafter, 99% Qual Item, 5 Point Overcharge = 18% Kerboom Chance
1000 Crafter, 98% Qual Item, 5 Point Overcharge = 26% Kerboom Chance
1000 Crafter, 97% Qual Item, 5 Point Overcharge = 28% Kerboom Chance
1000 Crafter, 96% Qual Item, 5 Point Overcharge = 30% Kerboom Chance

1000 Skill, 4 Point Overcharge, 100% Quality = 0% Kerboom Chance

900 Skill, 5 Point Overcharge, 100% Quality = 24% Kerboom Chance
900 Skill, 5 Point Overcharge, 97% Quality = 42% Kerboom Chance
900 Skill, 4 Point Overcharge, 100% Quality = 2% Kerboom Chance

700 Skill, 5 Point Overcharge, 100% Quality = 51% Kerboom Chance
700 Skill, 3 Point Overcharge, 100% Quality = 4% Kerboom Chance"
 

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