1.76

Bubble

Can't get enough of FH
Joined
Dec 22, 2003
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Liked the tradeskill boost too


It cost around 40plat to reacg 1115 Alchemy (30 of that with the last 100 skill points)
 

Puppet

Part of the furniture
Joined
Dec 24, 2003
Messages
3,231
Andrilyn said:
Healer rr5 works 100% of the time as does the Druid one when you use it, Cleric one procced for me once in the first 3 month of NF when using it everytime I had a melee'er on me after that I stopped using it.

While Im not saying cleric-RA is any good; its better then the healer RA imo. Healer RA only works when you're dead basically :<

Can see alot of potential for the healer rr5 in keep sieges and the likes I'd trade you within a second if that would be possible.

I guess its nice for tower bumping and razing as well as PvE; but its not all that good. Druid RR5 RA is nice; but I would prefer Phaseshift coz the duration of Druid RR5 is REALLY short. Should boost that to 10~ seconds IMO.

Cleric RR5 RA needed alot of love tho; would be nice to see it have a 10%-20% proc rate or so.
 

Faelinor

Fledgling Freddie
Joined
Jun 2, 2004
Messages
307
hmmm .. i see the return of ze savage ma train ! :D

With these changes, tank grps will pwn :)

Det5 > charge 3 imo .. and how many zerkers that you know, will be able to invest as heavily in DET whilst still keeping charge ? .. i hope groups will reaise that the Savage will soon be a extrememly viable group class ! :clap:
 

Deepflame

Fledgling Freddie
Joined
Jun 16, 2004
Messages
1,440
Time to get the dust of my paladins armor then and start getting him kitted for 1.76 I guess. :) I almost got Bodyguard too, just a matter of ML exp really. :p I reaaaally wish there were some easy ways to get ML exp other than the slow-ass shaman farming, RVR or raid-helping. Shamans are too slow, RvR the way I play means it'll be slow too and raid-helping, although fun, drains so much time. :(

Gonna love the Master Level Experience merit bonus thing! :)
 

xxManiacxx

Can't get enough of FH
Joined
Jan 25, 2004
Messages
3,042
Now its as it should be then. Archers/casters rule keeps and tanks rule roaming.
 
A

Aoln

Guest
hoho, casters are clearly overpowered so they just make tanks even more overpowered xD
 

SkarIronfist

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,200
Xxcalibur said:
respeccing bm :) to det 5 charge 3 purge 2 :) gl

This is exactly what I was concerned with. Tanks in groups which are hard to stop already.

I mean they will have CB and SOS available as well, in groups with druids with DI 2 - 3.

Any points left go into damage and hp.
 

Ilum

Can't get enough of FH
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Jan 21, 2004
Messages
1,774
dont need purge at all with det5 tbh, if you got stoicism ~~
 

Ilum

Can't get enough of FH
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Jan 21, 2004
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1,774
and who slams banelords ?
 

Ilum

Can't get enough of FH
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Jan 21, 2004
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my point is you dont wanna slam em cause they spam tendrils ~~
 

Bubble

Can't get enough of FH
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Dec 22, 2003
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Hib melee groups are going to be really Fearsome with Det5 now.

Bard SoS2 AM3 etc
Warden Det5 TWF3, BG/Grapple
Blademasters Det5, Charge2, BL's (ofc)
Druid DI3, PR3
Hero Det5, BG/Grapple


some sweet melee groups coming after this patch i bet.
 

Bubble

Can't get enough of FH
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Dec 22, 2003
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Old.Ilum said:
my point is you dont wanna slam em cause they spam tendrils ~~

They don't anymore since charge and Tendrils have been nerfed :)
 

atos

Fledgling Freddie
Joined
Jan 3, 2004
Messages
2,527
Thats cheap. Would you rather not being able to repair? xD

The CC reduction isn't 79%.. more like 90% considering they havn't calculated from resistbuffs.

Someone had done a test on VNboards. Healer singleline mezz which was around 70sec dur lasted 10~ sec on a warrior with stocism + det5 + red resist buffs.

this is way over the top. Put stocism tanks at 60-65% instead of that.

No sane thane would go det5. Our damage output is still to low, even with passives. purge 2 and det3 seems the best bang for the buck if you ask me.

Nice sorc change.
 

Ilum

Can't get enough of FH
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Jan 21, 2004
Messages
1,774
Bubble said:
They don't anymore since charge and Tendrils have been nerfed :)

They do - Stun immunity = no stun from using tendrils
 
A

Aoln

Guest
atleast if they dont have charge you can just sprint around in circles :p
 

Eva

Can't get enough of FH
Joined
Mar 4, 2004
Messages
1,387
<finishes merc>

Oh, and please do slam him so I can spam tendrils!
 

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